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  1. #1
    BG Content
    Join Date
    Jun 2007
    Posts
    3,303
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Sky/Abjuration Gear Synergy Augments

    This thread is a compilation all the information I've gathered floating BG and elsewhere.

    If you want to add to the list, which I will try to keep updated, please post the following:

    Base Gear (NQ or HQ?)
    Synergy Tier (NQ/HQ1/HQ2/HQ3)*
    Augment Results
    For Kirin's Osode/Kirin's Pole, post which scrap was used

    *On the armor augments, you can determine the synergy tier by the amount of cinder you get at the end relative to NQ. NQ is 100 cinder, HQ1 is 110 (+10%), HQ2 is 120 (+20%), and HQ3 is 130 (+30%)

    To fully develop the list, it would be helpful to post all your results, not just the best results you kept. If you remember augments but don't remember HQ tier, etc., post anyway and I'll try to fit it in where it makes sense.

    Materials synth results are:
    Seal -> Scrap
    NQ (4), HQ1 (6), HQ2 (8 ), HQ3 (12)

    Abjuration -> Tatters
    Head: NQ (10), HQ1 (12), HQ2 (14), HQ3 (18 )
    Body: NQ (12), HQ1 (14), HQ2 (16), HQ3 (20)
    Hands: NQ (6), HQ1 (8 ), HQ2 (10), HQ3 (14)
    Legs: NQ (8 ), HQ1 (10), HQ2 (12), HQ3 (16)
    Feet: NQ (4), HQ1 (6), HQ2 (8 ), HQ3 (12)

    Each piece has a piece-specific pool of four possible stats and one HQ-guaranteed augment which only and always appears in some amount on any tier HQ result. The range of values for the HQ-guaranteed augment shifts up by 1 when the base armor used is the +1 version of that piece of armor. Additionally, the maximum values for each of the other four frequent augments for that piece typically shift up by 1 when the base armor used it +1.

    Additionally, there is a non-specific random pool of from which augments are randomly chosen which all pieces have in common.

    For each augment I have the possible amount of the stat in parentheses if I've only seen it once, or a range if I've seen it multiple times with different results. There seems to be a lot of overlap between HQ1 and HQ2, but it's still difficult to say for sure whether those two completely overlap or not.

    NQ: One augment
    HQ1: Exclusive HQ augment + one additional augment
    HQ2: Exclusive HQ augment + one additional augment
    HQ3: Exclusive HQ augment + one or two additional augments (usually two, >90%)


    The augment is chosen from one of the two following pools. The chance of each augment coming from the "1 in 4" pool goes up slightly with result tier (NQ: ~60%, HQ1/2: ~70-75%, HQ3: ~80%).

    "1 in 4" pool: This pool is specific to each piece of armor
    For the "1 in 4" pool, the possible range and average values of the augments go up with higher tier HQs.
    Note: The highest augment values in the common pools shown below are typically only possible with the HQ base armor.

    "Random" pool: This pool is the same for each piece of armor and the possible values of the augments do not go up with higher tier HQs. The possible augments in the random pool are:

    Resist Fire, Earth, Water, Wind, Thunder, Ice, Light, or Darkness: (1-9)
    Resist Blind, Bind, Sleep, Slow, Stun, Silence, Gravity, Virus, Paralyze, or Poison: (1-5)
    M.atk./M.acc/Atk./Acc/R.atk/R.acc/Eva./M.Eva.: (1-8 )
    STR/DEX/INT/MND/CHR/VIT/AGI: (1-5)
    HP/MP: (1-31)

    For augments chosen from the random pool, the chance of getting a stat augment (bottom three lines above, as opposed to a resist augment), goes up significantly with HQ tiers:

    NQ: ~5% stat augments when augment is chosen from random pool
    HQ1/2: ~20% stat augments when augment is chosen from random pool
    HQ3: ~50% stat augments when augment is chosen from random pool

    Much of the information below, with the exception of the potential values of the augments, is consolidated on the BG Wiki page for synergy augments:

    Tatter and Scrap Synergy Augments (BG Wiki)

    NOTE: The values for the augments listed as common for each piece are not separated based on the quality of the base piece (normal or HQ). The maximum values of the ranges typically represent the maximum values found on HQ versions of the pieces. Typically, subtract 1 for the maximum values of the ranges that can be obtained on NQ pieces. For example, Cure Potency goes up to 4% on Zenith Pumps+1 and 3% on Zenith Pumps, Store TP goes up to 6 on Armada Hauberk and 5 on Adaman Hauberk, etc.


    Kirin's Osode, Byakko Scrap (HQ: Dual Wield)
    Spoiler: show
    NQ:
    One of:
    Accuracy (), Attack (), Evasion (), Critical Hit Rate (), Random Pool

    HQ1:
    Dual Wield (1-2)
    and one of the following:
    Accuracy (4-6), Attack (), Evasion (7), Critical Hit Rate (1-2%), Random Pool

    HQ3:
    Dual Wield (2-3)
    and two of the following:
    Accuracy (), Attack (7), Evasion (4-7), Critical Hit Rate (2%), Random Pool

    Kirin's Osode, Genbu Scrap (HQ: Regen)
    Spoiler: show
    NQ:
    One of:
    Accuracy (?), Attack (2), Evasion (?), Physical Damage Taken (?), Random Pool

    HQ1:
    Regen (1)
    and one of the following:
    Accuracy (4-6), Attack (2-5), Evasion (6), Physical Damage Taken- (4%), Random Pool

    HQ2:
    Regen (1)
    and one of the following:
    Accuracy (5), Attack (?), Evasion (?), Physical Damage Taken- (?), Random Pool

    HQ3:
    Regen (1-2)
    and two of the following:
    Accuracy (7), Attack (7), Evasion (5-7), Physical Damage Taken- (5), Random Pool

    Kirin's Osode, Seiryu Scrap (HQ: Snapshot)
    Spoiler: show
    NQ:
    One of:
    Accuracy (3), Attack (4), Evasion (5), Ranged Attack (?), Random Pool

    HQ1:
    Snapshot (1-3)
    and one of the following:
    Accuracy (3), Attack (5), Evasion (4), Ranged Attack (?), Random Pool

    HQ2:
    Snapshot (2-4)
    and one of the following:
    Accuracy (7), Attack (?), Evasion (6), Ranged Attack (?), Random Pool

    Kirin's Osode, Suzaku Scrap (HQ: Double Attack)
    Spoiler: show
    NQ:
    One of:
    Accuracy (?), Attack (?), Evasion (?), Critical Hit Damage (?), Random Pool

    HQ1:
    Double Attack (1)
    and one of the following:
    Accuracy (2), Attack (?), Evasion (?), Critical Hit Damage (1), Random Pool

    HQ2:
    Double Attack (1)
    and one of the following:
    Accuracy (?), Attack (?), Evasion (?), Critical Hit Damage (2), Random Pool

    HQ3:
    Double Attack (2)
    and two of the following:
    Accuracy (7), Attack (7), Evasion (4-7), Critical Hit Damage (2-3), Random Pool


    Kirin's Pole, Genbu Scrap (HQ: DMG, Common: VIT & Enhancing Magic Skill)
    Spoiler: show
    HQ1:
    DMG (19-24)
    and one of the following:
    Attack (), Accuracy (2), VIT (), Enhancing Magic Skill (), Random Pool

    HQ3:
    DMG (25-27)
    and two of the following:
    Attack (3), Accuracy (4), Enhancing Magic Skill (8-12), VIT (5), Random Pool

    Kirin's Pole, Suzaku Scrap (HQ: DMG, Common: STR & Elemental Magic Skill)
    Spoiler: show
    HQ1:
    DMG (19-26)
    and one of the following:
    Attack (), Accuracy (), STR (6-8 ), Elemental Magic Skill (4)

    HQ3:
    DMG (25)
    and two of the following:
    Attack (), Accuracy (), STR (8 ), Elemental Magic Skill (11)

    Kirin's Pole, Seiryu Scrap (HQ: DMG, Common: AGI & Enfeebling Magic Skill)
    Spoiler: show
    HQ1:
    DMG (18-24)
    and one of the following:
    Attack (3), Accuracy (3), AGI (), Enfeebling Magic Skill (), Random Pool

    HQ3:
    DMG ()
    and two of the following:
    Attack (), Accuracy (), AGI (), Enfeebling Magic Skill (10)

    Kirin's Pole, Byakko Scrap (HQ: DMG, Common: DEX & Summoning Magic Skill)
    Spoiler: show
    HQ1:
    DMG (22-25)
    and one of the following:
    Attack (4), Accuracy (), DEX (5-6), Summoning Magic Skill (), Random Pool

    HQ2:
    DMG (22-25)
    and one of the following:
    Attack (), Accuracy (), DEX (5), Summoning Magic Skill (12), Random Pool



    Byakko's Haidate (HQ: Store TP)
    Spoiler: show
    NQ:
    One of:
    VIT (1-4), MND (1-4), AGI (1-4), Critical Hit Damage (1-3%), Random Pool

    HQ1:
    Store TP (1-4)
    and one of the following:
    VIT (2-5), MND (2-5), AGI (2-5), Crit Hit Damage (2-3%), Random Pool

    HQ2:
    Store TP (2-3)
    and one of the following:
    VIT (2-6), MND (2-6), AGI (2-6), Critical Hit Damage (2-4%), Random Pool

    HQ3:
    Store TP (3-5)
    and two of the following:
    VIT (3-6), MND (3-6), AGI (3-6), Crit Hit Damage (2-4%), Random Pool

    Byakko's Axe (HQ: DMG)
    Spoiler: show
    HQ1
    DMG (17-19)
    and one of the following:
    DEX (2-5), VIT (1), Critical Hit Rate (2)

    HQ3
    DMG (22-24)
    and two of the following:
    DEX (4), VIT (5), AGI (5), MAB (8 )


    Genbu's Kabuto (HQ: Haste)
    Spoiler: show
    NQ:
    One of:
    Subtle Blow (1), Evasion (4), Spell Interruption Rate- (1-2%), Physical Damage Taken- (1-2%), Random Pool

    HQ1:
    Haste (1-2)
    and one of the following:
    Subtle Blow (2-3), Evasion (), Physical Damage Taken- (1-2%), Spell Interruption Rate- (2-5%), Random Pool

    HQ2:
    Haste (2-3)
    and one of the following:
    Subtle Blow (), Evasion (), Physical Damage Taken- (1-3%), Spell Interruption Rate- (3-6%), Random Pool

    HQ3:
    Haste (3-4)
    and two of the following:
    Subtle Blow (4), Evasion (4-7), Physical Damage Taken- (2-3%), Spell Interruption Rate- (3-6%), Random Pool

    Genbu's Shield (HQ: Cure Potency)
    Spoiler: show
    NQ:
    One of:
    HP (6-12), MP (4-7), Magic Accuracy (2-3), Cure Spellcasting Time- (1-8%), Random Pool

    HQ1:
    Cure Potency (1-4%)
    and one of the following:
    HP (10-20), MP (8-18 ), Magic Accuracy (3-4), Cure Spellcasting Time- (3-8%), Random Pool

    HQ2:
    Cure Potency (2-4%)
    and one of the following:
    HP (19-25), MP (?), Magic Accuracy (3-5), Cure Spellcasting Time- (8%), Random Pool

    HQ3:
    Cure Potency (3-5%)
    and one or two of the following:
    HP (20-25), MP (21-32), Magic Accuracy (3-5), Cure Spellcasting Time- (4-8%), Random Pool


    Seiryu's Kote (HQ: Store TP)
    Spoiler: show
    NQ:
    One of:
    Accuracy (1-3), Attack (3), Evasion (3), Critical Hit Rate (1), Random Pool

    HQ1:
    Store TP (1-4)
    and one of the following:
    Accuracy (3), Attack (2-4), Evasion (2-5), Critical Hit Rate (1-2), Random Pool

    HQ2:
    Store TP (2-4)
    and one of the following:
    Accuracy (?), Attack (3), Evasion (3-5), Critical Hit Rate (?), Random Pool

    HQ3:
    Store TP (3-5)
    and one or two of the following:
    Accuracy (4-5), Attack (4-5), Evasion (5), Critical Hit Rate (2-3), Random Pool

    Seiryu's Sword (HQ: DMG)
    Spoiler: show
    NQ
    One of:
    Dual Wield (3)

    HQ1
    DMG (5-9)
    and one of the following
    Accuracy (3-5)



    Suzaku's Sune-ate (HQ: Haste)
    Spoiler: show
    NQ
    One of:
    Fast Cast (?), Magic Evasion (?), Magic Defense Bonus (1), Pet: Magic Evasion (1-2), Random Pool

    HQ1
    Haste (1-2)
    and one of the following:
    Fast Cast (3), Magic Evasion (2), Magic Defense Bonus (1), Pet: Magic Evasion (?), Random Pool

    HQ2
    Haste (1-2)
    and one of the following:
    Fast Cast (?), Magic Evasion (?), Magic Defense Bonus (?), Pet: Magic Evasion (?), Random Pool

    HQ3
    Haste (2-3)
    and two of the following:
    Fast Cast (4), Magic Evasion (?), Magic Defense Bonus (?), Pet: Magic Evasion (3), Random Pool

    Suzaku's Scythe (HQ: DMG)
    Spoiler: show
    NQ:
    STR (1), MND (?), INT (1), Haste (?), Random Pool

    HQ1
    DMG (18-23)
    and one of the following:
    STR (4), MND (?), INT (2-3), Haste (1), Random Pool

    HQ2
    DMG (22-24)
    and one of the following:
    STR (4), MND (3), INT (1-4), Haste (?), Random Pool

    HQ3
    DMG (23-27)
    and two of the following:
    STR (5), MND (5), INT (2-4), Haste (2), Random Pool


    Zenith Crown (+1) (HQ: Magic Attack Bonus)
    Spoiler: show
    NQ
    One of:
    Enhancing Magic Skill (2-4), Divine Magic Skill (3-4), Dark Magic Skill (3-6), Magic Crit. Rate (1-3), Random Pool

    HQ1
    MAB (1-3)
    +1: (1-4)
    and one of the following:
    Enhancing Magic Skill (3-7), Divine Magic Skill (3-6), Dark Magic Skill (4), Magic Crit. Rate (1-3), Random Pool

    HQ2
    MAB (1-3)
    +1: (2-4)
    and one of the following:
    Enhancing Magic Skill (3), Divine Magic Skill (3-5), Dark Magic Skill (?), Magic Crit. Rate (1), Random Pool

    HQ3
    MAB (2-4)
    +1: (3-5)
    and one or two of the following:
    Enhancing Magic Skill (6-8 ), Divine Magic Skill (5-8 ), Dark Magic Skill (4-7), Magic Critical Hit Rate (3-5%), Random Pool

    Dalmatica (+1) (HQ: Occasionally Quickens Spellcasting)
    Spoiler: show
    NQ
    One of:
    Fast Cast (?), MAB (?), Magic Accuracy (1-3), Pet: Magic Def. Bonus (1-4), Random Pool

    HQ1/2:
    Occasionally Quickens Spellcasting (1%)
    +1: (1-2%)
    and one of the following:
    Fast Cast (2-5), MAB (1-4), Magic Accuracy (3-5), Pet: Magic Def. Bonus (1), Random Pool

    HQ3
    NQ: Occasionally Quickens Spellcasting (1-2%)
    +1: (2-3%)
    and two of the following:
    Fast Cast (3-6), MAB (4-6), Magic Accuracy (3-6), Pet: Magic Def. Bonus (4-6), Random Pool

    Zenith Mitts (+1) (HQ: INT)
    Spoiler: show
    NQ
    One of:
    Enmity- (2), Conserve MP (2), Pet: Magic Accuracy (1-3), Magic Burst Damage (6%), Random Pool

    HQ1
    INT (1-3)
    and one of the following:
    Enmity- (3-4), Conserve MP (1-3), Pet: Magic Accuracy (3), Magic Burst Damage (3-7%), Random Pool

    HQ2
    INT (2-3)
    and one of the following:
    Enmity- (2-4), Conserve MP (1), Pet: Magic Accuracy (3-4), Magic Burst Damage (?), Random Pool

    HQ3
    INT(3-5)
    HQ only: INT (4-6)
    and two of the following:
    Enmity- (4-5), Conserve MP (3-5), Pet: Magic Accuracy (3-4), Magic Burst Damage (5-10%), Random Pool

    Zenith Slacks (+1) (HQ: Song Spellcasting Time-)
    Spoiler: show
    HQ1
    Song Spellcasting Time- (1-2%)
    and one of the following:
    HP&MP (11), HP recovered while healing (1-2), MP recovered while healing (1-2), Wind Instrument Skill (3), ??? (), Random Pool

    HQ3
    Song Spellcasting Time- (2-3%)
    HQ only: Song Spellcasting Time- (3-4%)
    and two of the following:
    HP&MP (20-25), HP recovered while healing (4), MP recovered while healing (4), Wind Instrument Skill (5-7), Random Pool

    Zenith Pumps (+1) (HQ: Summoning Magic Skill)
    Spoiler: show
    NQ
    One of:
    Cure Potency (1-2%), Cure Spellcasting Time- (4-5%), Healing Magic Skill, Pet: Magic Atk. Bonus (2-3), Random Pool

    HQ1
    Summoning Magic Skill (1-5)
    and one of the following:
    Healing Magic Skill (1-5), Cure Potency (1-2%), Cure Spellcasting Time- (2-7%), Pet: Magic Atk. Bonus (1-3), Random Pool

    HQ2
    Summoning Magic Skill (1-5)
    and one of the following:
    Cure Potency (1-2%), Cure Spellcasting Time- (3-7%), Healing Magic Skill, Pet: Magic Atk. Bonus (1), Random Pool

    HQ3
    Summoning Magic Skill (2-6)
    HQ only?: (3-7)
    and one or two of the following:
    Cure Potency (2-4%), Cure Spellcasting Time- (4-7%), Healing Magic Skill (3-6), Pet: Magic Atk. Bonus (2-5), Random Pool


    Adaman Celata (HQ: Dark Magic Skill)
    Spoiler: show
    HQ3:
    Dark Magic Skill (5-8 )
    And two of the following:
    Resist Poison (1), Magic Accuracy (3), Conserve MP (8 ), MP Recovered while Healing+4

    Adaman/Armada Hauberk (HQ: Double Attack)
    Spoiler: show
    NQ
    One of:
    HP (1-8 ), MP (9), Store TP (2-4), Subtle Blow (?), Random Pool

    HQ1:
    Double Attack (1-2)
    and one of the following:
    HP (4-9), MP (12-15), Store TP (2-5), Subtle Blow (4-5), Random Pool

    HQ2:
    Double Attack (1-2)
    and one of the following:
    HP (18 ), MP (?), Store TP (2), Subtle Blow (2-4), Random Pool

    HQ3:
    Double Attack (1-2)
    Armada Only: Double Attack (1-3)
    and two of the following:
    HP (11-18 ), MP (10-23), Store TP (4-6), Subtle Blow (4-5), Random Pool

    Adaman/Armada Mufflers (HQ: Haste)
    Spoiler: show
    NQ
    One of:
    AGI (1), Random Pool

    HQ1
    Haste (1-3)
    and one of the following:
    AGI (1-4), CHR (4), DEX (5), VIT (1-4), Random Pool

    HQ2
    Haste (1-3)
    and one of the following:
    AGI (), CHR (1-4), DEX (6), VIT (1-4), Random Pool

    HQ3
    Haste (2-3)
    HQ only: Haste (3-4)
    and two of the following:
    AGI (), CHR (3-4), DEX (3-6), VIT (), Random Pool

    Adaman/Armada Breeches (HQ: STR)
    Spoiler: show
    HQ1
    STR (2)
    and one of the following:
    Conserve TP (5), INT (), Enmity- (), Pet: Attack/R.atk (), Random Pool

    HQ3
    STR ()
    Armada only: STR (7-10)
    and one or two of the following:
    Conserve TP (), INT (3-4), Enmity- (4-5), Pet: Attack/R.atk (5), Random Pool

    Adaman Sollerets (HQ: Pet: Haste)
    Spoiler: show
    NQ
    One of:
    CHR (2-3), Call Beast Delay- (1), Pet: DEF (2-6), Pet: Subtle Blow (3-4)

    HQ1
    Pet: Haste (1-3)
    and one of the following:
    CHR (), Call Beast Delay- (8 ), Pet: DEF (), Pet: Subtle Blow (5)

    HQ2
    Pet: Haste (2-3)
    and one of the following:
    CHR (), Call Beast Delay- (), Pet: DEF (5), Pet: Subtle Blow ()

    HQ3
    Pet: Haste (3-4)
    and one or two of the following:
    CHR (8 ), Call Beast Delay- (6-10), Pet: Subtle Blow (4-5), Pet: DEF (9-10)


    Koenig Schaller (HQ: Fast Cast)
    Spoiler: show
    NQ:
    Shield Mastery (1), Breath Damage Taken- (2%), Enemy Critical Hit Rate- (2%), Cure Potency (1%), Random Pool

    HQ1:
    Fast Cast (1-4)
    and one of the following:
    Shield Mastery (1), Breath Damage Taken- (1-3%), Enemy Critical Hit Rate- (1-3%), Cure Potency (4%), Random Pool

    HQ2:
    Fast Cast (2-4)
    and one of the following:
    Shield Mastery (1-2), Cure Potency (?), Enemy Critical Hit Rate (?), Breath Damage Taken- (1%), Random Pool

    HQ3:
    Fast Cast (3-5)
    +1: (4-6?)
    and two of the following:
    Shield Mastery (2-3), Cure Potency (5-6%), Enemy Critical Hit Rate- (2-5%), Breath Damage Taken- (3-4%), Random Pool

    Koenig/Kaiser Cuirass (HQ: Physical Damage Taken-)
    Spoiler: show
    NQ:
    One of:
    Spell Interruption Rate- (5%), Conserve MP (1-3), Enmity+ (4), Refresh (?), Random Pool

    HQ1:
    Physical Damage Taken- (2-3%)
    and one of the following:
    Spell Interruption Rate- (?), Conserve MP (3), Enmity+ (?), Refresh (?), Random Pool

    HQ3:
    NQ: Physical Damage Taken- (3-5%)
    HQ only: Physical Damage Taken- (3-6?%)
    and two of the following:
    Spell Interruption Rate- (4-8%), Conserve MP (3-5), Enmity+ (5-7), Refresh (1-2), Random Pool

    Koenig/Kaiser Handschuhs (HQ: Counter)
    Spoiler: show
    HQ1
    Counter (1)
    and one of the following:
    MP (5-11), Shield Skill (3-4), Accuracy (2-4), Enmity+ (3), Random Pool

    HQ2
    Counter (1)
    and one of the following:
    MP (), Shield Skill (), Accuracy (2), Enmity+ (), Random Pool

    HQ3
    Counter (1-2)
    HQ only: Counter (1-3)
    and two of the following:
    MP (), Shield Skill (4-5), Accuracy (4), Enmity+ (5-6), Random Pool

    Koenig/Kaiser Diechlings (HQ: Magic Damage Taken-)
    Spoiler: show
    NQ
    One of:
    MP (), Magic Evasion (), Healing Magic Skill (), Divine Magic Skill (1), Random Pool

    HQ1
    Magic Damage Taken- (1-2%)
    and one of the following:
    MP (21), Magic Evasion (2-3), Healing Magic Skill (2-3), Divine Magic Skill (2-4), Random Pool

    HQ3
    Magic Damage Taken- (2-4%)
    Kaiser: MDT- (2-5%)
    and two of the following:
    MP (25-33), Magic Evasion (2-6), Healing Magic Skill (3), Divine Magic Skill (), Random Pool

    Koenig Schuhs (HQ: Regen)
    Spoiler: show
    NQ
    One of:
    Attack (1), Accuracy (2), Evasion (), Haste (1)

    HQ1
    Regen (1)
    and one of the following:
    Attack (3-4), Accuracy (), Evasion (), Haste ()

    HQ3
    Regen (1-2)
    Kaiser only: Regen (2-3)
    and two of the following:
    Attack (7), Accuracy (6), Evasion (5-6), Haste (2)


    Hecatomb Cap (+1) (HQ: Double Attack)
    Spoiler: show
    HQ1:
    Double Attack (1-2)
    and one of the following:
    INT (2), CHR (2-3), VIT (1-5), Attack (7-8 ), Random Pool

    HQ3:
    Double Attack (2-3)
    +1 only: Double Attack (2-4)
    and two of the following:
    INT (2-5), VIT (1-5), CHR (2-5), Attack (6-10), Random Pool

    Hecatomb Harness (HQ: DEX)
    Spoiler: show
    NQ
    One of:
    Conserve TP (1-2), Attack (?), Store TP (2-3), Pet: Store TP (2), Random Pool

    HQ1
    DEX (1-5)
    and one of the following:
    Conserve TP (?), Attack (4), Store TP (4), Pet: Store TP (2-4), Random Pool

    HQ2
    DEX (3-4)
    and one of the following:
    Conserve TP (5), Attack (5), Store TP (4-5), Pet: Store TP (2), Random Pool

    HQ3
    DEX (4-6)
    and two of the following:
    Conserve TP (4-5), Store TP (4-5), Attack (5), Pet: Store TP (3-6), Random Pool

    Hecatomb Mittens (+1) (HQ: Critical Hit Damage)
    Spoiler: show
    NQ
    One of:
    Accuracy (3), Dagger Skill (?), Sword Skill (?), Axe Skill (3), Random Pool

    HQ1:
    Critical Hit Damage (1-2%)
    and one of the following:
    Accuracy (5-6), Dagger Skill (2-4), Sword Skill (3-4), Axe Skill (3), Random Pool

    HQ2:
    Critical Hit Damage (1%)
    and one of the following:
    Accuracy (5), Dagger Skill (?), Sword Skill (?), Axe Skill (2), Random Pool

    HQ3:
    Critical Hit Damage (2-3%)
    HQ only: Critical Hit Damage (2-4%)
    and two of the following:
    Accuracy (4-6), Dagger Skill (2-4), Sword Skill (2-4), Axe Skill (2-4), Random Pool (?)

    Hecatomb Subligar (+1) (HQ: Critical Hit Rate)
    Spoiler: show
    NQ
    One of:
    Evasion (?), Accuracy (3), Subtle Blow (?), Pet: Accuracy/R.acc (?), Random Pool

    HQ1
    Critical Hit Rate (1-3)
    and one of the following:
    Evasion (1-2), Accuracy (5-6), Subtle Blow (2-3), Pet: Accuracy/R.acc (2-5), Random Pool

    HQ2
    Critical Hit Rate (1-3)
    and one of the following:
    Evasion (4), Accuracy (?), Subtle Blow (?), Pet: Accuracy/R.acc (?), Random Pool

    HQ3
    Critical Hit Rate (2-3)
    HQ only: Critical Hit Rate (2-4)
    and one or two of the following:
    Evasion (3), Accuracy (5-7), Subtle Blow (2-3), Pet: Accuracy/R.acc (3-6), Random Pool

    Hecatomb Leggings (+1) (HQ: STR)
    Spoiler: show
    NQ:
    One of:
    Great Axe Skill (3), Polearm Skill (?), Scythe Skill (?), Attack (1-2)

    HQ1:
    STR (1-2)
    and one of the following:
    Great Axe Skill (2), Polearm Skill (2-3), Scythe Skill (3), Attack (2-4), Random Pool

    HQ2:
    STR (1-3)
    and one of the following:
    Great Axe Skill (?), Polearm Skill (2-4), Scythe Skill (?), Attack (4-5), Random Pool

    HQ3:
    STR (2-3)
    HQ only: STR (2-4)
    and two of the following:
    Great Axe Skill (2-4), Polearm Skill (3-4), Scythe Skill (2-4), Attack (6), Random Pool



    Shura Zunari Kabuto/+1 (HQ: Weapon Skill Damage)
    Spoiler: show
    NQ
    One of:
    DEX (1-4), Attack (1-6), Conserve TP (1-5), Skillchain Damage (1%), Random Pool

    HQ1:
    Weapon Skill Damage (1-2%)
    and one of the following:
    DEX (1-5), Attack (2-6), Conserve TP (1-5), Skillchain Damage (1-2%), Random Pool

    HQ2
    Weapon Skill Damage (1-2%)
    and one of the following:
    DEX (1-5), Attack (2-7), Conserve TP (2-6), Skillchain Damage (1-2%), Random Pool

    HQ3:
    Weapon Skill Damage (1-2%)
    HQ only: Weapon Skill Damage (1-3%)
    and one or two of the following:
    DEX (2-5), Attack (1-7), Conserve TP (3-6), Skillchain Damage (1-3%), Random Pool

    Shura Togi (+1) (HQ: Haste)
    Spoiler: show
    NQ:
    One of:
    Subtle Blow (?), Evasion (2-5), Ninja Tool Expertise (?), Critical Hit Rate (1), Random Pool

    HQ1:
    Haste (1-2)
    and one of the following:
    Subtle Blow (?), Evasion (4), Ninja Tool Expertise (1-3), Critical Hit Rate (1-2), Random Pool

    HQ2:
    Haste (1-2)
    and one of the following:
    Subtle Blow (?), Evasion (3), Ninja Tool Expertise (?), Critical Hit Rate (?), Random Pool

    HQ3:
    Haste (2-3)
    and two of the following:
    Subtle Blow (2-6), Evasion (4-7), Ninja Tool Expertise (3-4), Critical Hit Rate (3), Random Pool

    Shura Kote (+1) (HQ: Counter)
    Spoiler: show
    HQ1
    Counter (1-3)
    and one of the following:
    AGI (6), Evasion (4-6), Spell Interruption Rate- (4%), Enemy Critical Hit Rate- (3%), Random Pool

    HQ3
    NQ: Counter (1-3)
    HQ only (?): Counter (2-4?)
    and two of the following:
    AGI (7), Evasion (8-10), Spell Interruption Rate- (5%), Enemy Critical Hit Rate- (3%), Random Pool

    Shura Haidate (+1) (HQ: Dual Wield)
    Spoiler: show
    NQ
    One of:
    AGI (?), Enmity+ (?), Store TP (?), Ranged Accuracy (?), Random Pool

    HQ1/2
    Dual Wield (1-4)
    and one of the following:
    AGI (1-3), Enmity+ (1), Store TP (1-3), Ranged Accuracy (2-3), Random Pool

    HQ3
    Dual Wield (2-4)
    +1 only: Dual Wield (2-5)
    and two of the following:
    AGI (5-6), Enmity+ (3-5), Store TP (2-5), Ranged Accuracy (5-7), Random Pool

    Shura Sune-ate (HQ: Kick Attacks)
    Spoiler: show
    NQ
    One of:
    STR (), VIT (), AGI (), Double Attack ()

    HQ1
    Kick Attacks (1-3)
    and one of the following:
    STR (), VIT (), AGI (), Double Attack()

    HQ2
    Kick Attacks (1-3)
    and one of the following:
    STR (), VIT (), AGI (), Double Attack()

    HQ3
    Kick Attacks (2-4)
    and one or two of the following:
    STR (5), VIT (5), AGI (5), Double Attack(3)


    Crimson/Blood Mask (HQ: Magic Accuracy)
    Spoiler: show
    NQ
    One of:
    MND (), AGI (), Ranged Accuracy (3), Quick Draw Ability Delay- (), Random Pool

    HQ1/2
    Magic Accuracy (1-3)
    and one of the following:
    MND (2), AGI (2-4), Ranged Accuracy (3-4), Quick Draw Ability Delay- (2), Random Pool

    HQ3
    Magic Accuracy (3-5)
    and one or two of the following:
    MND (3), AGI (), Ranged Accuracy (6), Quick Draw Ability Delay- (3-5), Random Pool

    Crimson/Blood Scale Mail (HQ: Haste)
    Spoiler: show
    NQ
    One of:
    STR (), AGI (), CHR (), Accuracy (), Random Pool

    HQ1
    Haste (1-2)
    and one of the following:
    STR (4-6), AGI (4), CHR (6), Accuracy (), Random Pool

    HQ2
    Haste (1-2)
    and one of the following:
    STR (), AGI (), CHR (), Accuracy (7), Random Pool

    HQ3
    Haste (1-2)
    +1: (2-3)
    and two of the following:
    STR (4-7), AGI (4), CHR (4), Accuracy (8-9), Random Pool

    Crimson/Blood Finger Gauntlets (HQ: Snapshot)
    Spoiler: show
    NQ:
    One of:
    MND (?), Enmity- (2), Subtle Blow (1), Marksmanship Skill (?), Random Pool

    HQ1
    Snapshot (1-2)
    and one of the following:
    MND (2-4), Subtle Blow (2-4), Enmity- (1-4), Marksmanship Skill (4-5), Random Pool

    HQ2
    Snapshot (2)
    and one of the following
    MND (5), Subtle Blow (?), Enmity- (?), Marksmanship Skill (?), Random Pool

    HQ3
    Snapshot (2-3)
    HQ only: Snapshot (2-4)
    and two of the following:
    MND (5-7), Enmity- (4-5), Subtle Blow (2-6), Marksmanship Skill (4-6), Random Pool

    Crimson/Blood Cuisses (HQ: Fast Cast)
    Spoiler: show
    NQ
    One of:
    VIT (1-5), Evasion (1-3), Magic Evasion (2-5), Magic Def. Bonus (1-2), Random Pool

    HQ1
    Fast Cast (1-4)
    and one of the following:
    VIT (2-6), Evasion (2-6), Magic Evasion (2-6), Magic Def. Bonus (1-3), Random Pool

    HQ2
    Fast Cast (2-4)
    and one of the following:
    VIT (3-7), Evasion (3-7), Magic Evasion (5-7), Magic Def. Bonus (2-4), Random Pool

    HQ3
    Fast Cast (3-5)
    and two of the following:
    VIT (4-7), Evasion (4-7), Magic Evasion (3-7), Magic Def. Bonus (3-5)

    Crimson/Blood Greaves (HQ: Blue Magic Skill)
    Spoiler: show
    NQ:
    One of:
    Accuracy (2), Store TP (?), Subtle Blow (?), Skillchain Damage (?), Random Pool

    HQ1:
    Blue Magic Skill (1-2)
    and one of the following:
    Accuracy (1-3), Store TP (3), Subtle Blow (?), Skillchain Damage (?), Random Pool

    HQ3:
    Blue Magic Skill (2-4)
    HQ only: Blue Magic Skill (3-5)
    and two of the following:
    Accuracy (3-5), Store TP (4), Subtle Blow (5), Skillchain Damage (3%), Random Pool


    Shadow Hat (HQ: Pet: Magic Atk. Bonus)
    Spoiler: show
    NQ
    One of:
    String Instrument Skill (1-3), Elemental Magic Skill (), Enhancing Magic Skill (), Pet: Magic Accuracy (), Random Pool

    HQ1
    Pet: MAB (1-2)
    and one of the following:
    String Instrument Skill (4), Elemental Magic Skill (), Enhancing Magic Skill (1-2), Pet: Magic Accuracy (1), Random Pool

    HQ2
    Pet: MAB (2)
    and one of the following:
    String Instrument Skill (), Elemental Magic Skill (4), Enhancing Magic Skill (), Pet: Magic Accuracy (), Random Pool

    HQ3
    Pet: MAB (2-3)
    and two of the following:
    String Instrument Skill (), Elemental Magic Skill (4), Enhancing Magic Skill (3), Pet: Magic Accuracy (), Random Pool

    Shadow/Valkyrie's Coat (HQ: Magic Accuracy)
    Spoiler: show
    NQ
    One of:
    INT (?), MND (2-3), CHR (5-6), Magic Critical Hit Rate (?), Random Pool

    HQ1
    Magic Accuracy (1-4)
    and one of the following:
    INT (4-7), MND (2-7), CHR (3-6), Magic Critical Hit Rate (1%), Random Pool

    HQ2
    Magic Accuracy (2-3)
    and one of the following:
    INT (6), MND (4), CHR (?), Magic Critical Hit Rate (?), Random Pool

    HQ3
    Magic Accuracy (1-5)
    HQ only?: Magic Accuracy (2-6)
    and two of the following:
    INT (6-7), MND (7), CHR (6-10), Magic Critical Hit Rate (5%), Random Pool

    Shadow/Valkyrie's Cuffs (HQ: MAB)
    Spoiler: show

    NQ
    One of:
    Conserve MP (2), Spell Interruption Rate- (), Pet: Magic Attack Bonus (1), MP (), Random Pool

    HQ1
    MAB (1-3)
    and one of the following:
    Conserve MP (1-3), Spell Interruption Rate- (3-7%), Pet: Magic Attack Bonus (1-3), MP (7-13), Random Pool

    HQ2
    MAB (2-4)
    Valk only: (2-5)
    and one of the following:
    Conserve MP (1-3), Spell Interruption Rate- (6%), Pet: Magic Attack Bonus (4), MP (15), Random Pool

    HQ3
    MAB (3-5)
    and two of the following:
    Conserve MP (2), Spell Interruption Rate- (?), Pet: Magic Attack Bonus (3), MP (), Random Pool

    Shadow/Valkyrie's Trews (HQ: Magic Attack Bonus)
    Spoiler: show
    NQ
    One of:
    Pet: Critical Hit Rate (?), Blood Pact Delay- (?), Pet: Attack/R.atk (?), Elemental Magic Skill (?), Random Pool

    HQ1
    MAB (1)
    and one of the following:
    Pet: Critical Hit Rate (1), Blood Pact Delay- (2), Pet: Attack/R.atk (?), Elemental Magic Skill (?), Random Pool

    HQ3
    MAB (2-3)
    +1 only?: (2-4)
    and two of the following:
    Blood Pact Delay- (3), Pet: Attack/R.atk (7-12), Pet: Critical Hit Rate (2-3), Elemental Magic Skill (4-6), Random Pool

    Shadow/Valkyrie's Clogs (HQ: Singing Skill)
    Spoiler: show
    NQ
    One of the following:
    Dark Magic Skill (3), Divine Magic Skill (), Enfeebling Magic Skill (4), MP (), Random Pool

    HQ1
    Singing Skill (1-2)
    HQ only: (1-3)
    and one of the following:
    Dark Magic Skill (2-4), Divine Magic Skill (2-3), Enfeebling Magic Skill (3), MP (11), Random Pool

    HQ3
    Singing Skill (2-4)
    HQ only: Singing Skill (3-5)
    and two of the following:
    Dark Magic Skill (5), Divine Magic Skill (3-5), Enfeebling Magic Skill (5-6), MP (25), Random Pool


    Shadow/Valkyrie's Helm (HQ: MP/Refresh)
    Spoiler: show
    NQ:
    One of:
    INT (2-3), MND (1-2), Enmity+ (1), Magic Damage Taken- (6), Random Pool

    HQ1
    MP (5-13 )
    and one of the following:
    INT (3), MND (4), Enmity+ (1-3), Magic Damage Taken- (2-4%) Random Pool

    HQ2
    MP (16-17)
    and one of the following:
    INT (), MND (), Enmity+ (), Magic Damage Taken- (2-5%), Random Pool

    HQ3
    Refresh (1)
    and two of the following:
    INT (3-6), MND (3-5), Enmity+ (5), Magic Damage Taken- (3-6%) Random Pool

    Shadow/Valkyrie's Breastplate (HQ: Triple Attack)
    Spoiler: show
    NQ
    One of:
    Accuracy (?), Magic Evasion (1), Magic Defense Bonus (?), Enhances Zanshin (?), Random Pool

    HQ1
    Triple Attack (1-2)
    and one of the following:
    Accuracy (3-9 ), Magic Evasion (2-3), Magic Defense Bonus (4), Enhances Zanshin (3-4), Random Pool

    HQ2:
    Triple Attack (1)
    and one of the following:
    Accuracy (5), Magic Evasion (4-5), Magic Defense Bonus (?), Enhances Zanshin (2), Random Pool

    HQ3
    Triple Attack (1-2)
    HQ only: Triple Attack (2-3)
    and one to two of the following:
    Accuracy (6-10), Magic Evasion (3-4), Magic Defense Bonus (2-4), Enhances Zanshin (5), Random Pool

    Shadow/Valkyrie's Gauntlets (HQ: Double Attack)
    Spoiler: show
    HQ1:
    Double Attack (1)
    and one of the following:
    STR (1), Great Axe Skill(5), Scythe Skill (), Great Sword Skill ()

    HQ2:
    Double Attack (1-2)
    and one of the following:
    STR (3), Great Axe Skill(3-6), Scythe Skill (3-6), Great Sword Skill ()

    HQ3:
    Double Attack (1-3)
    and one or two of the following:
    STR (3-8 ), Great Axe Skill (3-6), Scythe Skill (3-6), Great Sword Skill (3-6)

    Shadow/Valkyrie Cuishes (HQ: Haste)
    Spoiler: show
    HQ3:
    Haste (1-3)
    and one or two of the following:
    STR (1-7), AGI (1-7), VIT (1-7), Dark Magic (1-5)

    Shadow/Valkyrie's Sabatons (HQ: Critical Hit Rate)
    Spoiler: show
    NQ:
    One of:
    Evasion (1-2), Subtle Blow (), Ranged Accuracy (1), Critical Hit Damage (), Random Pool

    HQ1:
    Critical Hit Rate (1-2)
    and one of the following:
    Evasion (2), Subtle Blow (1), Ranged Accuracy (3), Critical Hit Damage (1), Random Pool

    HQ2:
    Critical Hit Rate (1-2)
    and one of the following:
    Evasion (2), Subtle Blow (4), Ranged Accuracy (4), Critical Hit Damage (3-4), Random Pool

    HQ3:
    Critical Hit Rate (2)
    Valkyrie: Critical Hit Rate (3)
    and one or two of the following:
    Evasion (), Subtle Blow (4), Ranged Accuracy (), Critical Hit Damage (3-5), Random Pool

  2. #2
    Salvage Bans
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    HQ3 on my Haidate gave me M.Acc+5, among others you have covered.

    Edit: Also on Hct. Leggings +1, HQ3 gave STR+3 Polearm Skill+3.

  3. #3
    Melee Summoner
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    Quetzalcoatl

    Adaman Hauberk was +1 for resist poison and gravity

  4. #4
    BG Content
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    Added those in. I noticed on whoever I originally got the Hct+1 feet stats that there were only 2 augments on the HQ3 but I forgot to note that here, corrected it, thanks. Guess you can only get two of those for HQ3. Would be nice if they went up to like 5 each (str/skill).

  5. #5
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    From FFXI AH.

    Gear screen shots.


    Large Kirin's Pole SS.


    Text
    Spoiler: show

    Suzzy
    Resist grav+4 nq
    wind+1 DA+1 hq1
    acc+2 DA+1 hq1
    DA+1, crit dmg+2 hq2

    Seiryu
    att+4 nq
    earth+4 nq
    att+4 snapshot+2 hq1
    eva+5 nq
    acc+3 nq
    att+4 nq
    att+3 snapshot+1 hq1
    snapshot+2 resist virus+3 hq1
    snapshot+3 att+5 hq1
    snapshot+2 eva+6 hq2
    snapshot+2 resist virus+5 hq2
    snapshot+2 evasion+4

    Genbu
    acc+6 regen+1 hq1
    att+4 regen+1 hq1
    att+2 nq
    ice+6 wind+4 regen+1 hq3
    att+2 regen+1 hq1
    acc+4, regen+1 hq1
    att+5 regen+1 hq1
    acc+5 regen+1 hq2
    eva+5 regen+2 resist slow+4 hq3
    regen+1 resist para+2 hq1
    att+2 nq
    regen+1 resist stun+2 hq1

  6. #6
    E. Body
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    Fenrir

    Moved to the crafting forum.

  7. #7
    Professional Bum
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    Malboro
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    Bahamut

    Best of my ebodies Str +2 Da +1

  8. #8
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    Thanks for relocating the thread to the proper forum. I'm assuming "Genbu" in your ffxiah info was Genbu's Kabuto, Suzaku was Sune-ate, and Seiryu was Kote. Also assuming the gear in your first SS is HQ1/HQ1/HQ3 based on number of augments, although STR+5 sounds kinda high for HQ1 Osode since it's the highest I've seen on HQ3, so I dunno. Can see the HQ1 in the Kirin's Pole SS.

  9. #9
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    W.Abjuration Ft. base tatter is 4.

    Blood Cuisses:
    NQ
    VIT+5

    Evasion+1

    Evasion+3

    HQ1
    Fast Cast+1
    Mag.Def.Bns+1

    HQ3
    Fastcast+5
    Mag.Def.Bns+5
    Resist Blind+1

    Separated by each result.

    Just did a NQ pair of wegs for a friend, interesting that the wind element required is less for NQ gear.

  10. #10
    Relic Weapons
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    http://i139.photobucket.com/albums/q...11/synergy.jpg

    Just tried a few synergies. All Genbu scraps. First KO I tried was Accuracy+3. Rest are in pic.

  11. #11
    D. Ring
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    Siren

    Ugh it got moved. I understand why but I mean no one ever looks in this subforum...

    Anyways my posts from media:
    6 tries of Genbu Sheild augments results:
    -smooth synergy
    MP+15, Cure potency+2

    -MP+4

    -HP+20, Cure potency+2

    -smooth synergy
    cure potency+1, cure cast time -4%

    -smooth synergy
    dark resist+7, cure potency+2

    -smooth synergy
    HP+19, cure potency+2

  12. #12
    A. Body
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    Alistaire Lexander
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    Sargatanas

    Crimson Cuisses

    1/1 just bought a tatter in bazaar on a whim...

    HQ1 and got Fast Cast +1 and Magic Evasion+5

  13. #13
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    Quote Originally Posted by Gwynplaine View Post
    Ugh it got moved. I understand why but I mean no one ever looks in this subforum...
    Thought this too which is why I originally posted in advanced outside this sub even though I considered it. Guess it does belong here, though, hopefully other people contribute and it doesn't get buried fast.

  14. #14
    RIDE ARMOR
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    Odin

    Blood Mail Haste +3 Ratt +6

  15. #15
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    It seems that in HQ3 (and maybe HQ1) there is one guaranteed stat and the rest variable.

    For example:
    Genbu's Shield: Cure Potency guaranteed
    Seiryu's Kote: Snapshot guaranteed
    Genbu's Kabuto: Regen guaranteed
    Byakko's Haidate: Store TP guaranteed

    ...etc. I have not seen a single result which refutes this in any HQ tier. I'm going to go ahead and assume it's true, editing the original post accordingly. Please let me know if you've seen a result which contradicts my assumptions.

  16. #16
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    Quote Originally Posted by Slycer View Post
    It seems that in HQ3 (and maybe HQ1) there is one guaranteed stat and the rest variable.

    For example:
    Genbu's Shield: Cure Potency guaranteed
    Seiryu's Kote: Snapshot guaranteed
    Genbu's Kabuto: Regen guaranteed
    Byakko's Haidate: Store TP guaranteed

    ...etc. I have not seen a single result which refutes this in any HQ tier. I'm going to go ahead and assume it's true, editing the original post accordingly. Please let me know if you've seen a result which contradicts my assumptions.
    I have had HQ1 and HQ2 on these before, I'm not entirely sure about HQ3 wasn't paying much attention to it at the beginning, but I have yet to see Snapshop on mine.

  17. #17
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    I was looking at that block that you had quoted over from FFXIAH -- every HQ had Snapshot and there were a bunch. Maybe it was some other piece of gear for that list?

    Edit: The stuff from your text block didn't match up at all with the previous augments I've seen of Kote so I removed it from the top post. No idea what piece that set of augments was referring to as I haven't seen any screenshots with Snapshot.

    I know for sure on some, like Haidate, because I've seen like 50 of them and they all had Store TP if there was more than one augment.

  18. #18
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    It might be, taking a look through it now and there isn't any STP, and I have gotten a STP augment on most of mine.

  19. #19
    Old Merits
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    Ragnarok

    Very curious to see what Shadow breastplate's augments possibilities are. Anyone with one welling to try it?

  20. #20
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    I'm curious to see any of the augments from any of the Einherjar abjuration gear tbh. I doubt many ppl had any Einherjar-specific abjurations lying around, which is probably why we haven't seen any. Hopefully soon, because some of the stuff could turn quite good with halfway decent augemnts.

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