I'd settle for 100% upgrade rate on the T2 or even Red !! forcing an upgrade tbh. Anything more than that would be a huge bonus.
I'd settle for 100% upgrade rate on the T2 or even Red !! forcing an upgrade tbh. Anything more than that would be a huge bonus.
Completely overlooked that. That would be amazing if that is the change they made.
Not just half the player base who can't spell it properly then.Windhurst
Ironclad_Pulverizer as well, but I assume that was just some kind of .dat whoops.
http://www.square-enix.com/eng/news/pdf/11q4slides.pdf
Strategic Pillar: #2 -Becoming "Network Centric" -Revitalize our major MMO titles
Surprised no one mentioned this:
Looks like they are going to adjust the Magian -PDT that stacks with -PDT atmas since BST can get -107 PDT... and I just finished my two PDT axes too..Pet, Wyvern and Automaton may become invincible under certain circumstances.
Not as good as I'd hoped.
Has to be referring to this, which I posted on the official forum (just noticed I got a real response too, I should go back and fill out the form he gave me...http://forum.square-enix.com/ffxi/th...agian-Trial ):* Incorrect messages may be displayed when players trade an item to Delivery Crate during the Trial of the Magians.
inb4 brew 2x bosses with grellow, 20 items fall to treasure pool, half of my drops auto sort to the naked lvl 75 BRD mule.
SE: We cannot add Abyssea support NPCs to Port Windurst due to memory limitations with regards to Bastio......., oh right, no one gives a fuck about Bastion! MY BAD!
Aside from that, loving the changes. Was wondering though, I could've swore I saw a post mentioning they were looking at making repeatable Abyssea quests not require a zone to repeat? Was I just seeing things or was that in the works? Fame grinding is a fucking chore thanks to having to do that. Granted, only having 3-ish repeatable quests for fame per each of the 9 zones is a large annoyance as well since it takes 40-50 dings from it to get most of the quests opened up.
Good, that shit was broken. Had a BST holding Hedjedjet for over 40m the other day while his fail friends zombied it and killed w/o grellow. The pet (rabbit) took 0 dmg the entire time from everything. All he had to do was use treats and wild carrot to counter poison. Just a bit overpowered....