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Thread: Patch 1.17b Notes     submit to reddit submit to twitter

  1. #1
    D. Ring
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    Patch 1.17b Notes

    Source

    System

    • [dev1035] Target filter cycling has been removed from targeting mode A, and targeting mode C adde.

      • /targetmode (/tmode) [subcommand]
         >>Subcommands
         a Activate targeting mode A
         b Activate targeting mode B
         c Activate targeting mode C
         * Activating targeting mode C will set the target filter to ALL.
         * The default targeting mode is A.


    • [dev1083] A new text command has been added which allows players to specify targeting behavior when pressing confirm without a target selected.

      • /directtarget (/dtar) [subcommand]
         >>Subcommands
         on  Toggle direct targeting on.
           (Overrides active targeting mode to render all characters selectable.)
         off Toggle direct targeting off.
           (Determines selectable targets based on current targeting mode.)
         Toggle between on and off when no subcommand is specified.
         * The default setting is off.



    Fixed Bugs

    • The following bugs have been addressed:

      • A bug wherein a party currently engaging a notorious monster could receive the benefits of items from other parties.
      • A bug wherein gnats did not link under certain circumstances.
      • A bug wherein players could not undertake certain duties in the sidequest "Seashells by the Seashore."
      • A bug wherein pressing Ctrl + T to scroll through the /tell history would skip the most recent recipient.

  2. #2
    F5 Like A Boss.
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    Good thing nobody expected anything. lmfao

  3. #3
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    Wait what?

    1.18 is going to be relatively bigger than previous patches. This means that balancing is going to take more time than usual, and so we’re anticipating a somewhat longer period between patches. Even if we break off some of the content and release it ahead of time in a 1.17b patch (which me might!), 1.18 will still go live sometime in mid-June at the earliest. Sorry for that.
    What happened??

  4. #4
    Vuitton
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    Bug fixes happened

  5. #5
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    Quote Originally Posted by Vuitton View Post
    Bug fixes happened
    Can't have all those Ctrl T bugs now can we!

  6. #6
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    Trolled again.

  7. #7
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    Quote Originally Posted by Toth View Post
    Wait what?



    What happened??
    Expecting a big download of stuff that won't go live till next month.

  8. #8
    A. Body
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    I know I didn't expect anything, hell I don't even believe 1.18 is gonna be in june, lol.

  9. #9
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Kurokikaze View Post
    Expecting a big download of stuff that won't go live till next month.
    This. I really don't get where people thinking Yoshida was going to release playable content this patch.

    Oh well, only time and .DAT miners will tell what we really got.

  10. #10
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    I was expecting small shit like Return cost reduced and maybe groundwork stuff like "fixed stats". lol

  11. #11
    Falcom is better than SE. Change my mind.
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    True, that would be nice, but really doesn't bother me much since I'm pretty much done with my PGL finally.

  12. #12
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    Update is up. 323 megs of shenanigans.

  13. #13
    D. Ring
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    That's a lot of shenanigans.

  14. #14
    Falcom is better than SE. Change my mind.
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    Can anyone use BitTorrent to download this? Doesn't seem to work for me.

  15. #15
    Pelvic Thruster
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    323MB of shit means at least we'll have a preview of stuff that will be added in 1.18. That patch is do or die for me. If it's trash I quit forever.

  16. #16
    D. Ring
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    Just give it a few mins to get going. Took about 10mins for mine, but now it's running around ~250kb/s consistently.


  17. #17
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    323MEGS!?!?

    Someone find Gulkeeva and tell him to get to work.

  18. #18
    Falcom is better than SE. Change my mind.
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    I'm shocked the DLer is actually working for me. I'm in the high 100s instead of 50-70s

    Someone find Gulkeeva and tell him to get to work.
    Gulk is screwing around with neko ATM. I'll have a friend try to data mine when her DL is done.

  19. #19
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    Oh that file size is interesting. Perhaps we will get something out of this after all XD

  20. #20
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    Quote Originally Posted by Corrderio View Post
    This. I really don't get where people thinking Yoshida was going to release playable content this patch.
    I don't think anyone was expecting anything, at least on these forums. But, it would have been nice if they would of went ahead and killed the fatigue and return anima cost, I mean we know its coming, why make us wait ; ;

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