The other thread is mainly BOF(Breath of Fire) and I don't want to bump it or take posts relating to this. So I'll just make a new thread.
Jobs of the game:
Fighter
STRIDEREquipped with sword and shield, fighters are good at close-range combat. Their powerful bodies are also weapons.
MAGEStriders move with acrobatic speed and agility. They're skilled at long range attacks using their bow.
You can main job/sub job classes to create:Mages use their mysterious powers to call upon magic to face off against demons. Depending on the situation, you'll need to consider such things as casting time and elemental.
Assassin, Mystique Knight and Magic Archer
Release date:Dragon’s Dogma has three basic classes fighter, mage, and strider. Players can combine these to create advanced jobs which share characteristics from two base jobs.
Take the assassin, a hybrid of a fighter and strider, as an example. This class sacrifices defense for mobility and attack power. Assassins are surprise attack masters and get a performance boost at night.
Magic archers are what you get when you combine a strider and a mage. This class’ special skill is enchanting arrows with magic.
Mystique Knights are, according to Capcom, essential for every party. They can enchant the party with support spells and strike enemies with fire, lightning, and water elemental attacks.
Early 2012 JP
March 27. 2012 NA.
The game was playable at Comic Con, but did anyone play it there?