Well, at least they fixed Striking Flourish's description. That's probably the most useful thing Dancer is getting out of this update.
Well, at least they fixed Striking Flourish's description. That's probably the most useful thing Dancer is getting out of this update.
what does the magian moogle say for emps?
It's like 5 posts above that one ._.
http://www.juliandev.com/augtest/
He doesn't - you trade it and he says there's no trials.
However in the trial list for say, H2H, there are 4 new trials along the lines of where the old ones left off.
For GKT, there are 3, and so on. So it basically matches up with Emp/Mythic/Relic.
If you ask the moogle about them to find out what they require, he says he doesn't know anything about them
You went back and edited it so i never saw it;;
So just to clarify, there's an entirely different client for the test server, correct? So if I wanted to access my normal character I could close the test client and log in using the normal client? I just want to make sure it's not like a server transfer where you'd be stuck on the test server for a set amount of time.
Went to Walk of Echoes and saw that there's now 11 Confluxes.
Can't enter any but the first 3 though, of course. :<
[EDIT]
Oh, and infinite reraise inside the Confluxes! So lovely.
Takes a while to pop up, though.
Just logged in if anyone wants to shoot me a tell and go check something out
Someone check out dreamlands dyna!
But once i copie it to the test and then play on my normal, it wont be synced to the test, like my new lvs etc, or it sync each time
It doesn't "sync", just copies it the first time and after that they're two separate entities.
OK, been to Dynamis Tavnazia. About to upload a ton of screenies to my blog. Basically mob distribution is different. Things have been moved around. Eveything is prepopped and there are stats which give hp and time. DIdn't restrict my subjob but was able to run almost everywhere except past a pack of taurs. Eyes are only in the tunnels between AH end and Moogle end of zone now.
No NM at aqueducts zone. Big ??? in the middle of the basement floor.
Gone back in again as I Could (prolly JP midnight)
Tried to restrict subjobs but it didn't seem to work properly.
No diabolos NPCs up
I take it sneak and invis work? Did you notice any NMs up? What was the mob distribution like? Is it cramped? Any safe spots? Where are the leeches and bombs?
I believe subjob restriction will be an option on the heiroglyphics before entry. Once inside you can only lift the restriction (based on the dev notes on the topic).
No NMs up and yes sneak and invisble work. Some pics here but still adding more.
http://eldelphia.wordpress.com/2011/...a-screenshots/
Just ran through Dynamis - Valkurm.
Didn't check out a whole lot of it, but from what I did saw. I saw some Tough Level Nightmare Goobbues immediately to the west of the Outpost. Nightmare Manticore is in the same spot as before. I didn't see any sort of "???" at wher eyou'd find the megaboss.
Bunch of beastmen are up. Quadavs are south of the manticores. Orcs are north of the manticores, and you got Yagudos up just east of the Nightmare Treants, which are east of manticores. I noticed that there were awful a lot of stones in each of the beastmen group.
Yes, sneak/invis does work.
New BST jugpets (and me messing with a friend's head in a free Armadaberk and WoE weap) http://eldelphia.wordpress.com/2011/...r-new-jugpets/