Temper is crappy as fuck. 428 enhancing and I'm DAing maybe 3-4%. Doesn't overwrite enspells and isn't overwritten by em either.
Temper is crappy as fuck. 428 enhancing and I'm DAing maybe 3-4%. Doesn't overwrite enspells and isn't overwritten by em either.
Susbequent casts dont increase DA either for Temper, doesn't stack with OAT weapons
Scarlet Delirium the new DRK JA? If so, its on a 3 min recast timer. Description: Channels damage taken into enhanced attack and magic attack.
Spoiler: show
I'll throw more images up on my blog when I can. Posted some of the WHM JA.
Don't suppose anyone knows how to get new memlocs for kparse for this?
BLU gets Doom,Phalanx,White Wind, 10 second stun. RDM gets +3% DA spell and no cure 5 -_-
THF still only has DW2, if it hadn't been said already.
Bully is incredibly underwhelming. I'm getting ~15% intimidation rates on TW. For 30s/5m.
It doesn't require the THF to hold hate at least :/
THF seems to get Critical Attack Bonus III, which is at least 10.6% and no more than 1.108 .
(201 non-crit /ra vs 278 crit /ra)
Skill gains per level went up again, 7/level for A/A- skills.
I remember seeing in the update notes sometime a week or week and a half ago saying BLU will get 5 more set points at 91. The way they worded that confused me because it seems it could mean 2 different things. 1st it could mean you're getting 5 more set points at 91, but that's not really "news" because we always get +5 set points every 10 levels ending in 1. Or 2nd it means in addition to the +5 at 91, we're giving you 5 more. Anyone know which it is?
BLU gets 5 total set points added at 91.
BLU Fast Cast trait has been fixed. Isador is still 5% Fast Cast.
EDIT: Got 9 shadows on Occultation with 451 skill, assuming it tiers up at 450.
Automatons get Thunder V if that wasn't obvious enough.
Has anyone gotten Windower and/or Spellcast to work on the Test Server? Going back to 6-line macros would be torture for trying to do new content.
Some things that we found in Dynamis - Qufim -
Goblin Statue within a group of Goblins at Delkfutt's Tower (10 minute TE)
Avatar Idol within a group of Yagudo's just south of Delfutt's Tower (10 minute TE)
Warchief Tombstone within a group of orcs south-east of Delkfutt's Tower (10 minute TE)
Adamantking Image south within a group of Quadav's in the tunnel between Delkfutt's Tower and the Kraken area (10 minute TE)
Avatar Idol just west of the tunnel leading to Jeuno (We didn't have enough time to kill this one but I'm going to assume it's a 20 minute TE)
Found a ??? right at Jeuno giving the message "You feel an ominous presence, as if something might happen if you possessed a .. "
We selected the option to enter with subjobs, but when we appeared inside we had no subjobs and we checked all of the old areas where the ??? spawned, but found nothing.
Not sure if this applies to other Dynamis zones, but for Qufim the map is Broken.
There was no Boss or ??? at Delkfutt's Tower.
The Golem NM was on the way to Behemoth's Dominion, it checked as Easy Prey, killed it and we got nothing so maybe it's still used to weaken the boss.
We didn't get all of the TE's so we only staggered a couple of times, CDC staggered a Nightmare Roc from what I recall.
We were getting triple currency drops, and a few accessories and -1's without staggering.
U don't really need it since ur just testing. I rarely see where doing optimal damage will matter UNLESS testing a Voidwatch fight. Then ok, spellcast would be nice, but otherwise just wear gear more specific to the test at hand and change manually or with less optimal shorter macros.
Right now it's 5% instead of 10%. On the test server, the value matches the base RDM trait.
I want Windower for PlasticSurgeon as much as anything, this Hume M thing is not okay
EDIT: Also extremely disappointed in the lack of relics/mythics/empyreans to play around with.
No new martial arts @95 (for mnk, haven't tested pup)
Edit:
h2h skill at 90 requires both tantra gloves and faith torque for +1 dmg (as at 90, both of them together was +2 dmg)