14:13: He's going to show a video to introduce the next DQ game.
14:14: Developed by Square Enix, the clip said...
14:15: Dragon Quest X Mezameshi Itsutsu no Shuzoku
14:16: The surname leaked out in a trademark filing a while back.
14:16: The game is going to be an online RPG. It's for Wii.
14:17: Hear that? It's for Wii! So no more questions about platform changes!
14:18: Regarding the online, your allies will be real players.
14:19: Akira Toriyama and Sugiyama Koichi are, of course, handling the character designs and music.
14:19: They've delivered messages.
14:21: Hori is calling out the game's producer.
14:21: Producer Yosuke Saito takes the stage.
14:22: This is the first time the game is being developed inside Square Enix.
14:22: Everything is being developed internally. Even the CG work from the intro was from Visual Works (Square Enix's movie staff).
14:23: Saito explains the game's concept, world view, etc...
14:24: The game is set in Astortia, which has five continents and five races -- the five races listed in the surname.
14:25: Hori and Saito are looking at the five race artwork and praising Toriyama's work.
14:26: The game will have a huge story, Saito says. (In case you were worried about it being online and all...)
14:27: He's not sharing details on the story -- just showing artwork and telling players to imagine from there.
14:27: Next a concept: "The joy of being able to play forever."
14:27: They'll have a job change system. They won't announce the name of the system today. After release, there will be additional jobs.
14:28: The game will also have added quests post release -- like in Dragon Quest IX. It will be at the same pace or even faster pace that DQIX's. Some of the quests will span multiple volumes.
14:29: There will be various events with every season.
14:30 (Season means things like New Years, Halloween, etc... not seasons like Fall, Winter).
14:30: The next theme is things that may relieve those worried about online games. You'll be able to logout easily, for instance. You won't have to play with others -- the game can be cleared 100% on your own, using NPC characters. The commands will be familiar.
14:32: Director Jin Fujisawa takes the stage to show the game.
14:33: They're showing a play demo that was filmed earlier.
14:33: You can create your own character.
14:33: The game screen is being kept simple and clean, Fujisawa says.
14:34: Like past DQ games, you go to the pub to assemble a party.
14:34: He's adventuring with an NPC that he selected himself. The characters have job and race (the five races from the title -- dwarves, elfs, etc...).
14:35: You can see other players fighting in the world. This looks MMORPGish. I don't think they've said how many people can exist in the same world though.
14:37: Players can help other players who've fallen.
14:38: Now they're introducing a section called "life in the Dragon Quest X world." You can take things like weapon and accessory maker jobs.
14:39: You can create weapons that are used by other people. If your weapon is used by many, your status/name will rise.
14:39: You can also create your own home. Your friends can come visit.
14:40: He's going to try the Golem battle that he lost in the previous clip. This time, he's going to use a new weapon.
14:40: The music playing in the background as he plays is all new DQX music from Sugiyama.
14:41: This time, he has a new weapon and upped his skill points. He and his new party of two other NPCs face off agains the Golem. Other players who are in your area as you fight appear translucent and show their support for you.
14:42: When you're not playing, you can let your character be used by other players in their parties.
14:44: The video of the play session ends.
14:44: The hosts ask for a development status update. The producer just gives a generic bit about how they're working hard on the game, and so forth.
14:45: Next, a surprise!
14:45: They just announced Dragon Quest X for Wii U!
14:46: The staff is working to make DQX graphically superior on Wii U. The Wii and Wii U versions will be played in the same world, though -- they will be crossplatform.
14:46: Next Hori announces a bit of possible 3DS compatibility. They're thinking about something where you can transfer your character to your 3DS for Spot Pass transfers with other players.
14:47: They're going to have a beta test. Details will be announced shortly.
14:48: Next, they bring out Nintendo CEO Satoru Iwata to speak.
14:49: Iwata congradulates the series on its 25th anniversary. It's also Zelda's 25th anniversary, he reminds.
14:52: Regarding the Wii U version, Iwata notes that players who begin playing on the Wii could continue on the Wii U after they pick up that system.
14:54: Hori and Saito take the stage for a parting message.
14:55: Regarding the release time frame, Hori said it will be 2012.