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Thread: 1.19 Notes     submit to reddit submit to twitter

  1. #121

    Sweaty Dick Punching Enthusiast

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    [edit] Nevermind, had it backwards.

  2. #122

    Quote Originally Posted by Hyan View Post
    Automatic allocation seems rather pointless to me anyhow, perhaps it helps noobs but with "optional" allocation around the community will dictate how stats are distributed... so in the end the auto-allocation is useless. Not too big of a deal tho.
    It's a huge deal if you weren't willing to sit for hours re-allocating stats when you decided to switch classes.

  3. #123
    New Odin
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    That has nothing to do with what I'm saying lol

  4. #124

    Quote Originally Posted by Hyan View Post
    That has nothing to do with what I'm saying lol
    You're making it seem like manually allocating your stats to the "best" set-up requires no effort (and thus everyone would do it anyway, making auto-allocation irrelevant) when that's definitely not true.

  5. #125
    New Odin
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    You aren't going to re-allocate stats everytime you switch classes because they are now class-specific. Which is one of the major points that enables the devs to make the stats actually matter in the first place.

  6. #126
    Old Merits
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    I actually prefer auto-allocation because it seems easier to balance the stats and you can actually have some points in lesser used stats. With manual allocation it's just going to go back to str/vit/dex, vit/mnd/pie, vit/int/pie etc

    Only reason why auto-allocation is a bad idea atm is because classes are so flexible (although this only really applies to mages) and that could be solved by having pre-set stat dists for classes (int heavy, pie heavy and so forth)

  7. #127
    F5 Like A Boss.
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    Take a screenshot of your stats before the patch and compare to after.

  8. #128
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    Can't remember exactly because I have redone stats to mage dist for thm but I had 128str/121vit/114dex or something similar for a while on LNC, I changed that to 140/100/110 when I realised I didn't actually need that much VIT or 'Acc' for ogre and would have had it at 80 if we didn't spam raids. With gear and traits I think I had 176/115/130/0/0/0

    With the removal of mdef/MP MND is pretty useless and INT always has been for melee. This leaves PIE which will boost TP/MP Siphon and MP now, so might have that up to 40 (doubt I'll bother with 80, unless I find myself in dire need of the extra MP)

  9. #129
    New Odin
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    I'd prefer auto-allocation too but since we are getting both, auto-allocation will be like XI's auto-group.

    I hope there will be multiple builds at least. That should be entertaining.

  10. #130
    SPOONY BeARD
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    I wouldn't mind just having automatic allocation for stats on a class to class basis and letting gear choice dictate stat bonuses. By the time everything is figured out, there will be optimal stat allocations for each class anyways, dictated by the community.

    Remember Diablo 2? For multiple builds on each class there was an optimal stat allocation (minimum STR/DEX for equipment, then dump in VIT).

    The new system SE is pushing towards sounds like a combination of what we currently have (manual stat allocation) + Diablo 3's system (automatic stat allocation w/ gear playing the biggest roll). SE said they are adjusting stat contribution on gear so higher ranks have a noticeable effect on the character, making gear choice a bigger factor. I kinda like it.

  11. #131

    I'd prefer auto-allocation with customization only going so far as the Xstat->Ystat traits we have. Maybe make them a bit more potent tho (lower tier to 10, higher tier to 20 maybe).

  12. #132
    The Defense is ready, Your Honor
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    Yeah, that's right. Fix this game. Its been a solid year, hasn't it?

  13. #133
    Blue Magic is Best Magic
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    Won't be fixed till jobs are out.

  14. #134
    the whitest knight u' know
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    Now you're borderline trolling with that crap.

  15. #135
    The Defense is ready, Your Honor
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    What? Its been a year since the game came out? Good to see solid fixes on its near-anniversary. You're too quick to hit the "troll" panic button. Try to relax a little.

  16. #136
    Relic Horn
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    Quote Originally Posted by Lucavi View Post
    What? Its been a year since the game came out? Good to see solid fixes on its near-anniversary. You're too quick to hit the "troll" panic button. Try to relax a little.
    He's talking about Draylo.

  17. #137
    New Odin
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    I wonder what he could mean by that comment of his.

    Could you elaborate a bit on it? What will happen when Jobs come out? Is there a particular one you'd be interested in trying?

    Don't leave us in the dark, now!

  18. #138
    Tottenham 'til I die
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    Quote Originally Posted by Hyan View Post
    I wonder what he could mean by that comment of his.

    Could you elaborate a bit on it? What will happen when Jobs come out? Is there a particular one you'd be interested in trying?

    Don't leave us in the dark, now!
    Nudge Nudge Wink Wink

  19. #139
    So hard we fuck rocks
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    IT'S FUNNIE CAUSE YOUR OBBSESSED WITH BLUE MAGE FROM FFXI!!!!!

  20. #140

    [dev1149] Players will no longer be able to select a new action command before the current action has been executed.
    Didn't stand out to me 1st time around but this probably means you won't be able to do Jarring Strike and Haymaker off the same evade.


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