I hope this doesn't constitute as a FFxx vs WoW thread (if it is please lock/delete and PM me what happened), but while browsing on the FFXIV board I came across:
Reading the comments and seeing the screenshots made my FF senses vibrate with some interest and excitement.
I know FFXIV is still buggy and incomplete, and given the input lag (as described by others) and other inperfections of the engine/game, I was wondering what exactly made this boss exceptionally harder and needing 5 days to master by BG LS (whom I will assume to be good players and well communicated)? (reference: http://bluegarter.guildwork.com/foru...good-milkshake)
Just to quote some of the posts:
However, we've been waiting longer than just five days for this. We've been waiting since before FFXIV's release, over a year ago, for an encounter of this difficulty and this level of fun. Yoshida has delivered on the potential and promises that he previously dispensed to us like drops of milk from a lamb's teat.No access to a video right now but what consituted as it being fun/hard?We were starved for this kind of content. The Ifrit battle is a triumph of design, even considering the insane handicaps resulting from FFXIV's antiquated engine. Despite macro sloppiness, animation locks, and needing to push Enter sixty billion times to perform one action, we haven't had this much fun in as long as we can remember.
Can this actually mob be compared to any WoW current tier (or previous tier) bosses? Or is there another boss in FFXI that it can be compared to? (I guess wrong forum to ask this kinda but seeing as we're all ex-FFXI players here more or less...)
By those comments it has actually perked my interest to go play it (I'm a day 2 release quitter).
And I wonder if this is the feeling that we all get when we "go into the unknown" to try new things without knowing beforehand what happens that actually got people excited. Infact, I often wonder how Catalycsm and its patches/raids would've faired should there not be test realms months in advance of raid bosses, so by the time the patch hits the strategy is pretty much finalised by high end groups.
I mean, using FFXI as the example, I can't think of any WoW bosses (since WoTLK, not around for Vanilla-BC era) that's garnered attention and praise like FFXIV-Ifrit(maybe except the exploited Lich King kill). i.e. Kirin, Jailer of Love/Absolute Virtue, Dark Ixion and PW.
(as far as I am) I'm aware there was probably no test server for this boss fight, so essentially everyone was going into it with trial and error in mind, unlike WoW's bosses.
Also, I figured if I take this question up to the FFXIV/FFXI board it might generate too much flame potential, whereas keeping it here is nice and isolated! Sorry in advance if it breaches any rules!