no
no
From what was recently posted on the official forums, it doesn't seem like that update is even coming anymore. You won't be able to get gear from floors above the ones you clear.
Edit, misread that at first. Thought it was an even more recent post.
Well, here's to hoping they deliver, something leaves me skeptical.
Thats what i Expected to here.
Good to know.
Might take a few months. The ticket system for VW was mention a bit ago and I don't think its on the test server no?
Current test server dat mines include a set of Astrariums (bronze/silver/mythril/gold/platinum) from Nyzul Isle:
"platinum astrarium
Though its gears and pinions have
long since come to rest, this
clockwork calendar apparatus
recovered from the Nyzul Isle ruins
remains a fascinating window into a
long-lost civilization."
I'm guessing these will be the key items.
uhg who cares about 25 times for 100 gear, i want them to test and implement the stopper asap...
Stopper would be nice. I'd imagine our group will probably just set it at 80 until everyone has the main things they want and then go for 100s after.
I'd personally far rather see the stopper in place than the trade system. Obviously I want to see them both but I see the stopper increasing drop rates in the short-term far more than the trade in system.
Without the stopper then you're still geting screwed by porter luck on like 50% of runs. Not having to take singles gives you a hell of a lot more leeway on time. Nothing worse than hitting like x6-x7 and thinking 'Fuck, do we ??? or do we try clear 3-4 more floors?'.
For instance last Wednesday we did 76 > 77 > 78 > 79 > EXIT and 77 > 78 > 79 > EXIT iirc. 19 clears and not reaching 80 due to needing excessive singles sucks just as much as overshooting.
I wasnt aware //fillmode on its own acts as a toggle between normal and wireframe, I always thought you had to specify which you wanted, since theres 3 modes.
I wasnt aware //fillmode on its own acts as a toggle between normal and wireframe, I always thought you had to specify which you wanted, since theres 3 modes.
Attempt #1
Floor 1: Kill All
Floor 5: Lamps Same Time 5
Floor 10: Family Pudding 4
Floor 13: Leader Nekke
Floor 18: Family Pudding 2
Floor 25: Lamps Same Time 5
Floor 33: Leader Nokko
Floor 37: Lamps Code
Floor 46: Leader Abject Farzahd
Floor 50: Specified Enemy Manticore
Floor 59: Leader Abject Farzahd
Floor 61: Kill All
Floor 64: Lamps Order 4
Floor 70: Kill All
Floor 79: Family Chariot 2
Floor 80: Vamp Askar Legs
Floor 85: Specified Enemy Mousse
Floor 87: Kill All Avoid Discovery Nis Puk
Floor 94: Lamps Order 4
Floor 100: !! Goliard Head/Hands
Attempt #2
Floor 1: Kill All
Floor 10: Lamps Order 4
Floor 12: Kill All
Floor 14: Lamps Order 4
Floor 16: Leader Groaty Custard
Floor 22: Specified Enemy Mousse
Floor 27: Leader Abject Farzahd
Floor 33: Lamps Same Time 5
Floor 37: Kill All
Floor 41: Family Chariots 2
Floor 50: Kill All
Floor 54: Lamps Order 4
Floor 59: Specified Enemy Peryton
Floor 62: Family Flayers 2
Floor 68: Kill All
Floor 76: Family Frogs 4
Floor 77: Leader Eye Piercer Fafaroon
Floor 78: Family Chariot 3
Floor 79: Specified Enemy Sand Lizard
Floor 80: Vamp Denali Feet
103 Alexandrites
WAR/SAM, SAM/WAR, THF/WAR, MNK/WAR, SCH/RDM, SCH/RDM
Biggest troll ever, kill 100 boss x2 now >>>>> get no gear we REALLY want badassssssssssssssssssssssssssssssssss
PS: 80 onry drops askar legs +3 for us! almost capped on them
loldrk.
Also both your runs there cleared 20 floors. Is 20 becoming a normal clear count for you? If so mind sharing setup and tools used? We currently average around 14ish without embrava and 18ish with I'd say? So must be space to improve.
double embrava now , fillmode, dat swaps, + we had a lot of really good floors though, nothing to annoying, last run we did terribly lol, so i cant say we do good all the time
in 27 runs we got up to 100 4 times, beat 100 twice so like 15% chance for us to get to 100, and 5 instances where we over jumped 100, so with stopper we would have 33.3% chance to get to floor 100 at our current rate.
also more stats got 14 pieces of +3 gear, and 3 pieces of 100 gear in 27 runs
additionally 12 times where we reached floor 80, 11 wins 1 time out, 44.4% chance to get to 80
Any idea what your floor clear counts were for those 27 runs? or at least mode average?