Sounds promising. I'm hoping these changes in WvW give more chances for badges .
Sounds promising. I'm hoping these changes in WvW give more chances for badges .
Chauncey von Snuffles III.
I thought that image was for the doing low level events and dailies.
Would certainly be sufficient incentive
Wonder what the equipment in the gear boxes looks like. Would be interesting to see class specific armor.
wouldn't be surprised if it was random blues and greens that the class can equip, maybe with specific prefixes
Wouldn't surprise me. Though I'm hoping for new models.
I would love it to be high level gear with unique skins only available in low level areas or have it that those tokens only come from lower level events / dailies. It would greatly increase the flow of people back into unused maps.
Would be interesting. I know a lot of people I talked to didn't enjoy the game because of how dead early/mid level zones got.
All I know is I better see a surcoat/tabard for the Guardian gear...
I honestly don't care if I see one person or a hundred running around (well, maybe I do here for FPS issues), I just loathed how absolutely lopsided dungeon rewards were/are compared to open world. The rest is just better knowing where events are going on and getting there more cheaply, especially if within the same zone. If they can actually address that and smooth out the play style segregation they basically created, cool. But yeah, if those class boxes just crap out useless blues, no bueno.
WTB lots of rare spawns in each zone with unique armor/weapon skins.
WTB fucking capes or cloaks on the character models,and a goddamn 2-handed Axe. What kind of game makes a warrior class with no 2-handed Axe?!!
They specifically said they left out some weapons so they could add things in expansions.
Yup, indeed. Expansions can bring all new skill to each profession through new weapons, as well as totally new professions also. Although I was thinking it would have been great to have a choice in the 1-5 skills, maybe 3 different skills like the healing skill options. Have them need to be unlocked and just lock then to each slot and balance them according to each type of skill that occupies that slot originally. Its possible lol
Was doing story quests with Katlan and we came across the next iteration of the LA Fountain.
Took this screenshot a while ago just forgot to upload it, everything looks normal though, right?
Someone posted that on reddit the otherday as well. Something about it being a map type or something. Eitherway pretty bad not to have removed it by now.
Holy shit at the updated Dreamer effect.
http://i.minus.com/ibjBz5NDdWbL4G.jpg
thats now the best legendary in the game lol