Companies use people that are more prone to saying positive things about their products. It's a fact that cannot be disputed. So if you're basing your entire stance on the fact there hasn't been much negative press about it, the same can be said about literally every single other MMO that has ever come out. If you want undeniable proof of that go a little further down in this sub-forum and read the War Z thread. Optimism was extraordinarily high regarding that game. Most people were impressed with the demo that they were able to play. And then look at the heap of crap that was just released. Hell if you went onto the Steam page for the game you wouldn't find a single negative post. Granted it was because the War Z admin was banning any users that posted negative comments, but you get the drift. Comments are modded, removed, etc.
The point is you're deriding Kuishen for the opinion he has come to based on the information that has been released. Which is exactly the same thing you are doing. You're both arguing about what the combat system will theoretically end up as. It's subject to change. Which pretty much renders the entire debate moot.
Um what? It IS a key feature of almost all MMO's. Yes you can use hotkeys for special abilities/spells etc but essentially all MMO's come down to an auto attack based combat system. Look at all the MMO's out there, if you have to use your mouse or tab to click on an enemy and your toon automatically starts swinging it's an auto attack based game. You can gussy it up all you want with hotkeys or whatever but strip that all away and that's what you have.But hey you want to think D2 gameplay was bad because of mouse clicking or that auto-attack is a key feature of MMO's, you're just full of great ideas aren't ya?
It's a remnant of the past. I wouldn't call it a key feature in current MMO's, sure you start to auto-attack when you target a mob in some games, but without the hotkeys -an active battle system- would the game be fun at all? Auto-attack is generally optional and something you "grow out of", if not it's mostly just in the background and pretty much useless.
I'm not trying to say auto-attack is inherently evil, it isn't, what I didn't agree with is that it's a necessary component of an MMO and that clicking a mouse to attack can somehow ruin a game. There are plenty of ways they could ruin TESO, attacking with the mouse is not one of them.
This game looks like something I would've had fun playing in 2002-2004, a shame it's releasing in 2013 or 2014..oops!
That's incorrect though. While they may not tout it as a key feature, an auto attack combat system is the cornerstone of 99.9999% of all the MMO's out right now. It's not a remnant of the past if it is still the primary basic ingredient to all combat systems. They start with auto attack and build out from there. I can't think of any games out right now or in recent memory that didn't have an auto attack function based combat system. You're basing your debate on this particular point on a fairly easily refutable fact.
SWTOR doesn't have auto-attack and I hated that part of it. Annoying to have to keep hitting that stupid key while doing other things.
But it was also a part of that game's design to do it that way. I felt it was find and took note that it was never an issue there like it was in the ffxiv community when that game launched. Ff players were like "wtf there's no auto-attack?!" And tor players didn't respond that way.
Whether teso has it or not makes no difference to me as long as it "fits" the game's overall design and scope of combat imo.
I don't get it... Elder Scrolls has never had auto-attack. One of the main complaints when this game was announced was that Elder Scrolls would dumb down the mechanics that made the previous games great in favor of turning it into a sandbox MMO. Then when they announce they have no Auto-Attack (something the community should be happy about since it stays true to the franchise) they complain.
Wow...
I didn't play it at launch so I don't know if it had one before, but there wasn't one when I played a few months ago.
I don't think it has ever had auto-attack. Each class has a basic attack that it uses to start.
No auto attack ever in SWTOR.
Also this generic bitching about MMOs while they're in alpha/beta that happens on BG is really really getting old. There is a very good chance some people just grow out of MMOs and nothing will ever bring the interest back or recreate that first MMO nostalgia everybody is looking for.
Don't get me wrong now, I don't think TESO is going be anything special unless they roll a nat 20 on their execution of content, but it will still probably be enjoyable and hopefully at least a box-buy game like GW2.
TERA doesn't have an auto attack and I think most people enjoy that combat system quite a bit.
I think going back in to already existing MMO's always seem to be the best way to enjoy the game. I love LOTRO because I can enjoy it at a minimal cost. I don't mind DCUO. I'm sure I can replay FFXI again. And Rift also.
The initial 6-12 months always seem to suck for a new MMO
^ I can't do it when games start looking like shit years later.
I could get back into Rift or something like it, but not XI. Way too much pixilation for that "fantasy realism" style they went for.
ffxi just takes too much work and time if you start from scratch
unmodded combat* there are some "realistic" combat mods that make TES combat much more rewarding.
You know what else was a main complaint when they announced this? The fact that it was a fucking MMO. I never said auto-attack was necessary. I said that I think that it is the best way to do mmo combat for the time being. Until an MMO comes out without an auto-attack where the combat is just superb, then I stand by that opinion.
Is it possible this is the MMO to break that mold? Sure. All I said was, essentially: 'sounds like a bad idea'. Which I also think is applicable to the game as a whole.
EDIT: Also, no mmo has had superb combat thus far. I think GW2 is the closest we've come to perfection in a long time but there are definitely a lot of glaring issues with it still.