Originally Posted by
Korialstrasz
Yeah definitely not asking for everyone to be able to get emperor, only that more people actually have a chance to get it. The current system allows it to pretty much cycle through a select few people, who are only going to get it back even easier due to the unique skill line that they'll have.
I understand the desire for hardcore content, and I'm fine with things being restrictive in who can obtain them. Hardcore players get things first, that's cool and I like it. They don't however get things and then retain them forever. The casual playerbase eventually gets access to things, even if it takes a while. There's a very big difference between "If you work hard enough you can obtain this" and "No matter how hard you work you will never obtain this".
Imagine if you will, that the very first time Twintania is downed each week that turn 5 is locked out to the rest of the playerbase until the following week. The most hardcore will always get it right away, and then nobody else can have it until next time. Only next time, those same people get it again, and once again it's locked out. Rinse, repeat, etc. That's the current emperor system. Only instead of it being a group effort and everyone being rewarded, it's just one guy.