You do realize the "2 pages back" quote is a direct quote from those "writers being paid to write good things", right? You know, people who've actually played the game whereas nobody here has? The same article that explains the combat system right under your out-of-context quote? Maybe you should read it (
http://massively.joystiq.com/2012/10...crolls-online/). It's not glaringly positive, they do complain about the targeting mechanics and it's not like they were drooling over it like some were (
http://www.youtube.com/watch?v=SLp0ykvotEI), but these are people with hands on experience... Their opinions matter right now, yours and anyone else who hasn't played the game (including me) don't.
If you don't like it, that's cool, move on... Your comment on clicking was just universally stupid though. If you want to complain about having only 5 hotkeys and how it'll lead to min/maxing cookiecutter builds, it's at least a more valid argument, but save that shit for beta. Otherwise moving a standard attack/power attack from the numpad to the mouse and giving the players an active blocking system is not a bad thing and it's there to make the game feel like a TES game.