Originally Posted by
Ophannus
I usually WS then Tp a few hits, Spirit jump around 50-60% to get over 100% for the next WS or Soul jump around 35-45% for 100%. The reason is you can interrupt the JA delay incured by Jumps by using a Weapon Skill, however, if you weapon skill first and then burn jumps, you have the 2 sec JA delay before you start hitting meaning you could be stuck at 80-90% TP for a few secs. though I guess the delay is associative, meaning it's preference whether you want the 2 sec JA delay after the WS or after the jumps before a WS. I guess the only difference would be how often you multi-hit Jumps whether its from Ryu AM3 or with a good DA/TA/QA/ build in your jump set or Fighter Roll. Using jumps after a WS, you might get lucky on a DA/TA jump and get insta 100%.