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  1. #941
    Ridill
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    Quote Originally Posted by Darkmagi View Post

    Just found this, thoughts on price? Really fucking high vit and decent dex with 3 sockets.
    that's like... a lot, I can't say precisely but yeah, check on 75 dex 220 vit 30 fire resist and go from there, you can't get a whole lot better body than that for a fire monk

    Quote Originally Posted by Mrf View Post
    If you attempt to sell gold on AH right now it shows as per units of 100k and the minimum sales price of $.25, so unless they change it $2.50 / mil is going to be the minimum. Which is funny since gold selling sites are selling it for $1.5-$2 right now.
    Yeah I mean the minimum makes sense to some extent, and of course gold selling sites are going to have to beat the auction house by a LOT to have any chance of selling shit directly in this one, else just sell it through the ah itself.

  2. #942
    D. Ring
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    Well if i just search for 180-230 dex and 230(assuming it would be 3 dex gems), the results are all ridiculously high. I'm honestly not sure what to price this thing at. Nothing even exists with resists and that high stats on the AH.

  3. #943
    Bagel
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    After three days of me cursing this game for all it's worth with absolutely zero decent drops, I finally got this



    There were a ton up for 80 with slightly worse stats. I threw it up for the same just because. Sold instantly. I so could have made more ; ; meh. 67 dollars simply for playing while waiting on woman to get out of the bath isn't too bad.

  4. #944
    Member since 2006 and still can't think of a title.
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    Wondering if this ring has a chance of selling on the RMAH

    +13 Min Dmg
    +75 INT
    Crit Dmg + 24%
    Crit Chance + 3.5%

  5. #945
    Relic Shield
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    It should, though probably won't be more than 5 bucks at most.

  6. #946
    fstfrk13
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    Found a helm that seems pretty good for a defensive Barb. Nothing close to it on AH with 100+ Vit and Str.

    426 Armor
    60 Str
    180 Vit
    10% life
    70 resist all
    60 Cold resist

    Anyone seen anything close or have an idea how much its worth?

  7. #947
    Bagel
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    Thoughts?


  8. #948
    Old Merits
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    So, regardless of the stats, are weapons for all classes junk unless they have 1k+ damage on them? If so, why am I getting lvl 62-63s with just a couple hundred damage on them?


    P.S. are these any good/worth something?


  9. #949
    Campaign
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    probably not, dps is just way too low for it to worth anything.

  10. #950
    Ridill
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    Quote Originally Posted by Dryr View Post
    So, regardless of the stats, are weapons for all classes junk unless they have 1k+ damage on them? If so, why am I getting lvl 62-63s with just a couple hundred damage on them?
    The stuff you posted is trash.

    As a general rule, 2h other than bow/xbow need like 1.1k to even be worth looking at unless they have llike 200+ main stat.

    Bow/xbow can start being pretty valuable around like 950ish with good crit dmg.

    1 hands you generally just need to be in the 700+ dps range with good rolls to start being worth selling (maybe down to 600 on stuff with like huge loh+socket), anything about 900 or more is going to start being worth a fair bit regardless of stats.

  11. #951
    Old Merits
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    I also have a 63 2h bow with great stats, but under 200 damage... I'm more upset that weapon damage has any effect at all on caster classes, let alone be the most important stat.

  12. #952
    the whitest knight u' know
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    Quote Originally Posted by Dryr View Post
    I'm more upset that weapon damage has any effect at all on caster classes, let alone be the most important stat.
    Indeed. Not to mention attack speed affecting anything other than how fast you... attack.

  13. #953

    Sorry, but gotta take Blizz's side on making weapon damage matter for casters here. They were pretty much just +skill sticks in D2, meaning a good low level item could last you while melees have to struggle for passable upgrades in damage while likely not getting the same +skill benefits on top.

  14. #954
    Ridill
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    Yeah, aside from the idiocy of having virtually no consideration whatsoever of the effect of attack speed (be it ias or simply, say, 1.1 xbow vs 1.0 bow) on resource generation, I'd say the application of damage and attack rate considering no auto-attack is one of the most impressive weapon systems in a fantasy action game to date.

  15. #955
    Absolute Messenger of Promathia
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    Quote Originally Posted by arus2001 View Post
    Sorry, but gotta take Blizz's side on making weapon damage matter for casters here. They were pretty much just +skill sticks in D2, meaning a good low level item could last you while melees have to struggle for passable upgrades in damage while likely not getting the same +skill benefits on top.
    disagree a bit, Cause it sounds like "Melee had it hard, So fuck Mages" is what you're saying. But i also disagree in the idea "Melee had to struggle" at all in Diablo 2.

    A lot of +Skills Item for say, Barb, came from the Unique armors. With more melee centric classes like Druid, It could be an Issue. But Barb was a wrecking machine as long as you had adequate armor, Didn't need to be Top notch DPS Legendaries to be useful.

    Assassin didn't have this problem either, as a lot of Skill+ Also came in armor, There were some skill+ H2h Weapons, but they weren't exactly full nerf, and most of them were pretty damn good (Cause a lot of them were Legendaries).

    Didn't play Druid ever.

    Necro could build either way, a Strong melee, or a Skill+ Club and armies of rape.

    Plus, as a bonus, in D2, When you chose a Melee class, You knew it was weapon dependent, When you chose a mage, or Necro, You knew it would be dependant more on Skill+, This game the classes a little more variety in my eyes. It gave each one a different focus. "If i play a Melee, I'll be looking for the best DPS Weapons, If i play a mage class, I'll be focusing on Skill bonuses to improve my DPS".

    Variety. It gave them a different feel... In this game its "DPS DPS DPS". Its boooooooooooooring. It also makes 99.9% of weapons useless. "2hand Doesn't have 1k+ DPS? Toss it." "1 Hand doesn't have 700+DPS and LoH? Toss it!"

    In D2, If you saw something with high stats, maybe some skill+, Even if it had bad DPS, It could be very useful to a sorc. now any good stats not attached to a 700DPS1hand or 1kDPS2hand are NPC'able, It makes weapons much much much harder to find, Even for melee.

    Take for example a Crossbow i got some time back, I.lv63, with about 100 INT and 340 VIT, only about 690 DPS, it was fuck-all Useless. No one would buy it, But it had amazing stats for a defensive build... But the DPS ruined it.


    I'm getting a bit ranty. Even in D2 though, There's still other way to play them, You could make DPS Sorc with a good melee build too, You could make a Melee Sorc.

    Making Sorc rely on DPS just made the job another generic DPS drone dependent as much on the next weapon as anyone else, and i felt that removed a lot of positive about the class variety of D2. They had different focuses, but neither of them were severely gimped due to what their preferred weapon choices were.

  16. #956
    Ridill
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    anyone know how important life per spirit spent on a weapon is? found an 800dps fist weapon with 50 LPSS and i have no idea how useful that is.

  17. #957

    Not saying current itemization or skill potential isn't in need of help, but melee DID have it harder in D2, conceptually and mechanically. So yeah, there's a bit of "fuck mages" in there, but not the point where it's like "nerf them into uselessness, lulz!!1"

  18. #958
    Absolute Messenger of Promathia
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    Quote Originally Posted by kisada View Post
    anyone know how important life per spirit spent on a weapon is? found an 800dps fist weapon with 50 LPSS and i have no idea how useful that is.
    If it has life on Hit, It could be pretty damn good (Or at least a socket, Or DEX/VIT)... I know some MNKs do have a Spirit > Life build going on, I don't know much of it though.

  19. #959
    Ridill
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    just 110 dex, 823 dmg with 50+ lpss.

  20. #960
    Ridill
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    it's fairly useful, not as good as high loh but that is a very high roll for it, probably comparable to a blue 900 dps 2-300 life on hit weap