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  1. #1741
    Ridill
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    RIP
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  2. #1742
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    Steam to stop accepting Bitcoin as a form of payment because the price fluxes too much recently
    http://steamcommunity.com/games/5931...96684955433613
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  3. #1743
    Falcom is better than SE. Change my mind.
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    Now if only they had quality control for indie games.
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  4. #1744
    D. Ring
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    But will they accept Dogecoin?
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  5. #1745
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    Busou Shinki reboot teased

    Spoiler: show
    The franchise's website credits Hiroyuki Owaku as chief producer, Toriwo Toriyama as character supervisor, and Maki Asai as the model designer. The illustrations, from left to right in the image above, are by Ark Performance, Eeji Komatsu, Yoshinori Shizuma, Humikane Shimada, BLADE, Naohiro Washio, and Kurogin. Other creators listed as participating include neco, redjuice, Arco Wada, and Z Ton.
    https://www.animenewsnetwork.com/dai...nchise/.125871
    https://www.konami.com/games/busou-shinki/
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  6. #1746
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    Sumo Digital acquires CCP Newcastle
    Sumo Digital, a leading independent game developer, today announced that it has taken on CCP Games’ Newcastle studio.

    34 staff have transferred to Sumo Digital, with Owen O’Brien as Studio Director, and remain in Newcastle. As the fourth studio for the developer – the third in the UK alongside Sheffield and Nottingham – this addition further extends Sumo’s capacity and breadth of experience.

    Paul Porter, Managing Director of Sumo Digital said, “As we continue to expand this was a great opportunity to bring an experienced, talented and tight-knit team on board."

    ”Sumo Digital is a great home for the team in Newcastle,” said Hilmar Veigar Pétursson, CEO of CCP Games. “As we say goodbye to our former colleagues we know that they will do great things there, and we can’t wait to see what they do next.”

    Sumo is hiring across its four studios in Sheffield, Nottingham, Newcastle and Pune, India. Current vacancies can be found here: Sumo Digital Careers.
    http://www.sumo-digital.com/
    https://careers-sumo-digital.icims.c...&jun1offset=60

    Newcastle was home to the EVE Valkyrie (VR) dev team.
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  7. #1747
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    Activision bringing Crash Bandicoot N-Sane trilogy to PC & Switch in 2018, New Crash in 2019
    Spoiler: show
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  8. #1748
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    Devil May Cry 1 available on PC for Free for Twitch Prime Subs on February 27th
    Devil May Cry HD Collection is just a month away from its release on PC, PS4 and Xbox One… but we want to kick this party off a little early. Here’s how you can get in on it:

    Starting on February 27, we’re letting you play the very first Devil May Cry for free! This limited-time offer will get you the PC version of the game through the Twitch Desktop App, where you’ll also be able to purchase the full collection. Visit Twitch.tv on the 27th, log in to your Twitch Prime account and claim the original Devil May Cry for free. There’s even a free trial you can sign up for at twitchprime.com.

    And to hold you over for the next two weeks, above is a brand new trailer featuring some Smokin’ Sick Stylish combos.

    Devil May Cry HD Collection includes the first three Devil May Cry games and will be available on PC, PlayStation 4 and Xbox One on March 13, 2018 both digitally and at retail for $29.99.
    http://www.capcom-unity.com/dubindoh...on-february-27
    https://www.twitch.tv/?expandoffers=...SM_CM_DMC_CPBL
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  9. #1749
    Resident Moogle
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    EDF5 getting a Starship Troopers crossover content in some form (probably DLC?) based on fifth film in the series, Traitor of Mars. All I can say is, finally.

    Now if only they'd get off their ass and localize the game already!
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  10. #1750
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

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    If you owned a fat PS3, you could receive $65:

    https://www.pcmag.com/news/359916/ph...15-to-claim-65
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  11. #1751
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    Marvelous 2018 Lineup
    XSEED Games, the independent-minded publishing brand of Marvelous USA, today announced their plans to publish an exciting lineup of new and returning Marvelous titles in North America in the coming year. Continuing the publisher’s commitment to offer new generations of gamers the opportunity to experience hidden gems from the past, the year’s Marvelous offerings are set to kick off on Windows PC on April 25, 2018 with the cult-favorite action adventure title Bullet Witch, previously an exclusive on Xbox 360 games and entertainment system from Microsoft, now featuring visual and gameplay improvements to bring it in line with modern gaming standards. Following the success of Fate/Extella: The Umbral Star, Fate/Extella Link is set for release this winter on the PlayStation 4 computer entertainment system and PlayStation Vita handheld entertainment system, starting a new chapter on the battle for dominance over the virtual world of SE.RA.PH while adding an expanded cast of legendary heroes from other entries in the Fate series, along with added online play for the PS4 system version.

    Meanwhile, the fan-favorite busty brawler series Senran Kagura will be returning to where it all began, then further exploring new ways to interact with some of its most popular characters as the series continues to expand into new genres. More than a re-release, Senran Kagura Burst Re:Newal is an HD remake of the already enhanced first title in the series, Senran Kagura Burst, which released for the Nintendo 3DS family of systems in 2013. Slated to launch on PS4 system and Windows PC, Senran Kagura Burst Re:Newal will bring a full 3D experience and fresh, new mechanics to fans of the action-focused series this fall. Complementing this release and rounding out the lineup is the latest entry in the series, Senran Kagura Reflexions, released as Shinobi Refle: Senran Kagura in Japan in 2017 and slated to make its Western debut on the Nintendo Switch in summer 2018. Feel the heartbeat of shinobi heroine Asuka via the unique properties of the Joy-Con controllers, and embark on an emotional rollercoaster with this hands-on narrative featuring branching story paths and introducing a brand new genre to the Senran Kagura oeuvre!

    “2018 is going to continue to be an incredible year for Marvelous and XSEED Games and we’re all extremely excited for this first major lineup of titles we’re announcing today,” said Shinichi Suzuki, President and CEO of Marvelous USA. “These games represent a small part of what we have in store for the year, and it’s a great example of the different types of titles that we hope we can continue bringing to Western gamers as we ourselves continue to grow. We have a great library of older titles that are ripe to be re-introduced to modern audiences and nicely complement our more current Marvelous releases, and we hope that fans will enjoy playing them as much as we’re enjoying working on them.”

    About Bullet Witch

    Originally released for the Xbox 360 in 2006, Bullet Witch offered a unique combination of Japanese dark-fantasy aesthetics and Western-style military action. This hidden gem is coming back and will be ready for action on Windows PC for a new generation of gamers with a host of visual and quality-of-life improvements. Take control of Alicia and her powerful, multi-purpose “gunrod” to lay waste to demonic foes by bullet or spell, even using the surrounding environment as part of her arsenal. All original cosmetic and content DLC is included in this re-release, providing access to every in-game costume immediately and adding bonus missions that expand the length of the campaign well beyond the story’s conclusion.

    Slated for publishing on Windows PC worldwide by XSEED Games, Bullet Witch is headed for digital release on Steam (this link will be live at 10AM PT) and the Humble Store by Humble Bundle on April 25, 2018 with a 10% launch week discount from its regular selling price of $14.99, €14.99, and £12.99.

    About Fate/Extella Link

    Picking up where the story ended in Fate/Extella: The Umbral Star, Fate/Extella Link expands the roster of playable Servants with 10 new legendary heroes added to the original selection of 16. These new Servants hail from other entries in the Fate series and include the likes of Astolfo, Scàthach, and Francis Drake. The high-speed action gameplay of Fate/Extella: The Umbral Star continues with improved visuals and new battle mechanics in both single-player and an added multiplayer mode supporting 4-on-4 online battles. Players will also be able to move freely around their new base camp—a medieval cathedral suspended in the sky—and interact with Servants to build bonds with them, taking on side missions that further flesh out their backstories.

    Developed by Marvelous and slated for publishing in North America on PS4 system and “PS Vita” system by XSEED Games, Fate/Extella Link will release this winter both digitally and physically on PS4 system and digitally on “PS Vita” system. More release details will be shared at a future time.

    About Senran Kagura Burst Re:Newal

    Originally released under the name Senran Kagura Burst in North America and serving as a “director’s cut”-style take on the inaugural entry in this now storied series, Senran Kagura Burst Re:Newal brings the prior release’s classic 2.5D action to modern hardware with a full 3D remake and a fresh retelling of the story that started it all. This fast-paced brawler will provide updated combat mechanics and character models, as well as all-new special effects for a voluptuous visual feast! The series’ popular Dressing Room mode continues to see expansions too, with a wealth of new outfits and options that allow players to customize their favorite girls’ looks and styles. With additional DLC episodes to come that will reveal new story episodes for Yumi and Miyabi detailing their histories prior to meeting Asuka and Homura, Senran Kagura Burst Re:Newal delivers an authentic recreation of the original game while ensuring that series fans will have plenty of new content to look forward to!

    Developed by Honey∞Parade Games and slated for publishing on PS4 system and Windows PC, Senran Kagura Burst Re:Newal will release this fall both digitally and physically on PS4 system and digitally on Windows PC. More release details will be shared at a future time.

    About Senran Kagura Reflexions

    After brutal melees, rhythmic cooking contests, and shockingly serious water gun fights, the Senran Kagura series is ready to take on the world of interactive storytelling for the first time and give players a chance to get to know the shinobi heroine Asuka in surprising new ways. Senran Kagura Reflexions uses the unique properties of the Joy-Con™ to employ the art of reflexology and massage. Melt away Asuka’s worries and stresses by hand or through a variety of useful tools and explore deeper relationships than have ever been possible in the series before.

    The advanced HD rumble technology provides a more realistic sense of interaction and feeling with Asuka, helping guide players to react to her signals and deliver some much-needed relaxation. Interacting with her in different ways will lead players across branching paths toward one of seven different story scenes and six unique endings—and that’s just for Asuka. Additional DLC characters including fan-favorites Yumi, Murasaki, and Ryona will be released after launch.

    Developed by Honey∞Parade Games and slated for digital release on Nintendo Switch, Senran Kagura Reflexions will launch this summer.
    https://marvelousgames.com/blogs/games
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  12. #1752
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    Capcom Re-Ups Trademarks on it's Onimusha titles across all Regions
    Spoiler: show
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  13. #1753
    Ridill
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    https://gematsu.com/2018/04/bandai-n...tra-in-the-u-s

    I'm not getting excited but I'm getting excited
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  14. #1754
    Sandworm Swallows
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    Quote Originally Posted by 6souls View Post
    Capcom Re-Ups Trademarks on it's Onimusha titles across all Regions
    Spoiler: show
    Get ready for some sweet re-releases and mobile games guys.
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  15. #1755
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    Rockstar to Remove Some Songs on GTA4 from the Vladivostok FM station, Will Replace it with New Music
    https://www.engadget.com/2018/04/13/...-fm-music-cut/
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  16. #1756
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    Valve acquires Campo Santo (Firewatch), also, Fuck IGN
    The twelve of us at Campo Santo have agreed to join Valve, where we will maintain our jobs as video game developers and continue production on our current project, In the Valley of Gods.

    If you’re the type of person who gives two flips about this news, we can elaborate a little bit on this big decision. First, we really like making video games. Furthermore, and perhaps more accurately, we really like making and producing entertainment. From the day-to-day production of our last game, Firewatch, to the way we run the company, make merchandise, meet players at expos and shows, send out a quarterly literary journal, throw open-to-the-public game demos in the middle of an artificial forest—all of it is geared towards surprising, delighting, and entertaining the customers who have shared in our success.

    In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.

    Second, while visiting IGN’s headquarters in early 2015 to talk about Firewatch, we came across an undelivered 2011 Game of the Year Award for Portal 2. It happened to be engraved on an unopened bottle of champagne. Never ones to pass up free alcohol, we stole it and drank it to celebrate the launch of Firewatch a year later. So in some sense, this is a return home for us. Well, for that bottle of champagne.

    Third, and last, we had a series of long conversations with the people at Valve and everyone shared the satisfaction we take in working with people whose talents dwarf our own to make things we never thought possible. Both sides spoke about our values and how, when you get right down to it, we, as human beings, are hard-limited by the time we have left when it comes to making the things we care about and believe in. They asked us if we’d all be interested in coming up to Bellevue and doing that there and we said yes.

    Yes, we’re still making In the Valley of Gods (as a Valve game!); yes, we’ll still support Firewatch; and yes, we’ll still produce The Quarterly Review and our regular blog content. Thanks so much for your interest in our games and we’ll see you in Washington. Cheers.

    - Campo Santo
    http://blog.camposanto.com/post/1731...mpo-santo-news
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  17. #1757
    Ridill
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    http://massivelyop.com/2018/04/26/da...-with-layoffs/

    Mass firing at Daybreak and a whole lot of weird fucking news.
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  18. #1758
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    Valve Carries out a Mass-Censorship Campaign against VN's and Anime-Style Games on Steam
    https://www.dualshockers.com/steam-c...-portals-help/
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  19. #1759
    Relic Horn
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    Give me anime tiddies or give me uninstall.
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  20. #1760
    Yoshi P
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    What do you mean 'anime style' games? As far as I can tell, the article is only talking about porn VNs. It's weird those are on steam in the first place, even of most of them are censored.
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