This will be the BG upgrades post. I'll list what there is, what we're currently building, what is done, and how much influence we have.
First up...
Research level 1:
Cost: 500
Build time: 16 hours
Increase guild's research area to level one.
Research level 2:
Cost: 1000
Build time: 1 day, 8 hours
Increase guild's research area to level two.
Research level 3:
Cost: 2000
Build time: Unknown
Increase guild's research area to level three.
Research level 4:
Cost: 5000
Build time: Unknown
Increase guild's research area to level four.
Research level 5:
Cost: UNKNOWN
Build time: Unknown
Increase guild's research area to level four.
Politics (Level 1):
Karma +5% Banner:
Cost: 50
Build time: 4 hours
Requirements: Level 1
Spawns a banner that provides a +5% karma boost for 30 minutes to allies that touch it.
Guild Emblem Template:
Cost: 100
Build time: 1 day
Requirements: Level 1
Allows guild members to create a permanent guild emblem design at the Guild Registrar for use on banners and other displays.
Road Marker:
Cost: 50
Build time: 4 hours
Requirements: Level 2
Spawns a guild road marker that will give 20 seconds of swiftness to any ally that touches it.
+5% Influence for 24 Hours:
Cost: 100
Build time: 16 hours
Requirements: Level 2
Improves guild influence gain in PvE by 5% for 24 hours. Stacks with other influence bonuses.
Guild Armorer Contract:
Cost: 500
Build time: 1 day, 8 hours
Requirements: Level 2, Guild Emblem Template
Allows guild members to purchase armor items that display the guild emblem. Vendors are available in major cities.
+10% Influence From Events:
Cost: 200
Build time: 1 day
Requirements: Level 3
Hire an event herald to increase the influence your guild earns from doing events for 24 hours.
Contract Asuran Outsourcing:
Cost: 200
Build time: 1 day, 6 hours
Requirements: Level 3
A freelance Asuran Lab will help you develop one upgrade without using up one of your work slots.
Guild Weapons Contract:
Cost: 1000
Build time: 1 day, 16 hours
Requirements: Level 3, Guild Emblem Template
Allows guild members to purchase weapon items that display the guild emblem. Vendors are available in major cities.
+20% Dungeon Influence For 24 Hours:
Cost: 200
Build time: 1 day, 12 hours
Requirements: Level 4
A dungeon survey before beginning will increase dungeon influence rewards by 20%. Lasts 24 hours.
Guild Banquet:
Cost: 1000
Build time: 3 days, 6 hours
Requirements: Level 4
Spawns a banquet table, keg and various other party items which players can eat and drink from. Lasts 1 hour.
Art of War (Level 0):
+10% PvP Influence For 24 Hours:
Cost: 100
Build Time: 1 day
Requirements: Level 1
All influence earned in PvP is increased by 10% for 24 hours.
WvW Fort +10% Magic Find:
Cost: 200
Build Time: 16 hours
Requirements: Level 2
For 12 hours, any fortification held by your guild in WvW will give allies a better chance to discover rare loot.
WvW Fort +10% Experience:
Cost: 200
Build Time: 16 hours
Requirements: Level 2
For 12 hours, any fortification held by your guild in WvW will give increased exp to defending allies.
WvW Fort +5 Supply:
Cost: 200
Build Time: 16 hours
Requirements: Level 2
For 12 hours, any fortification held by your guild in WvW will give improved supply to all allies.
WvW Fort +40 Vitality:
Cost: 200
Build Time: 1 day, 12 hours
Requirements: Level 3
For 12 hours, any fortification held by your guild in WvW will give improved Vitality to all allies.
WvW Fort +40 Toughness:
Cost: 200
Build Time: 1 day, 12 hours
Requirements: Level 3
For 12 hours, any fortification held by your guild in WvW will give improved Toughness to all allies.
WvW Fort +40 Precision:
Cost: 200
Build Time: 1 day, 12 hours
Requirements: Level 3
For 12 hours, any fortification held by your guild in WvW will give improved Precision to all allies.
WvW Fort +40 Power:
Cost: 200
Build Time: 1 day, 12 hours
Requirements: Level 3
For 12 hours, any fortification held by your guild in WvW will give improved Power to all allies.
WvW Fort +10% Player Health:
Cost: 200
Build Time: 1 day, 12 hours
Requirements: Level 4
For 12 hours, any fortification held by your guild in WvW will give improved Health to all allies.
WvW Fort +10% Healing:
Cost: 200
Build Time: 1 day, 12 hours
Requirements: Level 4
For 12 hours, any fortification held by your guild in WvW will give improved Healing to all allies.
Guild Catapult:
Cost: 500
Build Time: 1 day
Requirements: Level 4, Architecture Level ?
Create a catapult siege engine that costs less supply to set up than normal.
WvW Fort +5% Swiftness:
Cost: 500
Build Time: 1 day
Requirements: Level 5
For 12 hours, any fortification held by your guild in WvW will give improved Swiftness to all allies.
Guild Siege Suit:
Cost: 500
Build Time: 1 day, 12 hours
Requirements: Level 5
Create a siege suit that costs less supply to set up than normal.
Current Build Queue:
Guild Workshop
Architecture Level 2
Guild Emblem Template
Economics Level 1
Finished:
Architecture level 1
Politics Level 1