Boring trailer, etc
Boring trailer, etc
Has SE ever marketed a game like us Americans are used to?
I'm actually starting to get the notion that they don't want to shoot their wad too early now and are simply trying to space it out a bit. Though i'm not sure if it's because the alpha isnt quite ready yet and they're buying some time, or the alpha is "too ready" and they're trying to build some space between 2.0 going live and the XI expansion.
Yeah, not gonna' lie... there's not a whole lot to advertise at this point. It's not even in Alpha yet.
What's sad it seems alpha won't start until November ;<
Reinheart translation:
That also means if people's guesstimates are right about the game launching April/May, we're looking at five to six months of downtime on our accounts.For Tokyo Game Show's FFXIV ARR is the new trailer only. There are no test machines or like Gamescom 2012's live presention and on 11/11 all worlds will be closed followed by Producer Letter Live and go into Japan first Windows Alpha test.
even with just the choppiness fixed, its still so much better
I thought the Alpha was meant to start in September? Although that was looking unlikely at this point. Seems to be a further delay, but no point rushing it. Right now my biggest worry is the game launching too close to GTA5. Will be a tough gaming choice for me if they do. I'd rather the latter be released first but Rockstar are taking their slow ass time with it.
Man, when we first heard about this game is was like "omg a year can't go by fast enough..." and now we're approaching a year and the wait just seems to get longer the closer we get. lol
I'ma play the shit outta that Beta. ><
Hmmm.Hello. Producer/Director Yoshida here.
We’ve re-uploaded the TGS trailer to the web. 4Gamer, even though it was late at night, fixed the link for us. Many thanks. (Apologies that it may be an inconvenience, but I’ll avoid directly linking to it.)
Tomorrow we’ll be giving the links to each media outlet in turn; however, the official site will be updated after another round of QA checks early next week.
For the in-game battle portions, it seems that the bit-rate was lagging due to using a full HD uncompressed AVI taken directly from the PC. At the TGS venue the video was played right from the digital tape, so there were no problems; however, for the web version that was compressed automatically during upload, there was severe stuttering due to a reliance on computer specs and a high amount of lag. I deeply apologize to all of you who were looking forward to this video. (At the TGS venue there were no problems and it can be seen on the big screen.)
Also, for all of our current players concerned about differences between hair, facial expressions, neck movement, and other aspects, we are still in the midst of increasing the quality of everything, so please check out the game videos starting with the alpha version and later.
Why do they always use that derpy hume in-game model? Mr. CGI hume looks like Paul Walker and is pretty brohan, and then they use this goofy-smiling hume fop for the in-game stuff. Totally breaks the immersion seeing that derp face.
Via OpRainfall:
admin: Link removed due to new policy
I really don't think we'll have to worry about PS4/PS3 overlap for a while.
"Coming soon".., yea right liking the song that is playing during limit break part tho.
Alpha got delayed.
I don't find it hard at all to believe that they've fallen behind schedule. After all, the PS3 version debut has slipped from TGS to mid-October. While 6 months does seem like a bit much I'd still prefer that than it be rushed to market.