Regarding the Cost of Ammunition
Hello,
Matsui & co. have discussed adjustments related to the cost of ammunition, and we are thinking about the following adjustments:
1) Add Recycle job traits
We want Recycle to be learned as a basic job trait, with the degree of the effect increasing at certain levels.
2) Increase the effects of recycle items and merit points on the probability of triggering Recycle.
Although we could increase the number from a synthesis result or have ammo be sold in stores, we think it will be of greater benefit to increase the effectiveness of Recycle.
So that you have an idea of the amount of Recycle we are talking about, at the moment, we are considering that the combined effect of merit points, equipment, and the job trait could increase the Recycle rate to about 90% (not taking into account damage reduction by making certain gear choices).