1. FFXIV Reset Timers
    Last daily reset was 8 hours, 48 minutes ago / Next daily reset is in 15 hours, 11 minutes
    Last weekly reset was 1 hours, 48 minutes ago / Next weekly reset is in 6 days, 8 hours, 11 minutes
+ Reply to Thread
Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 41 to 60 of 173
  1. #41

    Quote Originally Posted by miokomioko View Post
    I also appreciate how loud-and-clear each class guild is labeled with big red/black banners. The small docks got me curious where one might be able to take water-based transportation out of the Black Shroud.

    They really took that "copy-pasta" criticism to heart, nothing looks obviously reused at first glance here (unless you're really looking for tree models and whatnot). It also looks like they got water refraction looking good (the posts of the dock can be seen through the water), now I'm just waiting for dynamic reflections though I'm not sure if I'll hold my breath for that one although it may have just been a shortcoming of Crystal Tools as XIII couldn't do it either.
    I was wondering the same thing. The npc has "transportation" above his head and it's obviously not a airship dock. Maybe a quick way to get to some zones.

  2. #42
    Relic Weapons
    Join Date
    Jul 2008
    Posts
    307
    BG Level
    4

    Anxious to see how some of the other guild buildings/areas will be done, loved the new look of the lancer guild. So much more color and personality to the town and the music fits beautifully. Very pleased so far with what I'm seeing.

  3. #43
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,445
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    SE needs to learn how to showcase a game... That video is pretty embarrassing to look at after seeing this:


  4. #44
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,339
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Oreth View Post
    Would that be possible with an online MMO game? To get those high res mods on your local machine but it still runs well online?
    PC-only, I believe so. Console-enabled, I don't believe so. You can do anything with a powerful enough processor, enough ram, and enough power within your cards. There comes the point, of course, where you're excluding a market of players if you're "only" focusing on that power, but I'd love to see a moddable game that would allow for people to perform such visual upgrades to it.

  5. #45
    D. Ring
    Join Date
    Oct 2004
    Posts
    4,912
    BG Level
    7
    FFXIV Character
    Shanoa Varhara
    FFXIV Server
    Excalibur

    Was hoping ARR would keep a seamless world but if it means I don't have to run through a 5 minute long tunnel full of nothing, it's fine.

  6. #46
    Relic Weapons
    Join Date
    Jan 2008
    Posts
    330
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Kurokikaze View Post
    SE needs to learn how to showcase a game... That video is pretty embarrassing to look at after seeing this:
    Their marketing department needs a kick in the face as big as FFXIV's development team got. This video is still too similar in form to the original game launch.

    I went to Distant Worlds last week, and on each seat was a flyer about ARR. All it had was the logo taking up the top half of the page, and then a QR code, with mention that it'll take you to an exclusive website where you can sign up for the Alpha - which took up the second half of the page. No where did it mention any of the major changes, that this was a relaunch of an entire new game, no pictures of the new game, or info what'll be happening etc. Everyone there glanced at the flyer and just threw it away. For all they knew it was just an expansion pack to a game they know got terrible reviews.

    It was crazy SE just wasted an opportunity to market the relaunch to nearly 6,000 FF fans in one go. It actually made me angry because it was such a half assed attempt compared to just doing nothing at all haha!

  7. #47
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,509
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Kurokikaze View Post
    SE needs to learn how to showcase a game... That video is pretty embarrassing to look at after seeing this:
    I'm not white-knighting or anything, but to be fair this is just a quick look at one small bit of the Alpha, not a 'look at our amazing game that's coming out' PR video.

    As a side-note that TESO video left me cold anyway. Another cookie-cutter MMO but with an Elder Scrolls veneer to try and differentiate it? Colour me bored.

  8. #48
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,634
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Lokus View Post
    Was hoping ARR would keep a seamless world but if it means I don't have to run through a 5 minute long tunnel full of nothing, it's fine.
    It's pretty much a trade-off between seamless-looking zones with weird player/mob/NPC loading issues at the invisible borders between active chunks of the map or just slick and obvious zone lines. Hopefully, they'll allow for a town/shout channel that spans across all the zones within a town now that they've officially divided them up.

  9. #49
    Salvage Bans
    Join Date
    Feb 2010
    Posts
    865
    BG Level
    5
    FFXIV Character
    Trent Taisaijin
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Kurokikaze View Post
    SE needs to learn how to showcase a game... That video is pretty embarrassing to look at after seeing this:
    I've kind of assumed that the alpha videos are really meant more to satisfy the current player base/fans with 2.0 info rather than being intended as a general advertisement.

    Also nothing I've seen of Elder Scrolls Online has got me interested and I actually love the single player games. :-/ To each their own though I suppose.

  10. #50
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    As someone who has been eternally pessimistic about ARR since the moment it was announced... I'm actually getting my hopes up a bit from this footage. Just the little things like others have mentioned: clearly-drawn XII-esque zone lines, guild signposts, functional NPC titles, and goddamn jumping off of ledges.

    May need to bite my tongue after all my bitching about how ARR has thus far just been "it looks prettier". Maybe.

  11. #51
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quote Originally Posted by drwaffles View Post
    Another cookie-cutter MMO but with an Elder Scrolls veneer to try and differentiate it? Colour me bored.
    Why are you here if you dislike cookie-cutter MMOs? This game is doing the same thing but with a FF flavor.

  12. #52
    D. Ring
    Join Date
    Oct 2004
    Posts
    4,912
    BG Level
    7
    FFXIV Character
    Shanoa Varhara
    FFXIV Server
    Excalibur

    Quote Originally Posted by miokomioko View Post
    It's pretty much a trade-off between seamless-looking zones with weird player/mob/NPC loading issues at the invisible borders between active chunks of the map or just slick and obvious zone lines. Hopefully, they'll allow for a town/shout channel that spans across all the zones within a town now that they've officially divided them up.
    Defintely not going to miss dying instantly to an invisible scorpion. Also, I hope the transitions between zones make a bit of sense/are smooth at least. Looking at you Meripatau/Zi'tah. Some fluff at the zone lines so you can see the changes coming would do well to build a nice world.

  13. #53
    Every day I'm wafflin'
    Join Date
    Feb 2007
    Posts
    2,509
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by solracht View Post
    Why are you here if you dislike cookie-cutter MMOs? This game is doing the same thing but with a FF flavor.
    When did I imply anything different? Like I said I wasn't white-knighting, just pointing out that the two videos aren't comparable because they're not trying to achieve the same things.

  14. #54
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,634
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Lokus View Post
    Also, I hope the transitions between zones make a bit of sense/are smooth at least. Looking at you Meripatau/Zi'tah. Some fluff at the zone lines so you can see the changes coming would do well to build a nice world.
    Yes, this. Hopefully as you approach the Black Shroud from Thanalan, the amount of foliage increases so it makes some sense (and the amount of foliage decreases as you do the opposite). I have a feeling they might pull this off just because of how much time seems to have been spent constructing the environments we've seen from ARR as opposed to Legacy's construction of zones out of a tile set of like 10 pieces rotated in different directions.

  15. #55
    Cerberus
    Join Date
    Oct 2006
    Posts
    413
    BG Level
    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by miokomioko View Post
    Yes, this. Hopefully as you approach the Black Shroud from Thanalan, the amount of foliage increases so it makes some sense (and the amount of foliage decreases as you do the opposite). I have a feeling they might pull this off just because of how much time seems to have been spent constructing the environments we've seen from ARR as opposed to Legacy's construction of zones out of a tile set of like 10 pieces rotated in different directions.
    We also have the 'monuments' to help with zone transition. In the North Black Shroud concept map they revealed last year the monument in the North West corner is the mountain vista going into Coerthas and to the South is the Ancient Eorzea Stratum which appears to be replacing Black Shroud West (since that area isn't in Alpha unlike the other 4 zones). Its possible Black Shroud west becomes a new zone in the Mor Dhona region since that place has at most enough space for 2 zones with everything centered around the big lake. In fact the changes to Coerthas and Mor Dhona are the ones I'm really looking forward to the most since we really haven't seen much if anything on them or how they are getting split.

  16. #56
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    795
    BG Level
    5
    FFXIV Character
    Stanislaw Ziolkowski
    FFXIV Server
    Durandal

    Quote Originally Posted by Lokus View Post
    Looking at you Meripatau/Zi'tah.
    Thanalan/Black Shroud zoning is pretty bad too when you think about it. XD

    Oh, and all Mor Dhona ones too.

  17. #57
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,961
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Alpha First Look: Video 2 - New Gridania - 11/08/12

    I just hope the loading screens are interesting and not pitch black nothingness. The entire experience must be immersive, even when waiting.

  18. #58
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,445
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Grey Jorildyn View Post
    I just hope the loading screens are interesting and not pitch black nothingness. The entire experience must be immersive, even when waiting.
    As you can see from this video... They are not. lol

  19. #59
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,088
    BG Level
    7
    FFXI Server
    Sylph

    DAT BOUNCING TAIL.... HGGGNNNNGHHHH

  20. #60
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quote Originally Posted by Grey Jorildyn View Post
    I just hope the loading screens are interesting and not pitch black nothingness. The entire experience must be immersive, even when waiting.
    I would like to see some concept art of the zone you're entering into (even if it's the same concept art every time), but at least they put up some words that tell you what zone you're entering. That's already one-up on the ol' 1.0 black screen.

+ Reply to Thread
Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast