easiest way to cap enhancing on either whm or sch?
Don't have earring (FUCKGUSTAV)
it's currently 317 or something
Attend Besieged, spam Protect 1 on one of the Generals. Hope nobody casts Protect 5 and screws you over.
Another option is to do the same to an Adventuring Fellow, assuming you have a high level Fellow. [Having a 99 Fellow = Super easy Enhancing skill-ups.]
Then of course you can spam barspells for a year, but you probably know that's pretty slow, even with a script/bot.
Capping enhancing with a script isn't that bad due to the speed at which you can spam barspells.
Also, B.E.W. Pitaru helps a lot. Even if the last levels are slow, the difference of spamming barspells with and without food is quite substantial.
For captain rank, do you need to redo every single assault 1x? Or do I need to have just have had completed them in the past, and just go and do the ones I never did before.
You only need to have completed each Assault once (plus Nyzul Investigation), no need to repeat for Captain.
What the fuck is up with Gravitic Horn from the Owleyes NM? Seriously, hit me for 1600ish regularly for 3 fights and then the one time I remember to swap in my full MDT set it hits for 2600?
Has windower ever released a chatlog fix for the memory leak that causes dual-boxing to crash?
Basically having the problem where the chat logs over-lap and after a few hours (16gig ram) one of the instances will just hard lock and i'll have to stop the process.
Does a fix exist or is it just the way the windower program works
I'd like to use Ashita but without spellcast it's .... less than windower for the time being.
XI-Util fixes the log scrollback issue, and you can assign certain paths for the init.txt to boot up....the FFXIAH interactions are hot too.
Really random question about the site. I have always wondered about the user "titles"? like mine says "relic weapons" but seen many other types. Most in black but some in red text. Was just wondering how these are generated/assigned/etc. I find them pretty neat but was a bit confused about them. Thank you for your time.
How much haste does each march cap at with a +3 instrument and brd hands? I suspect I've been calculating my needed haste on jobs with old values that are now gimp. And since relics are more common now as well how much would a 99ghorn amount to?
After taking 20 seconds to look it up on BG wiki, +4 march would be 9.5+6.3= 15.8% for victory and 6.3+6.3=12.6 for advancing march, G horn adds 1.7% haste to each march at 99
Without Ghorn or marcato that would put you at 10/1024 below magic haste cap with haste spell and 2x march+4
Oh just the bg wiki march page.... https://www.bg-wiki.com/bg/March. It also shows how much +5 would be too
Punga ATT/ACC figured out yet?
Has anyone actually tested to see if Cor relic+2 hat enhances phantom roll at a higher rate than the nq? I'm trying to figure out if i should make it or not.