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  1. #61
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    Unfortunately not, DEX appears to be a 50% mod whether at level 14, level 99, or anywhere in between.

    If I use a 48 fSTR2 cap, 25 fSTR cap, and 50% DEX mod (times alpha like normal), I get a slope of ~0 when I plot the remainder with those values subtracted against STR and DEX. That means that we've accounted for the magnitude of the STR and DEX changes. The fact that there's still noise means that my implementation is not quite correct and there are calculation issues somehow.

  2. #62
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    Atma of Echoes does not work with Avatar BPs, which is unfortunate because it means I have no way to manipulate fTP. Because Claw damage was unaffected, we can also infer it does not have a VIT mod.

  3. #63
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    Physical BP Stat modifiers:
    In order to address this, I went back to Claw vs. EM Bluffalo. Last time I found it had 144 Base damage*fTP with no Atma, and proposed an fTP of 2.0. This time I swapped my stats around to see if I could find one that increased base damage.

    Atma of Echoes (20 VIT), Atma of the Minikin Monstrosity (50 INT):
    Spoiler: show
    Byrth
    Spells
    Stone
    +^ 42: 1

    Garuda
    Melee
    38: 2
    39: 1
    41: 2
    42: 1
    + 44: 3
    45: 2
    ^ 47: 2
    48: 2
    49: 1
    52: 1
    53: 1
    54: 2
    58: 1
    59: 1
    Melee Crits
    + 84: 1
    + 96: 1
    +^ 98: 1
    + 101: 1
    + 106: 1
    Ability
    Claw
    120: 2
    121: 1
    123: 1
    129: 2
    131: 1
    137: 3
    138: 1
    139: 1
    142: 1
    143: 2
    144: 3
    146: 1
    147: 2
    + 148: 7
    149: 2
    150: 2
    ^ 151: 3
    152: 2
    154: 1
    158: 1
    167: 1
    170: 1
    172: 1
    176: 1
    177: 1
    180: 1
    186: 1
    187: 1
    189: 2
    194: 1
    237: 1
    241: 1
    247: 1
    248: 1
    257: 1
    271: 1
    287: 1
    302: 1
    309: 1
    310: 1
    318: 1
    329: 1
    331: 1
    347: 1



    Atma of the Kirin (40 AGI/INT), Atma of the Minikin Monstrosity (50 INT), Atma of the Omnipotent (50 DEX):
    Spoiler: show
    Byrth
    Spells
    Stone
    +^ 42: 3

    Garuda
    Melee
    38: 1
    47: 2
    48: 2
    +^ 49: 7
    55: 1
    63: 1
    64: 1
    Melee Crits
    + 90: 1
    +^ 94: 1
    + 116: 1
    Ability
    Claw
    137: 1
    141: 2
    142: 1
    143: 3
    145: 3
    146: 1
    147: 3
    148: 2
    149: 1
    150: 2
    151: 2
    152: 3
    153: 1
    155: 2
    156: 1
    157: 1
    159: 1
    160: 4
    163: 1
    164: 1
    165: 3
    166: 1
    169: 1
    170: 7
    171: 7
    172: 7
    173: 4
    174: 5
    175: 5
    176: 4
    + 177: 8
    178: 4
    179: 2
    180: 1
    182: 1
    183: 1
    ^ 184: 3
    185: 1
    186: 3
    187: 1
    188: 1
    189: 3
    190: 2
    191: 1
    194: 1
    196: 1
    197: 2
    198: 1
    201: 1
    202: 2
    204: 2
    207: 1
    208: 3
    209: 1
    211: 1
    213: 1
    215: 1
    216: 2
    217: 2
    218: 1
    219: 1
    220: 1
    221: 2
    224: 2
    225: 3
    278: 1
    282: 1
    283: 1
    285: 1
    289: 1
    290: 2
    294: 1
    301: 1
    307: 1
    309: 1
    315: 1
    316: 1
    321: 1
    323: 1
    324: 1
    327: 2
    329: 1
    337: 2
    342: 1
    347: 1
    348: 2
    354: 1
    355: 1
    362: 1
    366: 1
    369: 1
    373: 1
    376: 2
    380: 1
    382: 1
    383: 1
    385: 1
    386: 1
    388: 2
    391: 1
    394: 3
    396: 1
    398: 1
    403: 1
    407: 1
    409: 1
    419: 1



    Atma of the Omnipotent (50 DEX):
    Spoiler: show
    Byrth
    Spells
    Stone
    +^ 42: 6

    Garuda
    Melee
    38: 1
    40: 1
    42: 1
    44: 1
    45: 2
    46: 2
    47: 6
    48: 10
    +^ 49: 11
    50: 2
    51: 2
    52: 1
    56: 1
    57: 1
    58: 4
    60: 1
    61: 1
    62: 1
    63: 1
    Melee Crits
    78: 1
    80: 2
    82: 1
    85: 1
    86: 1
    + 87: 4
    90: 2
    91: 1
    92: 2
    94: 1
    98: 1
    ^ 100: 3
    103: 2
    104: 1
    106: 1
    108: 3
    109: 2
    111: 1
    112: 1
    114: 1
    115: 1
    116: 1
    120: 1
    Ability
    Claw
    139: 1
    140: 1
    142: 2
    144: 1
    146: 3
    147: 3
    148: 1
    149: 1
    151: 2
    152: 2
    153: 2
    155: 1
    156: 2
    157: 1
    158: 2
    163: 2
    164: 2
    165: 2
    166: 1
    167: 1
    168: 2
    170: 6
    + 171: 10
    172: 4
    + 173: 10
    174: 2
    + 175: 10
    176: 4
    ^ 177: 5
    178: 5
    180: 1
    181: 1
    182: 1
    183: 1
    188: 2
    190: 1
    192: 1
    193: 2
    196: 2
    199: 3
    200: 2
    203: 1
    207: 2
    210: 1
    211: 1
    212: 2
    213: 2
    214: 2
    215: 1
    216: 1
    219: 4
    220: 1
    221: 1
    224: 1
    225: 1
    227: 1
    228: 1
    229: 1
    279: 1
    284: 1
    285: 1
    292: 1
    293: 1
    295: 1
    296: 1
    301: 1
    306: 1
    312: 1
    315: 1
    325: 1
    326: 1
    327: 1
    331: 1
    338: 2
    343: 1
    344: 1
    352: 1
    355: 1
    358: 1
    360: 1
    366: 1
    367: 1
    388: 1
    396: 1
    397: 1
    400: 2
    402: 1
    408: 1
    415: 1
    Predator Claws
    847: 1
    931: 1
    993: 1
    1069: 1
    1088: 1
    1130: 1
    1166: 1
    1167: 1
    1168: 1
    1170: 1
    1180: 1
    1187: 1
    1233: 1
    1248: 1
    1271: 1
    1283: 1
    1287: 1
    1298: 1
    1300: 1
    1309: 1
    1327: 1
    1399: 1
    + 1406: 2
    +^ 1414: 2
    1427: 1
    1436: 1
    1443: 1
    1447: 1
    1462: 1
    1502: 1
    1525: 1
    1537: 1
    1572: 1
    1586: 1
    1603: 1
    1617: 1
    1630: 1
    1703: 1
    1720: 1
    1764: 1
    1791: 1
    1798: 1
    1908: 1
    1916: 1
    2034: 1
    2312: 1
    2517: 1
    2540: 1



    So I went from 144 D*fTP -> 170 d*fTP, which would be +13 base damage if I have an fTP of 2. This would reflect a DEX mod of 30%, which is consistent with the magic BP's 30% INT mod.

  4. #64
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    We can use the above information to calculate the fTP assuming no contribution to base damage other than the observed DEX mods and fSTR:

    1.75 fTP - 35% DEX mod, ~123 DEX
    2.0 fTP - 30% DEX mod, 100-103 DEX
    2.5 fTP - 25% DEX mod, 52 DEX

    An fTP of exactly 2.0 matches the base damage values perfectly, while the other two options above actually don't match the base and +50 case perfectly. Considering the rest of the stats have come out in the 95-110 range, I would bet that DEX follows the same trend. Thus, the fTP is probably near 2.0, Avatars probably have 100-103 DEX, and Claw probably has a 30% DEX mod.


    Future ideas: (I always forget, so it's good to write it down)
    I would be totally unsurprised to learn that this 30% DEX mod holds for (at least most of) the rest of the physical Avatar BPs. Almost all of the magic BPs share the same 30% INT mod, etc. This is easiest to test with single hit low level BPs (less damage), but I could spam Mountain Buster or something to confirm it for the level 70 BPs if people are interested. This may establish a common mod, which would let us assume the base damage of every physical BP for every Avatar. In turn, this would let us take it back to L0 monsters and determine the fTP using an established pDIF range for BPs against level 0 monsters (determined with Claw because I'm pretty sure of its fTP).

  5. #65
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    Nether Blast seems to be Breath Damage

    https://www.dropbox.com/sh/fjx49zv3m...0Blast%20Class

    If you use the ability against Ig Alima, you'll find similar reductions corresponding to Ig Alima's 62.5% BDT as well.

    Edit: To explain, pots have 50% MDT, but no BDT. Since the base damage is 757, you would expect roughly 378 DMG (Even greater reduction when you account for MDB). Since that didn't happen, this seems to bypass the MDT trait. However, the spell has major reduction against NMs with high BDT, so the idea is that this spell uses the BDT term.

  6. #66
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    That would explain why Nether Blast always did an exactly constant damage at 75 against kited mobs (e.g Kirin) and why it was so consistent even on mobs that had MDB/MDT like elementals, interesting.

  7. #67
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    To clarify, it is affected by MDB, just not MDT. It's formula is (level+2)*5*mab/mdb

  8. #68
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    Diabolos (Lvl 75) Vs Garuda (Lvl 99)
    Nether Blast : 417
    Diabolos (Lvl 75) Vs Garuda (lvl 99, Dashavatara Sash)
    Nether Blast : 417
    Diabolos (Lvl 75) Vs Sch/blm (Lvl 99, Twilight Torque + Lieutenant's Sash)
    Nether Blast : 417

    Rdm (Lvl 99, 122 INT) Vs Garuda (Lvl 99)
    Thunder : 122
    Thunder II : 268
    Thunder III : 427
    Thunder IV : 653

    Rdm (Lvl 99, 122 INT) Vs Sch/blm (Lvl 99, 107 INT, Twilight Torque + Lieutenant's Sash)
    Thunder : 122
    Thunder II : 268
    Thunder III : 427
    Thunder IV : 653

    Rdm (Lvl 99, 122 INT) Vs Garuda (Lvl 99, Dashavatara Sash)
    Thunder : 68
    Thunder II : 173
    Thunder III : 321
    Thunder IV : 531

    Rdm (Lvl 99, 122 INT Vs Sch/blm (Lvl 99, 177 INT, Twilight Torque + Lieutenant's Sash)
    Thunder : 68
    Thunder II : 173
    Thunder III : 321
    Thunder IV : 531

    Dashavatara Sash give INT+70.

  9. #69
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    Upukirex increases Wyvern's damage on Bluffalo without atma/cruor buffs from 68 average to 201 average.

    Additionally, my Wyvern's HP is boosted 10% with Upukirex. Extremely sizable evasion/accuracy boosts noted. Like seriously. Mobs that had capped accuracy on my Wyvern with no main hand weapon subsequently had floored accuracy when I put Upukirex on(tested on mandy outside adoulin,parsed 91% acc on my wyvern until i put up on and then parsed 21.3% acc) Mob was hitting for 80 began to hit for 46's. Very, very potent ACC/DEF/ATT/EVA bonus, ~10% HP Bonus, breaths aren't enhanced directly but are augmented indirectly via the +HP%. Can't tell about m.acc at this point but would seem pertinent for SE to add that stat tbh. Hard/annoying to test though. Crit rate seems unaffected so doubt it gives +DEX any sizable DEX. Assuming if it doesn't give DEX, it doesn't give STR/VIT either. I bet it's an enormous attack boost as well as +DMG rating.

  10. #70
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    Someone mathematically inclined tell me, what kinda tests would it take to quantify the stat increases from Item level on wyverns? Assuming we even can with pet dmg? No sure how well explored those formulas are. And if we can, may as well try for base wyvern stats too.

    Also, it's odd that you didn't see any crit rate increase, as I've seen a notable gain in some of my parses in events compared to old parses.

  11. #71
    Nidhogg
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    I had a small sample size N=100.

    I didn't have the patience.

    A few months ago I tested Ophidian's stat increase and actually saw Crit go down over 250 attack rounds(from 7% to 6%) but again small sample size. I wouldn't be surprised if it was similar to what Alternator gives to Automatons albeit more since Alternator is IL=113 and Upikirex=IL=119. I wonder if there will be a Delve Megaboss Animator coming soon

  12. #72
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    Alternator seems kinda an odd ball. It might be ilvl 113 but the stat increase to your pets seems way higher than you'd get in those lvls lol. Especially compared to the gains of other pets getting to similar ilvls

  13. #73
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    Quote Originally Posted by Martel View Post
    Someone mathematically inclined tell me, what kinda tests would it take to quantify the stat increases from Item level on wyverns? Assuming we even can with pet dmg? No sure how well explored those formulas are. And if we can, may as well try for base wyvern stats too.

    Also, it's odd that you didn't see any crit rate increase, as I've seen a notable gain in some of my parses in events compared to old parses.
    Should be able to test specific stats if Proth's Ballista equation is correct. Use magic damage to check INT. Use BLU to check MND/CHR. Use RNG or COR to check VIT (Need capped ATT for this one). Make sure to account for wyvern DT. Probably best to use 1k Needles to do that.

  14. #74
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    Quote Originally Posted by Yugl View Post
    Nether Blast seems to be Breath Damage

    https://www.dropbox.com/sh/fjx49zv3m...0Blast%20Class

    If you use the ability against Ig Alima, you'll find similar reductions corresponding to Ig Alima's 62.5% BDT as well.

    Edit: To explain, pots have 50% MDT, but no BDT. Since the base damage is 757, you would expect roughly 378 DMG (Even greater reduction when you account for MDB). Since that didn't happen, this seems to bypass the MDT trait. However, the spell has major reduction against NMs with high BDT, so the idea is that this spell uses the BDT term.
    Did some further testing on them Basic before and after bubble shell on crab with no difference. Also tried on a hydra and as expected 0 dmg

  15. #75
    An exploitable mess of a card game
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    Motenten's KParser (Temporary thread)

    I've noticed people had issues with Kparser and that they required a new memloc. I'll let Motenten make his thread when he sees this and remove this thread.

    http://code.google.com/p/kparser/downloads/list

    Memloc: 0x005A8100

  16. #76
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    So I've been randomly playing around with merit bps and noticed the dmgs I've been getting are way out of whack with the formulas I found on other wiki and the link on bg wiki to alla. Though in alla's defense they did it when the tp bonus was still 60 so it's obviously been thru some changes. Tested on EM diremites in abyssea. They have 101 int. For the base dmg I refer to is pre mab.

    First I verified that yes they have 50 mab at 99 with 5/5 avatar mab merits. Then put on atma of the ultimate to have a nice even +100 mab and MM for mp and int.

    Got 2464 with no tp but full merits so equivalent to 160 tp. Did it again at 140+ tp so 300% equivlanet and got 3164. So before mab that is a 350 dmg increase with 140tp. Or 2.5 base dmg per tp which is a decent bit higher than the 1.72 on other wiki.

    Took off MM and only did 2118. Then put it and atma of kirin back on for a total of +90 int and did 2764. So 90int difference resulted in a 323 base dmg difference. Which is ~3.5888 base dmg per int.

    So then went and killed lvl 0 fodder to reverify/get more precise tp values. With 0 (160) tp I did 1801 dmg or 1201 base dmg. Then with 33 (173) tp did 1915 or 1277 base dmg. So then I tried 100% (240)tp and got 2143 or 1429 base dmg. Finally did 141 (300) tp and got 2281 base 1521. Which if you do out the various tp/base dmg values is rather bizarre at least compared to the structure of the old formula on other wiki. Like at first it looks like the ratio changes at different tiers but then when I compare same tps to the first test I get differing amounts too. Almost looks like tp doesn't add to base dmg but instead is just your old basic ftp from a ws. I say this because the percent gain in dmg between 0 (160) and 140+ (300) on the 2 tests is about the same.

    Went back to abyssea and the diremites. Again with the total of +100 mab. At 300% tp and no +int got 2758. a 320 base dmg difference between that and the 160%. With +90int 3250 which is only a 243 base dmg difference between that and the 160% tp one. So pretty much confirms that tp doesn't add straight to base dmg. But the dmgs between tp points aren't proportional to the other ones at different ints... maybe dint x ftp + base dmg?

    So the 160/300 base dmgs at 6 dint were: 1059 1379, or 320 difference
    at 56 dint: 1232 1582, or 350 difference
    at 96 dint: 1382 1625, or 243 difference
    at 101 dint: 1201 1521, or 320 difference (this one was with only 50 mab)

    So wth is going on here idk. I mean base dmg actually went down from 96 to 101 dint. Almost seems like dint is after mab but on the other hand numbers came out perfect with mab being last for 50/100 mab test. Anyone have ideas?

  17. #77
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    Avatar base damage in West Ron used to be 73 and now it's 132 (same setup). If that's a straight multiplier to everything, it's a 1.8 multiplier. I think it's more likely purely an increase in base damage (used to be 47), which would be a ~2.25x multiplier to base damage.

    Physical BPs are definitely affected by this boost and their damage increases by more than 2x. (Predator claws: 5190~5408 vs. 1834~2511).

    Data:
    Spoiler: show
    Tunnel Worm:
    Melee : 528-553 (528-554 predicted)
    Crit : 575-597 (570-598 predicted)

    Predator Claws (suspected non-crits): 5190, 5195, 5258, 5294, 5316, 5325, 5371, 5374, 5387, 5408
    Predator Claws (suspected crits): 5639, 5671, 5871


    In order to tease this apart further, I'd have to go to Uleg and convert Bluffalo up to EM. I don't feel like it at the moment.


    Edit: Yeah

  18. #78
    Nidhogg
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    Wyvern hitting for ~50% more than usual. On 102 Tephra Lizards, Hien was hitting for 165 average with crits of 320. Now Hien is hitting for average 280 average with 414 crits. Hopefully they gave pets higher attack too or the actual damage won't be very noticeable on high defense targets.

  19. #79
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    Can't speak for wyvern/avatar but I suspect the boost is at least partly due to attack on jugs. Small sample just while going around killing low lvl stuff but dmg was more like 20-30% more than I'd expect on trash

  20. #80
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    Small Wyvern sample size post patch because I've been busy but still noticeable increase.

    http://imagizer.imageshack.us/v2/800...0/600/s48a.png

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