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  1. #61
    Formerly BGTemp // TERA Fan
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    If Bless can spice up its combat, I am all for trying this game. Battles still seems a little too static for me.

  2. #62

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    Taking with grain of salt but this is talking about a possible release during last quarter of this year? Doesn't seem all that unrealistic considering they're doing closed beta now right? http://bless-source.com/forum/index....=2520#post2520

    Like I said, with a grain of salt, but tl;ds: Kids uncle has contacts in the company and he went to meet with the developers in Korea, and the game will be out in English as well when they release.

  3. #63
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    I thought this game was closed. But it seems I was wrong!

    http://2p.com/7373191_1/BLESS-Online...by-Nichole.htm

    BLESS Online's developer Neowiz Bless Studio recently received about $19.8 million investment from a Korean private equity fund because of the good performance of BLESS Online's second closed beta in Korean market. The funds will be used in game development and publishing in the future.


    http://2p.com/7746748_1/BLESS-Online...y-Victoria.htm

    Chinese game company ChangYou announced at ChangYou New Game Summit 2014 today that the Chinese version of BLESS Online will have its first closed beta in 2015, while the specific date was not revealed. The first closed beta of this game's Korean version ended in February this year and the second CBT date is still unknown.


    http://2p.com/7760884_1/BLESS-Online...by-Nichole.htm

    Faction and some pictures. Note that the article states that: The western publisher has not been revealed officially.

  4. #64
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    Nothing much going on over at Bless, they did have a focus group test at the beginning of Nov. under a NDA, and posted a new making of Bless trailer.



  5. #65
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    ENG focus group?

  6. #66
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    Only think worse than a cinematic is a video of the making of the cinematic.

    Stop it already. Show some group gameplay or get the fuck out.

  7. #67
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    Quote Originally Posted by Rulke View Post
    ENG focus group?
    It was an international focus group test, so maybe things are coming along ? I hope so..

  8. #68
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    Over at G-Star Neowitz announced that Korean CB2 will start in Dec. If you have a Pmag account or can get a Koren ID you can sign up for the event by going to the Bless facebook page. https://www.facebook.com/Pmang.Bless


    At G-Star Neowitz showed off 2 more trailers.





  9. #69
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    Bless will be starting it's Korean CB2 on Dec.16th, and will be testing out it's Realm vs Realm pvp system, players can now chose factions of either Union and Hieron along with the new races. Castle sieges will be limited to 200 vs 200 during this test.

    This CB test will also feature 2 new classes, Assassin and Mage, and an improved combat system that will make it more action like.


    This trailer shows off the improved combat system.


  10. #70
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    Hm. Hard to say really, they added so much extra camera movement and the overtone of heavy metal music felt forced. Still, improvements from the way the system was can't make it any worse (I hope).

  11. #71
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    the camera moves so much, and that music lol. the combat looks interesting, but do i really want to move around that much? also freaking archer rapid fire, how is that even possible in any way.

  12. #72
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    The tits are real at this point. Just 5% out of the tits budget and into the combat budget and we may have something here.

  13. #73
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    Quote Originally Posted by Lucavi View Post
    Just 5% out of the tits budget and into the combat budget and we may have something here.
    rofl

    How sad is it that this is true?

  14. #74

    Game looks like Diablo in 3rd person lol.

  15. #75
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    Quote Originally Posted by Foxer View Post
    rofl

    How sad is it that this is true?
    Its just Korea. Form over function, baby. I'm guessing tits sell a shit ton of initial copies in Korea; far more than gameplay does.

  16. #76

    I feel like you're taking the anti-boob agenda a bit far, as I imagine the people handling the character models aren't the one in charge of combat and such. Plus a fair chunk of Korean art assets just seem recycled almost as if they're engine stock or free domain.

  17. #77
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    How is it a bit far when it exists in every single game? If the games were good, like Dragon's Crown, I wouldn't give two fucks, but they're all failures and it seems like its because there's so much placed into graphics and nothing placed into plot and direction.

  18. #78

    Which isn't the fault of the (likely underpaid and overworked) artists you're basically blaming. Maybe flashy MMOs are Korea's Call of Duty, I dunno. The misplaced whines are just getting old. I have no doubt they've got their equivalent Tanakas, Hartsmans, or Blizztards set in their ways and too stubborn to fix things or afraid to reinvent the wheel. Then again, I could just as easily blame burly manly men with giant shoulderpads for eating up budgets, too.

  19. #79
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    Quote Originally Posted by Lucavi View Post
    How is it a bit far when it exists in every single game? If the games were good, like Dragon's Crown, I wouldn't give two fucks, but they're all failures and it seems like its because there's so much placed into graphics and nothing placed into plot and direction.
    don't let ragns see this, tits = plot!

    the better the tits, the better the game! O_o

  20. #80
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    Quote Originally Posted by Gulkeeva View Post
    don't let ragns see this, tits = plot!

    the better the tits, the better the game! O_o
    I'm not gonna piss in Ragn's cheerios on it; its just funny (for korea) and destructive ( for any company that tries to bring these over here).

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