- New enhancement transfer system
- New rune system
- Character creation upgrade
- Bugfixes/feedback changes
It is stressful for players to constantly enchant gear with new updates. So Neowitz has added a new enhancement transfer system to make it easier to upgrade your gear.
LV 37+ equipment that are Epic or Legendary grade can have their enchantment transferred to other equipment.(this includes equipment that were evolved with the "Evolution" system)Transfer will have a set chance to transfer current enchantment levels to another equipment. However, chances of losing some enchantment level increases with higher Evolution Stage. Item to have enchantment levels transferred must be +0 and item that is sacrificed must be +5 enchantment level.
Sacrificed equipment's special effect can transfer over and its unique "essence" shape may change.
Here, "essence" is Rebuild's Rune System simply renamed.
Materials required for enchanting will increase as enchantment level increases.The material item, "Lilyantez's Crystal", can be obtained by dismantling "essence" items. "Essence" items can be crafted with Smelt Skill.
The new rune system is now called "Essence". The rune system got a complete overhaul. Instead of reinforcing the equipment itself, you will now be able to enhance the runes and you can craft them.
There are three grades of Essences, advanced, rare and heroic, the acquisition method greatly varies by type.
You can craft the advanced ones easily with Smelt profession, but you will need to train a bit to be able to craft rare or heroic grade. You can also buy these essences from honor shops.
Only Armors will have Essence slots and the patterns will be fixed, you will only be able to upgrade it with that type. The patterns vary for every item dropped as it is random.
You can also change the pattern with a low possibility.
You can get an additional slot by evolving the item.
Monster damage at early levels have been stated too high, this has been changed, the early game will be easier now. Especially around Spezia zones.
Dungeons will be optimized for soloing too, Sapien's Mausoleum (lv22 dungeon) was said to be hard to solo even with rebuild updates.
Prior to this update, the weapons could only be obtained from elites, this is now changed and you can get different grade weapons from even normal monsters as a drop.
The new skill system had a friendly welcome and it was easy to understand, although some skills required some subgroups and misc skills to be learned, leaving you with some limitation of choices.
From now on you will be able to select skills from a group freely, without needing previous skills.
Some recipes required materials from the other Faction way early on, for example cooking skill and wheat, you'd have to go to Hieron side to get those materials. This will be changed and resources will be relocated to follow the growth curves more. Meaning, you will not have to go explore the other faction's zones for low level / early recipes.
The material vendors were way too far from the workshops, this is now changed and they are moved closer to workshops for convenience.