<?xml version="1.0" ?>
<spellcast xmlns
i="http://www.w3.org/2001/XInclude">
<config Debug="false"
ShowGearSwaps="false"
ShowSpellInfo="false"
RequireVersion="2.30"
></config>
<variables clear="True">
<!-- Variables for locking gear in Salvage until the slot is unlocked.
<xi:include href="SalvageIncludes.xml" xpointer="/includes/include[@name='SalvageEquipVars']/*" ></xi:include>
-->
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='UtilityVars']/*" ></xi:include>
<var name="BoostCount">0</var>
<var name="TPSTYLE">H2H</var>
<var name="WSSTYLE">Standard</var>
<var name="SetLightArmor1">Evasion</var>
<var name="SetLightArmor2">Counter</var>
<var name="Duration-PC">18</var>
<var name="Duration-Impetus">185</var>
<var name="Duration-Berserk">185</var>
<var name="PC-Active">No</var>
<var name="ImpetusArmor">None</var>
<var name="PerfectCounterArmor">None</var>
<var name="Relic">Spharai</var>
<var name="Empyrean">Verethragna</var>
<var name="Clubs">Warp Cudgel</var>
<var name="Staves">Terra's Staff|Pluto's Staff|Celeritas Pole</var>
<var name="ChiBlastWeapon">Kirin's Pole</var>
<var name="ChiBlastSub">Verse Grip +1</var>
<var name="GuardSkillupWeapon">Black Adargas</var>
<var name="MagicWeaponskills">Sunburst|Earth Crusher|Cataclysm</var>
<var name="HighAccWeaponskills">Heavy Swing|Shell Crusher|Full Swing|Spirit Taker|Retribution|
Skullbreaker|True Strike|Judgment|Black Halo</var>
<var name="WSSet">None</var>
</variables>
<sets>
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='Base-Group']/*" ></xi:include>
<group name="Outside-Group" inherit="Base-Group" default="yes">
<set name="None">
</set>
<!-- ***************************** -->
<!-- General idle sets -->
<!-- ***************************** -->
<set name="Idle-Field" BaseSet="PDT">
<lear>Colossus's Earring</lear>
<ammo>tantra tathlum</ammo>
<head>Ocelomeh headpiece</head>
<rear>Ethereal Earring</rear>
<back>Shadow Mantle</back>
<waist>Black Belt</waist>
<neck>Orochi Nodowa</neck>
<legs>dst. subligar +1</legs>
<rring>Sheltered Ring</rring>
<lring>Paguroidea Ring</lring>
<hands>Feronia's Bangles</hands>
<body>Melee Cyclas +2</body>
<feet>Hermes' Sandals</feet>
</set>
<set name="Idle-Town" BaseSet="Idle-Field">
<lear>Colossus's Earring</lear>
<ammo>tantra tathlum</ammo>
<head>oce. headpiece +1</head>
<rear>Ethereal Earring</rear>
<back>Shadow Mantle</back>
<waist>Black Belt</waist>
<neck>Wiglen Gorget</neck>
<legs>Tantra Hose +2</legs>
<rring>Sheltered Ring</rring>
<lring>Paguroidea Ring</lring>
<hands>Feronia's Bangles</hands>
<body>Melee Cyclas +2</body>
<feet>Hermes' Sandals</feet>
</set>
<set name="Idle-2HR" BaseSet="TP-2HR-Acc1">
</set>
<set name="Move|Kite">
<feet>Hermes' Sandals</feet>
</set>
<!-- ***************************** -->
<!-- Sets for TP -->
<!-- ***************************** -->
<set name="TP-H2H-Acc1">
<ammo>Thew Bomblet</ammo>
<head>Ganesha's Mask</head>
<neck>Rancor Collar</neck>
<lear>Brutal Earring</lear>
<rear>Ghillie Earring +1</rear>
<body>Tantra cyclas +2</body>
<hands>Melee Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-H2H-Acc2" BaseSet="TP-H2H-Acc1">
<ammo>Tantra Tathlum</ammo>
<head>Brisk Mask</head>
<rear>Kemas Earring</rear>
</set>
<set name="TP-H2H-Acc3" BaseSet="TP-H2H-Acc2">
<head>Tokon Hachimaki</head>
<back>Belenos' Mantle</back>
<feet>Usukane Sune-ate</feet>
</set>
<set name="TP-Hand-Acc*" BaseSet="TP-H2H-Acc1">
<head>Ganesha's Mask</head>
<hands>melee gloves +2</hands>
<rear>Ghillie Earring +1</rear>
<body>Tantra Cyclas +2</body>
</set>
<set name="TP-Club-Acc*">
<ammo>Tantra Tathlum</ammo>
<head>Tantra Crown +2</head>
<neck>Agasaya's Collar</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Taranis's Harness</body>
<hands>melee gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Usukane Sune-ate</feet>
</set>
<set name="TP-Staff-Acc*">
<ammo>Tantra Tathlum</ammo>
<head>Tantra Crown +2</head>
<neck>Agasaya's Collar</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Taranis's Harness</body>
<hands>melee gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Belenos' Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Usukane Sune-ate</feet>
</set>
<set name="TP-2HR-Acc*">
<ammo>Thew bomblet</ammo>
<head>Tokon Hachimaki</head>
<neck>Rancor collar</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Tantra Cyclas +2</body>
<hands>Mel. gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Windbuffet belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-FW-Acc1">
<ammo>Thew Bomblet</ammo>
<head>Tantra Crown +2</head>
<neck>Faith Torque</neck>
<lear>Brutal Earring</lear>
<rear>Aesir Ear Pendant</rear>
<body>Usukane Haramaki</body>
<hands>melee gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="TP-FW-Acc2" BaseSet="TP-FW-Acc1">
<ammo>Tantra Tathlum</ammo>
<head>Usukane Somen</head>
<rear>Kemas Earring</rear>
</set>
<set name="TP-FW-Acc3" BaseSet="TP-FW-Acc2">
<head>Tokon Hachimaki</head>
<back>Belenos' Mantle</back>
</set>
<set name="GC">
<main>Verethragna</main>
<main>Warp cudgel</main>
<main>terra's staff</main>
<main>Red curry bun</main>
<main>hydra kofte</main>
<main>Yellow curry bun</main>
</set>
<!-- ***************************** -->
<!-- Sets for JAs -->
<!-- ***************************** -->
<set name="Chakra">
<ammo>Tantra Tathlum</ammo>
<head>Genbu's Kabuto</head>
<neck>Tjukurrpa Medal</neck>
<rear>Kemas Earring</rear>
<body>Temple cyclas</body>
<hands>Melee Gloves +2</hands>
<lring>spiral Ring</lring>
<rring>Terrasoul Ring</rring>
<back>Melee Cape</back>
<legs>Kensei Sitabaki</legs>
<feet>Ryuga Sune-ate</feet>
<waist>Warwolf Belt</waist>
</set>
<set name="Boost">
<hands>Temple Gloves</hands>
</set>
<set name="Focus">
<head>Temple Crown</head>
</set>
<set name="Dodge">
<feet>Temple Gaiters</feet>
</set>
<set name="Counterstance">
<feet>Mel. Gaiters +2</feet>
</set>
<set name="Footwork">
<feet>Tantra Gaiters +2</feet>
</set>
<set name="Chi Blast">
</set>
<set name="Full Chi Blast">
<main>blank</main>
</set>
<set name="ImpetusSet">
<body>Tantra Cyclas +2</body>
</set>
<set name="Hundred Fists">
<legs>Melee Hose +2</legs>
</set>
<!-- ***************************** -->
<!-- Sets for defenses -->
<!-- ***************************** -->
<set name="PerfectCounterSet">
<head>Tantra Crown +2</head>
<feet>Melee Gaiters +2</feet>
</set>
<set name="FastCast">
<head>Tantra Crown +2</head>
<rear>Loquacious Earring</rear>
<waist>Black Belt</waist>
<legs>Tantra Hose +2</legs>
</set>
<set name="Utsusemi" BaseSet="FastCast">
<neck>Magoraga Beads</neck>
<body>Usukane Haramaki</body>
<hands>Usukane Gote</hands>
<lring>Dark Ring</lring>
<rring>Dark Ring</rring>
<back>Shadow Mantle</back>
</set>
<set name="Evasion">
<head>Fugacity Beret</head>
<body>Usukane Haramaki</body>
<hands>Usukane Gote</hands>
<rring>Heed Ring</rring>
<feet>Temple Gaiters +1</feet>
</set>
<set name="Counter">
<neck>Backlash Torque</neck>
<!-- <rear>Moonshade Earring</rear> -->
<hands>Usukane Gote</hands>
<back>Ultion Mantle</back>
<!-- <legs>Temple Hose +1</legs> -->
</set>
<!-- <set name="Guard">
<ammo>Tantra Tathlum</ammo>
<head>Tiger Mask</head>
<neck>Guarding Torque</neck>
<lear>Bloodgem Earring</lear>
<rear>Guarding Earring</rear>
<body>Arhat's Gi +1</body>
<hands>Denali Wristbands</hands>
<lring>Meridian Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Boxer's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Temple Hose +1</legs>
<feet>Melee Gaiters</feet>
</set> -->
<set name="PDT">
<ammo>Tantra Tathlum</ammo>
<head>Arh. Jinpachi +1</head>
<neck>Twilight Torque</neck>
<body>Arhat's Gi +1</body>
<hands>Melaco Mittens</hands>
<lring>Dark Ring</lring>
<rring>Dark Ring</rring>
<back>Shadow Mantle</back>
<waist>Black Belt</waist>
<lear>colossus's earring</lear>
<legs>Darksteel Subligar +1</legs>
</set>
<set name="MDT">
<neck>Twilight Torque</neck>
<rear>Merman's Earring</rear>
<body>Avalon Breastplate</body>
<hands>Denali Wristbands</hands>
<lring>Minerva's Ring</lring>
<rring>Shadow Ring</rring>
<back>Engulfer cape</back>
</set>
<set name="MDT-Earth">
<ammo>Soil Sachet</ammo>
</set>
<set name="MDT-Water">
<ammo>Aqua Sachet</ammo>
<head>Genbu's Kabuto</head>
</set>
<set name="MDT-Wind">
<ammo>Breeze Sachet</ammo>
</set>
<set name="MDT-Fire">
<!-- <ammo>Flame Sachet</ammo> -->
<feet>Suzaku's Sune-ate</feet>
</set>
<set name="MDT-Ice">
<ammo>Snow Sachet</ammo>
</set>
<set name="MDT-Thunder">
<ammo>Thunder Sachet</ammo>
<legs>Byakko's Haidate</legs>
</set>
<set name="WeakSet">
<neck>Wiglen Gorget</neck>
</set>
<!-- ***************************** -->
<!-- Sets for weaponskills -->
<!-- ***************************** -->
<set name="Standard-WS">
<neck>Justiciar's Torque</neck>
<ammo>Thew bomblet</ammo>
<head>Ocelo. Headpiece</head>
<lear>Brutal Earring</lear>
<rear>Ghillie Earring +1</rear>
<body>Toci's Harness</body>
<hands>Mustela Gloves</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Rancorous Mantle</back>
<waist>Wanion Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Kacura Leggings +1</feet>
</set>
<set name="Berserk-WS">
<neck>Justicar's Torque</neck>
<ammo>Tantra Tathlum</ammo>
<head>Ocelomeh Headpiece</head>
<lear>Brutal Earring</lear>
<rear>Ghillie Earring +1</rear>
<body>Tantra Cyclas +2</body>
<hands>Mustela Gloves</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<back>Rancorous Mantle</back>
<waist>Wanion Belt</waist>
<legs>Thaumas Kecks</legs>
<feet>Tantra Gaiters +2</feet>
</set>
<set name="WS-Asuran Fists-Acc1">
<hands>Denali Wristbands</hands>
<rring>Spiral Ring</rring>
<waist>Anguinus Belt</waist>
</set>
<set name="WS-Asuran Fists-Acc2">
<hands>Denali Wristbands</hands>
<rring>Spiral Ring</rring>
<waist>Anguinus Belt</waist>
</set>
<set name="WS-Asuran Fists-Acc3">
<ammo>Tantra Tathlum</ammo>
<head>Tokon Hachimaki</head>
<hands>Tantra Gloves +2</hands>
<rring>Spiral Ring</rring>
<waist>Anguinus Belt</waist>
</set>
<set name="MagicWS">
<neck>Artemis' Medal</neck>
<lear>Hecate's Earring</lear>
<rear>Moldavite Earring</rear>
<body>Usukane Haramaki</body>
<lring>Demon's Ring</lring>
<rring>Spiral Ring</rring>
<legs>Denali Kecks</legs>
<feet>Usukane Sune-ate</feet>
</set>
<set name="HighAccWS">
<ammo>Tantra Tathlum</ammo>
<head>Usukane Somen</head>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Toci's Harness</body>
<hands>Tantra Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Epona's Ring</rring>
<!-- <back>Belenos' Mantle</back> -->
<back>Atheling Mantle</back>
<waist>Anguinus Belt</waist>
<legs>Tantra Hose +2</legs>
<feet>Usukane Sune-ate</feet>
</set>
<!-- Wildcard sets for other (primarily h2h) weaponskills -->
<set name="WS-Final Heaven-Acc1">
<neck>Justiciar's Torque</neck>
<ammo>Tantra Tathlum</ammo>
<head>Smilodon Mask</head>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body></body>
<hands>Ample Gloves</hands>
<lring>Spiral Ring</lring>
<rring>Epona's Ring</rring>
<back>Atheling Mantle</back>
<waist>Light Belt</waist>
<legs>Hachiryu Haidate</legs>
<feet>Ryuga Sune-ate</feet>
</set>
<set name="WS-*-Acc2">
<hands>Denali Wristbands</hands>
<waist>Anguinus Belt</waist>
</set>
<set name="WS-*-Acc3">
<ammo>Tantra Tathlum</ammo>
<head>Tokon Hachimaki</head>
<hands>Tantra Gloves +2</hands>
<waist>Anguinus Belt</waist>
</set>
<set name="WS-Shijin Spiral-Acc1">
<neck>Justicar's Torque</neck>
<ammo>Demonry Core</ammo>
<head>Ocelomeh Headpiece</head>
<lear>Brutal Earring</lear>
<rear>Ghillie Earring +1</rear>
<body>Toci's Harness</body>
<hands>Melee Gloves +2</hands>
<lring>Rajas Ring</lring>
<rring>Thundersoul Ring</rring>
<back>Atheling Mantle</back>
<waist>Wanion Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Thaumas Nails</feet>
</set>
<!-- ***************************** -->
<!-- Sets for subjob stuff -->
<!-- ***************************** -->
<set name="CureWaltz">
<ammo>Sonia's Plectrum</ammo>
</set>
<set name="CureWaltzMe">
<ammo>Tantra Tathlum</ammo>
<head>Genbu's Kabuto</head>
<rear>Kemas Earring</rear>
<body>Tantra Cyclas +2</body>
<rring>Spiral Ring</rring>
<back>Melee Cape</back>
<waist>Warwolf Belt</waist>
<feet>Creek F Clomps</feet>
</set>
<set name="Resting">
<body>Melee Cyclas</body>
<back>Scuta Cape</back>
<head>ocelo. headpiece</head>
<lring>Paguroidea ring</lring>
<rring>Sheltered ring</rring>
<neck>wiglen gorget</neck>
</set>
<set name="Ninjutsu">
<neck>Artemis' Medal</neck>
<lear>Hecate's Earring</lear>
<rear>Moldavite Earring</rear>
<body>Usukane Haramaki</body>
<lring>Demon's Ring</lring>
<rring>Spiral Ring</rring>
<legs>Denali Kecks</legs>
</set>
<!-- ***************************** -->
<!-- Import sets for weaponskills -->
<!-- ***************************** -->
</group>
<group name="Abyssea-Group" inherit="Outside-Group" ></group>
<group name="Campaign-Group" inherit="Outside-Group">
<set name="Resting">
<body>Melee Cyclas</body>
<hands>Orcish Gauntlets</hands>
<back>Melee Cape</back>
</set>
<set name="Idle-Field">
<hands>Orcish Gauntlets</hands>
</set>
</group>
</sets>
<rules>
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='AutoChangeGear']/*" ></xi:include>
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='LevelRequirement']/*" ></xi:include>
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='ReturnRules']/*" ></xi:include>
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='CleanTransportation']/*" ></xi:include>
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='SetDistanceVariable']/*" ></xi:include>
<!-- <xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='EquipmentLockRules']/*" ></xi:include> -->
<!-- Imported rules for locking gear in Salvage, and tests to unlock slots.
<xi:include href="SalvageIncludes.xml" xpointer="/includes/include[@name='SalvageEquipRules']/*" ></xi:include>
-->
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='ToggleAndCycleRules']/*" ></xi:include>
<if spell="$ResetTrigger|autoset">
<!-- Autoset (engage/disengage/rest/etc) gets same checks as a Reset command -->
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='AreaRules']/*" ></xi:include>
<!-- Define Combat STYLEs -->
<if EquipMain="$Clubs">
<var cmd="set TPSTYLE Club" ></var>
</if>
<elseif EquipMain="$Staves">
<var cmd="set TPSTYLE Staff" ></var>
</elseif>
<elseif BuffActive="Hundred Fists">
<var cmd="set TPSTYLE 2HR" ></var>
<var cmd="set IdleSTYLE 2HR" ></var>
</elseif>
<elseif BuffActive="Footwork">
<var cmd="set TPSTYLE FW" ></var>
</elseif>
<elseif EquipMain="$Relic">
<var cmd="set TPSTYLE H2H" ></var>
</elseif>
<elseif EquipMain="$Empyrean">
<var cmd="set TPSTYLE Hand" ></var>
</elseif>
<!-- <if EquipMain="$GuardSkillupWeapon">
<var cmd="set SetLightArmor1 Guard" ></var>
</if>
<else>
<var cmd="set SetLightArmor1 Evasion" ></var>
</else> -->
<!-- Check for other buffs -->
<if NotBuffActive="Impetus">
<var cmd="set ImpetusArmor None" ></var>
</if>
<if mode="OR" NotBuffActive="Perfect Counter" advanced='"$PC-Active" = "No"'>
<var cmd="set PC-Active No" ></var>
<var cmd="set PerfectCounterArmor None" ></var>
</if>
<if NotBuffActive="Berserk">
<var cmd="set WSSTYLE Standard" ></var>
</if>
<addtochat>Reset gear. (Acc$PhysAcc, $LightArmor, $HeavyArmor, $Movement)</addtochat>
</if>
<elseif type="JobAbility">
<CastDelay Delay="0.03" ></CastDelay>
<AfterCastDelay Delay="0.5" ></AfterCastDelay>
<if Spell="Perfect Counter">
<var cmd="set PC-Active Yes" ></var>
<equip when="precast" set="PerfectCounterSet" ></equip>
<var cmd="set PerfectCounterArmor PerfectCounterSet" ></var>
<command when="Aftercast">wait $Duration-PC;sc var set PC-Active No;$ResetCommand</command>
</if>
<elseif spell="Boost|Chakra|Focus|Dodge|Counterstance|Foot work|Hundred Fists">
<equip when="precast" set="%Spell" ></equip>
</elseif>
<elseif Spell="Impetus">
<var cmd="set ImpetusArmor ImpetusSet" ></var>
<command when="Aftercast">wait $Duration-%Spell;$ResetCommand</command>
</elseif>
<elseif Spell="Chakra">
<equip when="precast" set="%Spell" ></equip>
<if BuffActive="Weakness">
<var cmd="set WeaknessArmor $WeaknessSet" ></var>
</if>
<else>
<var cmd="set WeaknessArmor None" ></var>
</else>
</elseif>
<elseif spell="Impetus">
<var cmd="set WSSTYLE Berserk" ></var>
<command when="Aftercast">wait $Duration-%Spell;$ResetCommand</command>
</elseif>
<elseif spell="Chi Blast">
<!-- Look for +mnd grip so that we can swap
into earth staff while idle/kiting -->
<if EquipSub="$ChiBlastSub">
<equip when="precast" set="Full %Spell" ></equip>
<equip when="aftercast">
<main>$Staff-PDT</main>
</equip>
</if>
<else>
<equip when="precast" set="%Spell" ></equip>
</else>
</elseif>
</elseif>
<!-- Define TP's accuracy level -->
<if advanced='$PhysAcc = 3'>
<!-- PhysAcc 3 is fixed; others are flexible. -->
<var cmd="set AccToUse $PhysAcc" ></var>
</if>
<else>
<!-- Set the modifier to the inherent desired accuracy for gear selection. -->
<var cmd="set AccMod 0" ></var>
<!-- Note if any acc buffs are up. -->
<if mode="OR" BuffActive="Focus|Aggressor|Hunter's Roll|Madrigal" Spell="Focus|Aggressor">
<var cmd="dec AccMod" ></var>
</if>
<!-- Check for acc debuffs. -->
<if mode="OR" BuffActive="Blindness|Accuracy Down" Target="$HighEvasionMobs">
<var cmd="inc AccMod" ></var>
</if>
<var cmd="setcalc AccToUse $PhysAcc+$AccMod" ></var>
<!-- Put limits on the modification. -->
<if advanced='$AccToUse < 1'>
<var cmd="set AccToUse 1" ></var>
</if>
<elseif advanced='$AccToUse > 3'>
<var cmd="set AccToUse 3" ></var>
</elseif>
</else>
<var cmd="set AccToUse $PhysAcc" ></var>
<!-- Additional layers based on current state -->
<if NotBuffActive="Perfect Counter" NotSpell="Perfect Counter">
<var cmd="set PerfectCounterArmor None" ></var>
</if>
<!-- Define TP/Idle vars -->
<var cmd="set TPSet TP-$TPSTYLE-Acc$AccToUse|$ImpetusArmor" ></var>
<var cmd="set IdleSet Idle-$IdleSTYLE" ></var>
<!-- Define BaseLayer -->
<if status="Engaged">
<var cmd="set BaseLayer $TPSet" ></var>
<if advanced='"$Movement" = "Move"'>
<var cmd="set Movement None" ></var>
</if>
</if>
<else>
<var cmd="set BaseLayer $IdleSet" ></var>
<var cmd="set Movement Move" ></var>
</else>
<!-- Compile all subsets into a single final set -->
<var cmd="set CurrentSet $BaseLayer|$LightArmor|$PerfectCounterArmor|$Heavy Armor|$WeaknessArmor|
$Movement" ></var>
<!-- And assign to appropriate sets for idle/aftercast/etc -->
<xi:include href="Mote-IncludeA.xml" xpointer="//include[@name='HandleGearChange']/*" ></xi:include>
<!-- ************************************************** ********************** -->
<!-- The following sections are solely for setting precast/midcast equipment, -->
<!-- and should not be changing any configuration options. -->
<!-- ************************************************** ********************** -->
<if type="WeaponSkill">
<CastDelay Delay="0.03" ></CastDelay>
<AfterCastDelay Delay="0.5" ></AfterCastDelay>
<if Spell="$HighAccWeaponskills">
<var cmd="set WSSet HighAccWS" ></var>
</if>
<elseif Spell="$MagicWeaponskills">
<var cmd="set WSSet MagicWS" ></var>
</elseif>
<else>
<var cmd="set WSSet WS-%Spell-Acc$AccToUse" ></var>
</else>
<var cmd="set EquipWS $WSSTYLE-WS|%Spell-Belt|%Spell-Gorget|$WSSet" ></var>
<if BuffActive="Footwork" Spell="Dragon Kick|Tornado Kick">
<equip when="Precast">
<feet>Tantra Gaiters +2</feet>
</equip>
</if>
<equip when="Precast" set="$EquipWS" ></equip>
</if>
<elseif type="Waltz">
<!-- Waltzes for /dnc -->
<if NotSpell="Healing Waltz">
<if TargetType="Self">
<equip when="Precast" set="CureWaltzMe" ></equip>
</if>
<else>
<equip when="Precast" set="CureWaltz" ></equip>
</else>
</if>
</elseif>
<elseif type="Flourish">
<action type="CastDelay" Delay="0.05" ></action>
<action type="AfterCastDelay" Delay="0.5" ></action>
</elseif>
<!-- Put on haste gear when casting utsu -->
<elseif type="Ninjutsu">
<if Spell="Utsusemi*">
<action type="CastDelay" Delay="0.05" ></action>
<action type="AfterCastDelay" Delay="0.5" ></action>
<equip when="Precast" set="Utsusemi" ></equip>
</if>
<elseif SpellTargetType="MONSTER|NPC">
<equip when="Precast" set="FastCast|Ninjutsu" ></equip>
</elseif>
</elseif>
<elseif skill="*Magic">
<equip when="Precast" set="FastCast" ></equip>
</elseif>
</rules>
</spellcast>