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  1. #6061
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,600
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by Djohn View Post
    I've occasionally been crashing when logging out to switch characters.

    Probably unrelated, but much more frequently than that I'm seeing the game freeze up and hang for like 3-10 seconds when triggering a zone change, before the screen even goes black. Often it will go just long enough to trigger the Windows "not responding" prompt, but it will still recover. It seems to be totally random. I've seen it happen where I cast a tele spell with 2 characters and one was fully loaded in and running around while the other's screen was still frozen showing the previous zone.

    I think it's only been happening to me for around a week, at least with the frequency that I'm seeing now... but that was also when I started triboxing, which is suspicious. FWIW I use sandbox.
    Sandbox in live is currently trying to stagger characters zoning to prevent a deadlock. It is intentional, but probably not working 100% as expected.

  2. #6062
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Trumpy View Post
    ok tried toggling always enable gamepad and setkey still not workin right, so that wasnt it.
    Always on for me

  3. #6063
    Hydra
    Join Date
    Feb 2006
    Posts
    130
    BG Level
    3
    FFXI Server
    Odin

    Quote Originally Posted by Mafai View Post
    Sandbox in live is currently trying to stagger characters zoning to prevent a deadlock. It is intentional, but probably not working 100% as expected.
    I'll play around with it a bit tonight and see if it only happens when I have multiple characters zoning around the same time or whatever other factors might be affecting it.

    Also, thank you Byrth/Wheeldog for the Guildwork suggestion.

  4. #6064
    Graduate of the BG School of FFXI
    Join Date
    Apr 2010
    Posts
    3,722
    BG Level
    7
    FFXIV Character
    Misses Beansman
    FFXIV Server
    Adamantoise
    FFXI Server
    Quetzalcoatl

    Yeah turning off guildwork has solved all my crashing issues.

  5. #6065
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    I don't have guildwork installed and I get crashes almost every time I engage with an enemy in ambuscade or bcnms. Any suggestions?

  6. #6066
    BG Content
    Join Date
    Jul 2007
    Posts
    21,103
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Unload gearswap. If that fixes it, then it's something in your gearswap file.

    Also, what is your OS?

  7. #6067
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    I use windows 8.1.

  8. #6068
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    So I reloaded GS and did an ambuscade and didn't get any crashes, is there anything I should look for in my GS that would cause it to crash on my first engage when logging in?

  9. #6069
    BG Content
    Join Date
    Jul 2007
    Posts
    21,103
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Teryu View Post
    So I reloaded GS and did an ambuscade and didn't get any crashes, is there anything I should look for in my GS that would cause it to crash on my first engage when logging in?
    I don't know. Pastebin/gist your file and I'll take a look.

  10. #6070
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    Sorry I took so long to respond, was at work all day.

    Here's a link to the pastebin, https://pastebin.com/ec2Q0Jhj I wasn't completely sure if you meant the specific job that was crashing though.

    Code:
    function get_sets()
    
    	send_command('bind f9 gs c toggle TP set')
    	send_command('bind f10 gs c toggle Idle set')
    	send_command('bind f11 gs c toggle CDC set')
    	send_command('bind f12 gs c toggle Req set')
    	send_command('bind !f12 gs c toggle Rea set')
    	
    	function file_unload()
          
     
            send_command('unbind ^f9')
            send_command('unbind ^f10')
    		send_command('unbind ^f11')
    		send_command('unbind ^f12')
           
            send_command('unbind !f9')
            send_command('unbind !f10')
    		send_command('unbind !f11')
            send_command('unbind !f12')
     
            send_command('unbind f9')
            send_command('unbind f10')
            send_command('unbind f11')
            send_command('unbind f12')
     
           
     
    	end	
    		
    	--Idle Sets--	
    	sets.Idle = {}
    	
    	sets.Idle.index = {'Standard','DT'}
    	Idle_ind = 1			
    	
    	sets.Idle.Standard = {ammo="Ginsen",
    						  head="Wivre Hairpin",neck="Sanctity Necklace", ear1="Ethereal earring", ear2="Infused Earring",
    						  body="Jhakri robe +1",hands="Serpentes cuffs",ring1="Sheltered ring",ring2="Paguroidea ring",
    						  back="Umbra Cape",waist="Fucho-no-Obi",legs="Carmine Cuisses +1",feet="Serpentes sabots"}
    						  
    	sets.Idle.DT = {ammo="Ginsen",
    			    	head="Ayanmo Zucchetto +1",neck="Loricate Torque +1", ear1="Ethereal earring", ear2="Cessance earring",
    					body="Ayanmo Corazza +1",hands="Ayanmo Manopolas +1",ring1="Defending ring",ring2="Dark ring",
    					back="Solemnity Cape",waist="Flume belt",legs="Ayanmo Cosciales +1",feet="Ayanmo Gambieras +1"}
    							
    							
    							
    							
    	
    	
    	--TP Sets--
    	sets.TP = {}
    
    	sets.TP.index = {'Standard', 'Solo', 'Safe', 'AccuracyLite', 'AccuracyFull', 'AccuracyExtreme', 'DT', 'DTAccuracy'}
    	--1=Standard, 2=Solo, 3=Marches, 4=AccuracyLite, 5=AccuracyFull, 6=DT, 7=DTAccuracy--
    	TP_ind = 1
    	
    	sets.TP.Standard = {ammo="Ginsen",
    						head="Dampening Tam",neck="Asperity necklace", ear1="Brutal Earring", ear2="Cessance earring",
    						body="Thaumas coat",hands="Herculean gloves", augments={'STR+2','VIT+2','"Accuracy+18','"Dual Wield"+5'},ring1="Epona's ring",ring2="Petrov ring",
    						back="Rosmerta's Cape",waist="Windbuffet Belt",legs="Samnuha Tights",feet="Herculean Boots"}
    						
    	sets.TP.Solo = {ammo="Ginsen",
    					head="Dampening Tam",neck="Asperity necklace",ear1="Dudgeon earring", ear2="Cessance earring",
    					body="Thaumas coat",hands="Herculean gloves", augments={'STR+2','VIT+2','"Accuracy+18','"Dual Wield"+5'},ring1="Epona's ring",ring2="Petrov Ring",
    					back="Rosmerta's Cape",waist="Windbuffet Belt",legs="Samnuha Tights",feet="Herculean Boots"}
    					
    	sets.TP.Safe = {ammo="Ginsen",
    					head="Dampening Tam",neck="Asperity necklace", ear1="Brutal earring", ear2="Cessance earring",
    					body="Thaumas coat",hands="Herculean gloves", augments={'STR+2','VIT+2','"Accuracy+18','"Dual Wield"+5'},ring1="Epona's ring",ring2="Ilabrat Ring",
    					back="Rosmerta's Cape",waist="Kentarch Belt",legs="Carmine Cuisses +1",feet="Herculean Boots"}
    					
    	sets.TP.AccuracyLite = {ammo="Ginsen",
    						    head="Dampening Tam",neck="Asperity necklace", ear1="Mache earring", ear2="Cessance earring",
    					    	body="Samnuha Coat",hands="Herculean gloves", augments={'STR+2','VIT+2','"Accuracy+18','"Dual Wield"+5'},ring1="Epona's ring",ring2="Cacoethic ring +1",
    						    back="Rosmerta's Cape",waist="Kentarch Belt",legs="Carmine Cuisses +1",feet="Herculean Boots"}
    	
    	sets.TP.AccuracyFull = {ammo="Honed tathlum",
    						    head="Dampening Tam",neck="Subtlety Spectacles", ear1="Mache earring", ear2="Cessance earring",
    					    	body="Samnuha Coat",hands="Herculean gloves",ring1="Epona's ring",ring2="Cacoethic ring +1",
    						    back="Rosmerta's Cape",waist="Kentarch Belt",legs="Carmine Cuisses +1",feet="Herculean Boots"}
    							
    	sets.TP.AccuracyExtreme = {ammo="Honed tathlum",
    						       head="Dampening Tam",neck="Subtlety Spectacles", ear1="Mache earring", ear2="Cessance earring",
    					    	   body="Samnuha Coat",hands="Herculean Gloves",ring1="Epona's Ring",ring2="Cacoethic Ring +1",
    						       back="Rosmerta's Cape",waist="Kentarch Belt",legs="Carmine Cuisses +1",feet="Herculean Boots"}
    							
    	sets.TP.DT = {ammo="Ginsen",
    				  head="Ayanmo Zucchetto +1",neck="Loricate Torque +1", ear1="Mache earring", ear2="Cessance earring",
    				  body="Ayanmo Corazza +1",hands="Herculean Gloves",ring1="Defending ring",ring2="Dark ring",
    				  back="Umbra Cape",waist="Flume  belt",legs="Ayanmo Cosciales +1",feet="Herculean Boots"}
    				  
    	sets.TP.DTAccuracy = {ammo="Honed Tathlum",
    					      head="Ayanmo Zucchetto +1",neck="Loricate Torue +1", ear1="Mache earring", ear2="Cessance earring",
    				          body="Ayanmo Corazza +1",hands="Ayanmo Manopolas +1",ring1="Defending ring",ring2="Dark ring",
    				          back="Umbra Cape",waist="Flume Belt",legs="Ayanmo Cosciales +1",feet="Ayanmo Gambieras +1"}
    	
    	
    	
    	
    	
    	
    	--Weaponskill Sets--
    	sets.WS = {}
    	
    	sets.Requiescat = {}
    	
    	sets.Requiescat.index = {'Attack','Accuracy'}
    	Requiescat_ind = 1
    	
    	sets.Requiescat.Attack = {ammo="Cheruski needle",
    						      head="Carmine Mask +1",neck="Fotia gorget",ear1="Cessance earring",ear2="Moonshade earring",
    						 	  body="Rawhide Vest",hands="Carmine Finger Gauntlets +1",ring1="Epona's ring",ring2="Levia. ring +1",
    						   	  back="Rosmerta's Cape",waist="Fotia belt",legs="Carmine Cuisses +1",feet="Carmine Greaves +1"}
    								  
    	sets.Requiescat.Accuracy = {ammo="Ginsen",
    						        head="Carmine Mask +1",neck="Fotia gorget",ear1="Cessance earring",ear2="Moonshade earring",
    							    body="Rawhide Vest",hands="Carmine Finger Gauntlets +1",ring1="Epona's ring",ring2="Levia. ring +1",
    							    back="Rosmerta's Cape",waist="Fotia belt",legs="Carmine Cuisses +1",feet="Carmine Greaves +1"}
    							 
    	sets.ChantDuCygne = {}
    	
    	sets.ChantDuCygne.index = {'Attack','Accuracy'}
    	ChantDuCygne_ind = 1
    	
    	sets.ChantDuCygne.Attack = {ammo="Jukukik feather",
    						        head="Adhemar Bonnet",neck="Fotia gorget",ear1="Cessance earring",ear2="Moonshade earring",
    							    body="Rawhide Vest",hands="Rawhide Gloves",ring1="Ramuh ring +1",ring2="Ilabrat Ring",
    							    back="Rosmerta's Cape",waist="Fotia belt",legs="Samnuha Tights",feet="Thereoid Greaves"}
    							   
    	sets.ChantDuCygne.Accuracy = {ammo="Jukukik feather",
    						          head="Adhemar Bonnet",neck="Fotia gorget",ear1="Cessance earring",ear2="Moonshade earring",
    							      body="Rawhide Vest",hands="Rawhide Gloves",ring1="Ramuh ring +1",ring2="Ilabrat Ring",
    							      back="Rosmerta's Cape",waist="Fotia belt",legs="Samnuha Tights",feet="Thereoid Greaves"}
    							   
    	sets.WS.SanguineBlade = {}
    	
    	sets.WS.SanguineBlade = {ammo="Ghastly Tathlum",
    						     head="Pixie Hairpin +1",neck="Sanctity necklace",ear1="Crematio earring",ear2="Friomisi earring",
    							 body="Jhakri robe +1",hands="Amalric Gages",ring1="Archon ring",ring2="Shiva ring +1",
    							 back="Cornflower cape",waist="Aswang sash",legs="Amalric slops",feet="Amalric Nails"}
    		
    	sets.WS.CircleBlade = {}		
    			
    	sets.WS.CircleBlade = {ammo="Cheruski needle",
    						   head="Adhemar Bonnet",neck="Fotia Gorget",ear1="Moonshade earring",ear2="Cessance earring",
    						   body="Rawhide Vest",hands="Jhakri cuffs +1",ring1="Shukuyu ring",ring2="Ilabrat Ring",
    						   back="Rosmerta's Cape",waist="Fotia belt",legs="Samnuha Tights",feet="Thereoid Greaves"}
    						   
    	sets.WS.SavageBlade = {}
    
    	sets.WS.SavageBlade = {ammo="Cheruski needle",
    					     head="Adhemar Bonnet",neck="Fotia Gorget",ear1="Moonshade earring",ear2="Brutal earring",
    						 body="Rawhide Vest",hands="Jhakri cuffs +1",ring1="Shukuyu ring",ring2="Ilabrat Ring",
    						 back="Rosmerta's Cape",waist="Fotia belt",legs="Samnuha Tights",feet="Thereoid Greaves"}
    
    	sets.WS.Expiacion = {}		
    			
    	sets.WS.Expiacion = {ammo="Cheruski needle",
    					     head="Adhemar Bonnet",neck="Fotia Gorget",ear1="Moonshade earring",ear2="Brutal earring",
    						 body="Rawhide Vest",hands="Jhakri cuffs +1",ring1="Shukuyu ring",ring2="Ilabrat Ring",
    						 back="Rosmerta's Cape",waist="Fotia belt",legs="Samnuha Tights",feet="Thereoid Greaves"}
    						 
    	sets.Realmrazer = {}
    	
    	sets.Realmrazer.index = {'Attack','Accuracy'}
    	Realmrazer_ind = 1
    	
    	sets.Realmrazer.Attack = {ammo="Cheruski needle",
    						      head="Carmine Mask +1",neck="Fotia gorget",ear1="Bladeborn earring",ear2="Steelflash Earring",
    						 	  body="Jhakri robe +1",hands="Carmine Finger Gauntlets +1",ring1="Levia. ring",ring2="Aquasoul ring",
    						   	  back="Rosmerta's Cape",waist="Fotia Belt",legs="Carmine Cuisses +1",feet="Carmine Greaves +1"}
    							  
    	sets.Realmrazer.Accuracy = {ammo="Honed tathlum",
    						        head="Jhakri Coronal +1",neck="Fotia gorget",ear1="Bladeborn earring",ear2="Steelflash earring",
    							    body="Jhakri robe +1",hands="Jhakri cuffs +1",ring1="Levia. ring",ring2="Aquasoul ring",
    							    back="Rosmerta's Cape",waist="Fotia belt",legs="Jhakri slops +1",feet="Amalric Nails"}
    							
    	sets.WS.FlashNova = {}
    	
    	sets.WS.FlashNova = {ammo="Ghastly Tathlum",
    						 head="Jhakri Coronal +1",neck="Fotia gorget",ear1="Crematio earring",ear2="Friomisi earring",
    						 body="Jhakri robe +1",hands="Jhakri cuffs +1",ring1="Shiva ring +1",ring2="Shiva ring +1",
    						 back="Cornflower cape",waist="Aswang sash",legs="Amalric slops",feet="Amalric Nails"}
    								
    								
    								
    								
    								
    	--Blue Magic Sets--
    	sets.BlueMagic = {}
    
    	sets.BlueMagic.Darkness = {ammo="Ghastly Tathlum",
    						     head="Pixie Hairpin +1",neck="Sanctity necklace",ear1="Crematio earring",ear2="Friomisi earring",
    							 body="Jhakri robe +1",hands="Amalric Gages",ring1="Archon ring",ring2="Shiva ring +1",
    							 back="Cornflower cape",waist="Aswang sash",legs="Amalric slops",feet="Amalric Nails"}
    	
    	sets.BlueMagic.STR = {ammo="Honed tathlum",
    						          head="Luhlaza Keffiyeh +1",neck="Tlamiztli Collar",ear1="Bladeborn Earring",ear2="Steelflash earring",
    						          body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Ilabrat Ring",ring2="Petrov ring",
    						          back="Rosmerta's Cape",waist="Prosilio belt",legs="Samnuha Tights",feet="Luhlaza charuqs +1"}
    						  
    	sets.BlueMagic.STRDEX = {ammo="Honed tathlum",
    						          head="Luhlaza Keffiyeh +1",neck="Anu Torque",ear1="Bladeborn Earring",ear2="Steelflash earring",
    						          body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Ilabrat Ring",ring2="Petrov ring",
    						          back="Rosmerta's Cape",waist="Prosilio belt",legs="Samnuha Tights",feet="Luhlaza charuqs +1"}
    							
    	sets.BlueMagic.STRVIT = {ammo="Honed tathlum",
    						          head="Luhlaza Keffiyeh +1",neck="Anu Torque",ear1="Bladeborn Earring",ear2="Steelflash earring",
    						          body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Ilabrat Ring",ring2="Petrov ring",
    						          back="Rosmerta's Cape",waist="Prosilio belt",legs="Samnuha Tights",feet="Luhlaza charuqs +1"}
    							 
    	sets.BlueMagic.STRMND = {ammo="Honed tathlum",
    						          head="Carmine Mask +1",neck="Anu Torque",ear1="Bladeborn Earring",ear2="Steelflash earring",
    						          body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Ilabrat Ring",ring2="Petrov ring",
    						          back="Rosmerta's Cape",waist="Prosilio belt",legs="Samnuha Tights",feet="Luhlaza charuqs +1"}
    								
    	sets.BlueMagic.AGI = {ammo="Honed tathlum",
    						          head="Luhlaza Keffiyeh +1",neck="Anu Torque",ear1="Bladeborn Earring",ear2="Steelflash earring",
    						          body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Ilabrat Ring",ring2="Petrov ring",
    						          back="Rosmerta's Cape",waist="Prosilio belt",legs="Samnuha Tights",feet="Luhlaza charuqs +1"}
    						  
    	sets.BlueMagic.INT = {ammo="Ghastly Tathlum",
    						  head="Jhakri Coronal +1",neck="Sanctity necklace",ear1="Crematio earring",ear2="Friomisi earring",
    						  body="Jhakri robe +1",hands="Amalric Gages",ring1="Shiva ring +1",ring2="Shiva ring +1",
    						  back="Cornflower cape",waist="Aswang Sash",legs="Amalric slops",feet="Amalric Nails"}
    						  
    	sets.BlueMagic.Cures = {ammo="Mavi Tathlum",
    						    head="Luh. Keffiyeh +1",neck="Phalaina Locket",ear1="Loquac. earring",ear2="Mendicant's Earring",
    						    body="Luhlaza jubbah +1",hands="Telchine Gloves",ring1="Levia. ring +1",ring2="Lebeche ring",
    						    back="Solemnity cape",waist="Gishdubar Sash",legs="Gyve Trousers",feet="Medium's Sabots"}
    							
    	sets.BlueMagic.SelfCures = {ammo="Mavi sachet",
    								head="Luhlaza Keffiyeh +1",neck="Phalaina Locket",ear1="Loquac. earring",ear2="Mendicant's earring",
    								body="Luhlaza Jubbah +1",hands="Buremte Gloves",ring1="Levia. ring +1",ring2="Lebeche Ring",
    								back="Oretania's cape",waist="Gishdubar Sash",legs="Gyve trousers",feet="Medium's Sabots"}
    							
    	sets.BlueMagic.Stun = {ammo="Mavi tathlum",
    						   head="Assim. keffiyeh +1",neck="Sanctity necklace",ear1="Loquac. earring",
    						   body="Hashishin Mintan",hands="Leyline Gloves",ring1="Kishar Ring",ring2="Weatherspoon ring",
    						   back="Cornflower cape",waist="Witful belt",legs="Psycloth Lappas",feet="Luhlaza charuqs +1"}
    						   
    	sets.BlueMagic.HeavyStrike = {ammo="Honed tathlum",
    						          head="Luhlaza Keffiyeh +1",neck="Anu Torque",ear1="Bladeborn Earring",ear2="Steelflash earring",
    						          body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Ilabrat Ring",ring2="Petrov ring",
    						          back="Rosmerta's Cape",waist="Prosilio belt",legs="Samnuha Tights",feet="Assim. charuqs +1"}
    								   
    	
    	sets.BlueMagic.WhiteWind = {ammo="Mavi tathlum",
    								head="Luh. Keffiyeh +1",neck="Phalaina Locket",ear1="Assuage Earring",ear2="Mendicant's earring",
    								body="Samnuha Coat",hands="Buremte Gloves",ring1="Lebeche ring",ring2="Weatherspoon ring",
    								back="Solemnity Cape",waist="Gishdubar Sash",legs="Gyve Trousers",feet="Medium's Sabots"}
    									 
    	sets.BlueMagic.MagicAccuracy = {ammo="Mavi Tathlum",
    						            head="Dampening Tam",neck="Sanctity necklace",ear1="Steelflash earring",ear2="Bladeborn earring",
    						            body="Assim. jubbah +1",hands="Amalric Gages",ring1="Cacoethic ring",ring2="Weatherspoon ring",
    						            back="Cornflower cape",waist="Kentarch Belt",legs="Psycloth Lappas",feet="Luhlaza charuqs +1"} 
    									 
    	sets.BlueMagic.Skill = {ammo="Mavi tathlum",
    							head="Luh. Keffiyeh +1",neck="Mavi Scarf",ear1="Loquac. earring",
    							body="Assim. jubbah +1",hands="Rawhide Gloves",ring1="Kishar Ring",ring2="Weatherspoon Ring",
    							back="Cornflower cape",waist="Kentarch Belt",legs="Hashishin tayt",feet="Luhlaza charuqs +1"}
    							
    	sets.BlueMagic.SkillRecast = {ammo="Mavi tathlum",
    							      head="Luh. Keffiyeh +1",neck="Voltsurge Torque",ear1="Loquac. earring",
    							      body="Helios Jacket",hands="Leyline Gloves",ring1="Kishar Ring",
    							      back="Swith cape",waist="Witful Belt",legs="Hashishin Tayt",feet="Luhlaza charuqs +1"}
    								  
    								  
    								  
    								  
    						
    						
    	--Utility Sets--
    	sets.Utility = {}
    	
    	sets.Utility.Stoneskin = {head="Carmine Mask +1",neck="Stone Gorget",ear1="Loquac. earring",ear2="Earthcry earring",
    							  body="Assim. jubbah +1",hands="Stone Mufflers",ring1="Kishar Ring",
    							  back="Swith cape",waist="Siegel sash",legs="Haven hose",feet="Iuitl gaiters"}
    							  
    	sets.Utility.Phalanx = {head="Carmine Mask +1",neck="Colossus's torque",ear1="Loquac. earring",ear2="Augment. earring",
    						    body="Assim. jubbah +1",hands="Ayao's gages",ring1="Kishar Ring",
    							back="Swith cape",waist="Pythia sash +1",legs="Portent pants",feet="Iuitl gaiters"}
    							
    	sets.Utility.Steps = {ammo="Honed tathlum",
    						  head="Hashishin Kavuk +1",ear1="Assuage Earring",ear2="Heartseeker earring",
    						  body="Samnuha Coat",hands="Ayanmo Manopolas +1",
    						  back="Rosmerta's Cape",waist="Chaac belt",legs="Carmine Cuisses +1",feet="Herculean Boots"}
    						  
    	sets.Utility.PDT = {head="Ayanmo Zucchetto +1",neck="Loricate Torque +1",ear1="Ethereal earring",
    						body="Ayanmo Corazza +1",hands="Ayanmo Manopolas +1",ring1="Defending ring",ring2="Dark ring",
    						back="Umbra Cape",waist="Flume belt",legs="Ayanmo Cosciales +1",feet="Ayanmo Gambieras +1"}
    						
    	sets.Utility.MDT = {head="Hagondes Hat +1",neck="Loricate Torque +1",
    						body="Hagondes Coat +1",hands="Hagondes Cuffs +1",ring1="Defending ring",ring2="Dark ring",
    						back="Solemnity Cape",legs="Hagondes Pants +1",feet="Hagondes Sabots +1"}
    							
    	
    	
    	
    	
    	
    	--Job Ability Sets--
    	
    	sets.JA = {}
    	
    	sets.JA.ChainAffinity = {head="Hashishin Kavuk +1",feet="Assim. charuqs +1"}
    	
    	sets.JA.BurstAffinity = {feet="Hashishin Basmak"}
    	
    	sets.JA.Efflux = {legs="Hashishin tayt",back="Rosmerta's Cape"}
    	
    	sets.JA.AzureLore = {hands="Luh. bazubands +1"}
    	
    	sets.JA.Diffusion = {feet="Luhlaza Charuqs +1"}
    								
    								
    			
    			
    			
    			
    	--Precast Sets--
    	sets.precast = {}
    	
    	sets.precast.FC = {}
    	
    	sets.precast.FC.Standard = {head="Carmine Mask +1",neck="Voltsurge Torque", ear1="Loquac. Earring",
    							    body="Helios Jacket",hands="Leyline Gloves",
    						        back="Swith Cape",waist="Witful Belt",legs="Psycloth Lappas",feet="Carmine Greaves +1"}
    	
    	sets.precast.FC.Blue = {head="Carmine Mask +1",neck="Voltsurge Torque", ear1="Loquac. Earring",
    							body="Hashishin Mintan",hands="Leyline Gloves",
    							back="Swith Cape",waist="Witful Belt",legs="Psycloth Lappas",feet="Carmine Greaves +1"}	
    end
    
    
    
    
    
    
    function precast(spell)
    	if spell.action_type == 'Magic' then
    		equip(sets.precast.FC.Standard)
    				
    		if spell.skill == 'Blue Magic' then
    		equip(sets.precast.FC.Blue)
    		end
    	end
    	
    	if spell.english == 'Azure Lore' then
    		equip(sets.JA.AzureLore)
    	end
    	
    	if spell.english == 'Requiescat' or spell.english == 'Savage Blade' then
    		equip(sets.Requiescat[sets.Requiescat.index[Requiescat_ind]])
    	end
    	
    	if spell.english == 'Chant du Cygne' then
    		equip(sets.ChantDuCygne[sets.ChantDuCygne.index[ChantDuCygne_ind]])
    	end
    	
    	if spell.english == 'Circle Blade' then
    		equip(sets.WS.CircleBlade)
    	end
    		
    	if spell.english == 'Expiacion' then
    		equip(sets.WS.Expiacion)
    	end
    	
    	if spell.english == 'Sanguine Blade' then
    		equip(sets.WS.SanguineBlade)
    	end
    	
    	if spell.english == 'Box Step' then
    		equip(sets.Utility.Steps)
    	end
    	
    	if spell.english == 'Realmrazer' then
    		equip(sets.Realmrazer[sets.Realmrazer.index[Realmrazer_ind]])
    	end
    	
    	if spell.english == 'Flash Nova' then
    		equip(sets.WS.FlashNova)
    	end
    end
    	
    function midcast(spell,act)
    	if spell.english == 'Vertical Cleave' or spell.english == 'Death Scissors' or spell.english == 'Empty Thrash' or spell.english == 'Dimensional Death' or spell.english == 'Quadrastrike' or spell.english == 'Bloodrake' then
    		equip(sets.BlueMagic.STR)
    		if buffactive['Chain Affinity'] then
    			equip(sets.JA.ChainAffinity)
    		end
    		if buffactive['Efflux'] then
    			equip(sets.JA.Efflux)
    		end
    	end
    		
    	if spell.english == 'Disseverment' or spell.english == 'Hysteric Barrage' or spell.english == 'Frenetic Rip' or spell.english == 'Seedspray' or spell.english == 'Vanity Dive' or spell.english == 'Goblin Rush' or spell.english == 'Paralyzing Triad' or spell.english == 'Thrashing Assault' or spell.english == 'Sinker Drill' then
    		equip(sets.BlueMagic.STRDEX)
    		if buffactive['Chain Affinity'] then
    			equip(sets.JA.ChainAffinity)
    		end
    		if buffactive['Efflux'] then
    			equip(sets.JA.Efflux)
    		end
    	end
    	
    	if spell.english == 'Quad. Continuum' or spell.english == 'Delta Thrust' or spell.english == 'Cannonball' or spell.english == 'Glutinous Dart' then
    		equip(sets.BlueMagic.STRVIT)
    		if buffactive['Chain Affinity'] then
    			equip(sets.JA.ChainAffinity)
    		end
    		if buffactive['Efflux'] then
    			equip(sets.JA.Efflux)
    		end
    	end
    	
    	if spell.english == 'Whirl of Rage' then
    		equip(sets.BlueMagic.STRMND)
    		if buffactive['Chain Affinity'] then
    			equip(sets.JA.ChainAffinity)
    		end
    		if buffactive['Efflux'] then
    			equip(sets.JA.Efflux)
    		end
    	end
    	
    	if spell.english == 'Benthic Typhoon' or spell.english == 'Final Sting' or spell.english == 'Spiral Spin' then
    		equip(sets.BlueMagic.AGI)
    		if buffactive['Chain Affinity'] then
    			equip(sets.JA.ChainAffinity)
    		end
    		if buffactive['Efflux'] then
    			equip(sets.JA.Efflux)
    		end
    	end
    	
    	if spell.english == 'Gates of Hades' or spell.english == 'Leafstorm' or spell.english == 'Firespit' or spell.english == 'Acrid Stream' or spell.english == 'Regurgitation' or spell.english == 'Corrosive Ooze' or spell.english == 'Thermal Pulse' or spell.english == 'Magic Hammer' or spell.english == 'Water Bomb' or spell.english == 'Thunderbolt' or spell.english == 'Tem. Upheaval' or spell.english == 'Embalming Earth' or spell.english == 'Foul Waters' or spell.english == 'Rending Deluge' or spell.english == 'Droning Whirlwind' or spell.english == 'Searing Tempest' or spell.english == 'Spectral Floe' or spell.english == 'Molting Plumage' or spell.english == 'Silent Storm' or spell.english == 'Entomb' or spell.english == 'Anvil Lightning' or spell.english == 'Nectarous Deluge' or spell.english == 'Scouring Spate' or spell.english == 'Rail Cannon' or spell.english == 'Diffusion Ray' or spell.english == 'Blinding Fulgor' or spell.english == 'Atra. Libations' then
    		equip(sets.BlueMagic.INT)
    		if buffactive['Burst Affinity'] then
    			equip(sets.JA.BurstAffinity)
    		end
    	end
    	
    	if spell.english == 'Magic Fruit' or spell.english == 'Plenilune Embrace' or spell.english == 'Wild Carrot' or spell.english == 'Pollen' or spell.english == 'Cure III' or spell.english == 'Cure IV' or spell.english == 'Restoral' then
    		equip(sets.BlueMagic.Cures)
    			if spell.target.name == player.name and string.find(spell.english, 'Magic Fruit') or string.find(spell.english, 'Plenilune Embrace') or string.find(spell.english, 'Wild Carrot') or string.find(spell.english, 'Cure III') or string.find(spell.english, 'Cure IV') or string.find(spell.english, 'Restoral') then
    				equip(sets.BlueMagic.SelfCures)
    			end
    	end
    	
    	if spell.english == 'White Wind' then
    		equip(sets.BlueMagic.WhiteWind)
    	end
    	
    	if spell.english == 'Head Butt' or spell.english == 'Sudden Lunge' or spell.english == 'Blitzstrahl' then
    		equip(sets.BlueMagic.Stun)
    	end
    	
    	if spell.english == 'Heavy Strike' then
    		equip(sets.BlueMagic.HeavyStrike)
    	end
    	
    	if spell.english == 'Charged Whisker' then
    		equip(sets.BlueMagic.ChargedWhisker)
    		if buffactive['Burst Affinity'] then
    			equip(sets.JA.BurstAffinity)
    		end
    	end
    	
    	if spell.english == 'Palling Salvo' or spell.english == 'Tenebral Crush' or spell.english == 'Evryone. Grudge' or spell.english == 'Dark Orb' then
    		equip(sets.BlueMagic.Darkness)
    		if buffactive['Burst Affinity'] then
    			equip(sets.JA.BurstAffinity)
    		end
    	end
    
    	if spell.english == 'Frightful Roar' or spell.english == 'Infrasonics' or spell.english == 'Barbed Crescent' or spell.english == 'Tourbillion' or spell.english == 'Cimicine Discharge' or spell.english == 'Sub-zero smash' or spell.english == 'Filamented Hold' or spell.english == 'Mind Blast' or spell.english == 'Sandspin' or spell.english == 'Hecatomb Wave' or spell.english == 'Cold Wave' or spell.english == 'Terror Touch' or spell.english == 'Sweeping Gouge' or spell.english == 'Saurian Slide' then
    		equip(sets.BlueMagic.MagicAccuracy)
    	end
    	
    	if spell.english == 'MP Drainkiss' or spell.english == 'Digest' or spell.english == 'Blood Saber' or spell.english == 'Blood Drain' or spell.english == 'Osmosis' or spell.english == 'Occultation' or spell.english == 'Magic Barrier' or spell.english == 'Diamondhide' or spell.english == 'Metallic Body' or spell.english == 'Retinal Glare' then
    		equip(sets.BlueMagic.SkillRecast)
    		if buffactive['Diffusion'] then
    			equip(sets.JA.Diffusion)
    		end
    	end
    	
    	if spell.english == 'Cocoon' or spell.english == 'Harden Shell' or spell.english == 'Animating Wail' or spell.english == 'Battery Charge' or spell.english == 'Nat. Meditation' or spell.english == 'Carcharian Verve' or spell.english == 'O. Counterstance' or spell.english == 'Barrier Tusk' or spell.english == 'Saline Coat' or spell.english == 'Regeneration' or spell.english == 'Erratic Flutter' or spell.english == 'Mighty Guard' then
    		if buffactive['Diffusion'] then
    			equip(sets.JA.Diffusion)
    		end
    	end
    end
    
    function aftercast(spell)
    	if player.status == 'Engaged' then
    		equip(sets.TP[sets.TP.index[TP_ind]])
    	else
    		equip(sets.Idle[sets.Idle.index[Idle_ind]])
    	end
    	
    	if spell.action_type == 'Weaponskill' then
    		add_to_chat(158,'TP Return: ['..tostring(player.tp)..']')
    	end
    end
    
    function status_change(new,old)
    	if new == 'Engaged' then
    		equip(sets.TP[sets.TP.index[TP_ind]])
    	else
    		equip(sets.Idle[sets.Idle.index[Idle_ind]])
    	end
    end
    
    function self_command(command)
    	if command == 'toggle TP set' then
    		TP_ind = TP_ind +1
    		if TP_ind > #sets.TP.index then TP_ind = 1 end
    		send_command('@input /echo <----- TP Set changed to '..sets.TP.index[TP_ind]..' ----->')
    		equip(sets.TP[sets.TP.index[TP_ind]])
    	elseif command == 'toggle Idle set' then
    		Idle_ind = Idle_ind +1
    		if Idle_ind > #sets.Idle.index then Idle_ind = 1 end
    		send_command('@input /echo <----- Idle Set changed to '..sets.Idle.index[Idle_ind]..' ----->')
    		equip(sets.Idle[sets.Idle.index[Idle_ind]])
    	elseif command == 'toggle Req set' then
    		Requiescat_ind = Requiescat_ind +1
    		if Requiescat_ind > #sets.Requiescat.index then Requiescat_ind = 1 end
    		send_command('@input /echo <----- Requiescat Set changed to '..sets.Requiescat.index[Requiescat_ind]..' ----->')
    	elseif command == 'toggle CDC set' then
    		ChantDuCygne_ind = ChantDuCygne_ind +1
    		if ChantDuCygne_ind > #sets.ChantDuCygne.index then ChantDuCygne_ind = 1 end
    		send_command('@input /echo <----- Chant du Cygne Set changed to '..sets.ChantDuCygne.index[ChantDuCygne_ind]..' ----->')
    	elseif command == 'toggle Rea set' then
    		Realmrazer_ind = Realmrazer_ind +1
    		if Realmrazer_ind > #sets.Realmrazer.index then Realmrazer_ind = 1 end
    		send_command('@input /echo <----- Realmrazer Set changed to '..sets.Realmrazer.index[Realmrazer_ind]..' ----->')
    	elseif command == 'equip TP set' then
    		equip(sets.TP[sets.TP.index[TP_ind]])
    	elseif command == 'equip Idle set' then
    		equip(sets.Idle[sets.Idle.index[Idle_ind]])
    	end
    end

  11. #6071
    Relic Weapons
    Join Date
    Mar 2007
    Posts
    348
    BG Level
    4

    I'm trying to change game_allowsetcursorpos 0 to 1 in the init.txt. Every time I try and save the change, I'm told "Access is denied". How do I tell my PC to do what it's told?

  12. #6072
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by In Flames View Post
    I'm trying to change game_allowsetcursorpos 0 to 1 in the init.txt. Every time I try and save the change, I'm told "Access is denied". How do I tell my PC to do what it's told?
    Did you try setting it to run as administrator?

    Also I think I realized what's happening with me, I can't run NOX macros and play ffxi at the same time on a laptop.

  13. #6073
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    Shit whoops

  14. #6074
    Bagel
    Join Date
    May 2010
    Posts
    1,475
    BG Level
    6
    FFXI Server
    Lakshmi

    Opps double

  15. #6075
    A. Body
    Join Date
    Jun 2007
    Posts
    4,445
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Is there a script to open chest and remove its contents or specific contents?

  16. #6076
    New Spam Forum
    Join Date
    Nov 2009
    Posts
    190
    BG Level
    3
    FFXI Server
    Sylph

    Quote Originally Posted by In Flames View Post
    I'm trying to change game_allowsetcursorpos 0 to 1 in the init.txt. Every time I try and save the change, I'm told "Access is denied". How do I tell my PC to do what it's told?
    Right-click your Windower folder, choose Properties, Security tab, Edit button, click whatever name or group you belong to, check Full Control, and click OK.

  17. #6077
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,942
    BG Level
    10
    FFXI Server
    Gilgamesh

    Just outta curiosity, is there a method to parse through all of my characters Lua's and see which pieces of equipment are simply taking up space by not being used on any job?

  18. #6078
    Salvage Bans
    Join Date
    Dec 2006
    Posts
    888
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by NynJa View Post
    Just outta curiosity, is there a method to parse through all of my characters Lua's and see which pieces of equipment are simply taking up space by not being used on any job?
    The way I do it is have all my luas open in notepad+, then do a ctrl-F for the piece in question. Use the option to search in all open documents. Easiest method I've found so far.

    Sent from my SM-G930P using Tapatalk

  19. #6079
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Alternative method is using the custom Validate method I released some time ago.
    Alternative method #2 is using the ClosetCleaner addon, which isn't perfect but overall kinda works

  20. #6080
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,942
    BG Level
    10
    FFXI Server
    Gilgamesh

    What is this custom validate method?

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