You need colors.lua. Apparently it wasn't downloaded properly. This shouldn't happen, but we know the launcher isn't bug-free yet. For now, download this, extract it and copy the libs to the Windower/addons/libs folder.
You need colors.lua. Apparently it wasn't downloaded properly. This shouldn't happen, but we know the launcher isn't bug-free yet. For now, download this, extract it and copy the libs to the Windower/addons/libs folder.
Thanks, that fixed the issue
I will have to run salvage again to completely confirm, but when I ran it today around lunch time that Utsusemi / Counter bug was still there.
Specifically: If I have shadows up and a mob melees me, it says "-the mob-'s shadow absorbs..etc".. and if it has Perfect Dodge or Utsusemi up itself, and I hit it, it'll say "-your character- dodges the attack/ shadow absorbs..etc"
Counter damage just plain doesn't display. I disabled all of my filters and tried it. Just not showing up.
I'm gonna do some other stuff outside of salvage to see if this is unique to those zones. Just haven't had time with finals.
Recently I have been having some trouble with my spellcasts working correctly, specifically when I changed a piece of gear in my xml file, it doesnt recgonize the new piece of gear. Actually, even though
I have changed a piece of gear in a set it continues to see that piece of gear even though its not in the xml at all. For example, I had been using Nef Collar and now I am using Portus Collar, I dont have Nef
collar at all any where in my xml file yet it still equips the Nef collar and wont equip my Portus collar. I've done //undateresources serveral times and still have same problem. Not sure what to do at this point.
Was Silence updated? I just logged in after being off the game for most of the week and I'm seeing all my "equipment changed" lines for some reason.
Edit: Never mind, apparently it just didn't load on startup, even though it should have.
Hmmm... Byrth, Battlemod is doing some strange things.
I cannot post screenshots because apparently now the console text isn't printed on screenshots (awesome when taking several one after another, horrible for moments like now, haha), but while doing GS WS points in Aby Grauberg as RUN/PUP, I got the following messages on the console:
debug_EAM#38: ${target}'s ${skill} skill rises o.${number} points.
This appears whenever I would get a skillup.
Then, upon defeating a Glen Crab:
debug_EAM#371: ${actor} gains ${number} limit points.
And, when opening a Strong Soothing Light chest:
0 HP ÷Frejan ESturdy Pyxis
All of this didn't happen yesterday, on the exact same place, doing the same things, under the same conditions.
Also, I think I didn't see any update in addons when I fired up Windower... Any clue on what's happening?
Yeah, if you re-download it should be fixed now.
Someone should make a bayld counter.
Byrth, I apologize if this is already in the pipeline but is there a way to distinguish between melee hits and weaponskills yet?
For this Reive Tracker, am I right in thinking if I just change the max scores to 0 it will only track Bayld/Exp? Nvm second question, it's a simple True/False toggle.
Hm, so melee is white damage and damage is everything else? Thanks for the clarification btw.
Damage is all damage (everything that comes out in a damage color). Melee is white damage (but not ranged). Ranged is ranged damage (including Barrage). There's no way to specifically turn off weaponskill damage at the moment, but no one has requested that either.
I imagine you looked into this sort of thing already, but the one character preceding enemy level and the four(?) following it all return blank in the respective packet from a NM but not a normal monster; any chance they're related to defense or evasion? I couldn't make anything of them on a first glance, but I didn't spend that long.