Modoru:
" I haven't done it in a bit, but tele-spells seem to crash me, idk why. "
its possible that spellcast is changin your gear when you are zoning which causes crashes. i made my spellcast equip my idle in midcast so that it hopefully isnt gear swapping in the aftercast, and it seems to be workin for me.
Something happened yesterday?
I'm getting the "transparent veil covering all of the screen" bug very very often, I hadn't seen it in weeks.
You can change the transparency in the timers config file (assuming thats whats causing it) I just made mine fully transparent. makes it a billion times more bearable.
Which battlemod filter is preventing me from seeing buffs/debuffs wearing off on me and preventing me from seeing counters?
Spoiler: show
thats what I have it set to atm
I don't have that filtered though
Unload SpellCast, fool around, and see what happens. To me, it sounds like an SC issue on the surface.
If it still happens, unload and reload everything one by one. That's conventional troubleshooting, and should help you track down the problem child.
I'm fairly certain it's spellcast, but the mechanism makes no sense to me. The issue began with crashing casting a GEO spell, and most often manifests itself when I use JA/WS quickly to change equipment. Mind you, I've been using the same SC for over a year now and never had this issue
So my Windower 4 is still occasionally crashing on launch, and I can't seem to pin point what makes it sometimes crash and sometimes not crash. It happens like 5-10 seconds after the game has loaded, after the accept/decline buttons appear. It's never at the exact same time, but it's always whilst all the plugins and shit are loading and often when it freezes the last plugin loaded in the console is guildwork. But I don't know if that means it's the GQ plugin, the plugin loaded after it, or neither.
What's the "Clock" plugin? Does it just display current time or is it a cool plugin displaying different times for different timezones at the same time?