Originally Posted by
Taim Meich
No, you didn't. Parry (along with guard) has always been a very broken skill, in the sense that even with capped A+ skill, activation rate is floored against EM+ enemies, and only starts to grow on shit mobs. They acknowledged this and, instead of giving RUN more skill, since they knew that would do nothing, increased the base by a fixed amount. The A+ skill is purely cosmetical: RUN could have a D in parry, and still have 17-18% parry rate on Adoulin mobs thanks to the trait.