Just dinged 10 a moment ago
Ward Vallation has a 5 min recast and lasts 3 minutes
With 1 Rune at level 10 it only gave +8 resistance
Just dinged 10 a moment ago
Ward Vallation has a 5 min recast and lasts 3 minutes
With 1 Rune at level 10 it only gave +8 resistance
Before 10 it only gave +5.
Interesting to note though it says converts run I didn't lose mine
it doesn't convert on Vallation it just looks at how many are active so you keep them. The Ward text is worded wrong. Efffusios take away runes but wards don't
Just unlocked the job.. any ideas on skill levels? Interesting to see Divine magic, Axe, and GAxe.
Parry seems pretty high too like A rank.
Runes wear off after 5 minutes if you don't refresh them. Nothing in chat log though kinda like manuevers
how did you unlock the job?
Skills are, for the moment, and if I remember my merits correctly:
GSword: A+ or A- (36 at lv 11)
Sword: A+ or A- (36 at lv 11)
GAxe: B+, B or B- (34 at lv 11)
Axe: B+, B or B- (34 at lv 11)
Club: C+, C or C- (33 at lv 11)
Parrying: A+ or A- (36 at lv 11)
Evasion: B+, B or B- (34 at lv 11)
Divine: B+, B or B- (34 at lv 11)
Enhancing: B+, B or B- (34 at lv 11)
I still dont understand why RUN has axe or great axe skill lol? but i will play with GS/sword anyways
Starting to think that the Runes give +elemental resistance at 10 level intervals
For instance if it starts off at +5 and it gains +3 every 10 levels, that would put it at +32 resistance at 90 for a single rune. 3 Runes would be +96 resistance
Yeah I'm at 16 and still no increase from 10
Hmph, 1 rune at 16 gives +8 resistance, with Vallation and it's still +8 resistance... I swear it increased resistance at lower leves, like going from 5 to 7...
Hit 20 in level sync and the runes are giving +11 so it looks like one rune goes up in level like this:
01 - 09 = +5
10 - 19 = +8
20 - 29 = +11
30 - 39 = +14
40 - 49 = +17
50 - 59 = +20
60 - 69 = +23
70 - 79 = +26
80 - 89 = +29
90 - 99 = +32
at 99
1 Rune = +32
2 Runes = +64
3 Runes = +96
I think that Vallation is -MDT instead of a resistance buff so it won't increase the resistance in the equipment.
Quick Lunge testing.
STR26
DEX:24
VIT:23
AGI:31
INT:31
MND:26
CHR:30
Earthsday Konschat Highlands
Target: Rock Eater
Level: 25
First Lunge
Flabra Rune Stored
Claymore Weapon - D:22 Delay: 444
Result: 61 DMG
Second Lunge
Ignis Rune Stored
Claymore Weapon - D:22 Delay: 444
Result: 61 DMG
Runes don't change damage
Third Lunge
Flabra Rune Stored
Bronze Sword - D:6 Delay: 231
Result: 61 DMG
Weapon has nothing to do with damage
At 30 I'm getting 14 resistance from Ignis, seems to be following your projected pattern at this point.
RUN43 gives me 17
Next Test
99BRD/RUN
STR:85
Dex:80
VIT:77
AGI:79
INT:88
MND:77
CHR:84+9
Main: Joyeuse
Valkurm Dunes
Earthsday
Ignis Stored
Sand Hare
DMG: 288
Learned Etude - No change
Moldy + Strophadic Earring (9MAB) = 313
288*1.09 = 313.92
Lunges are affected by MAB
Next Changed to PLD/RUN
Same setup only difference is stats
Resulted in 316 dmg
Tested Str+10 no change
Tested Dilaram's Sollerets (STR, DEX, VIT, AGI+8) no change
MND Rings no Change
Mekira Meikogai (Vit+17) no change
Chr rings - no change
Now to test enhancing magic
Probably a good idea to see if the other stats hold any sway like AGI does for QD. And maybe Obis/Weather stuff. Also mentally lulzing at a SCH/RUN with prism staff lunging with appropriate gear.
Enhancing did nothing BUT I was wrong about weapons. I am getting somewhere now as I think it is based off your weapon skill level. Using various different weapons at different levels produced numbers that could be semi predicted. Skill level * 0.748 but I don't think it's as simple as that.