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  1. #121
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    Just for giggles, has anyone logged a petrified log lol

  2. #122
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    Just wanted to add that I still couldn't trade the nugget in after the maintenance so you HAVE to mine it. Reives dropping it do NOT work.

  3. #123
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    Quote Originally Posted by Dew View Post
    Lair Reives possibly increase colonization percent. Cleared one and right as it finished it said that regions colonization went to 7%.


    Quote Originally Posted by Kari View Post
    They very much do. I've also cleared one and got a % increase message, but only once out of like the 7 we did. [% Seems to go up pretty slow.]
    Apparently it isn't just Lair Reives:
    Spoiler: show




  4. #124
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    Man, I am so frustrated that I can't get anything done or make any Bayld.

    Are Colonization/Lair reives basically impossible for WHM or any support job? Because I try to backline heal and I keep losing my Rieve tags and getting no credit, or if I do try to go up there with the DD's and "front line heal/support" I either die or don't get enough contribution to get much of anything.

    And before you ask, no I don't have a good dd set/good club for WHM, and a BRD friend is complaining of similar issues.

  5. #125
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    Quote Originally Posted by Garris View Post
    Man, I am so frustrated that I can't get anything done or make any Bayld.

    Are Colonization/Lair reives basically impossible for WHM or any support job? Because I try to backline heal and I keep losing my Rieve tags and getting no credit, or if I do try to go up there with the DD's and "front line heal/support" I either die or don't get enough contribution to get much of anything.

    And before you ask, no I don't have a good dd set/good club for WHM, and a BRD friend is complaining of similar issues.
    This is a common complaint. I had thought that the maint today was to fix this, but apparently limited to the geo issue based on my results after maint so far (3 reive completed).

  6. #126
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    the maint have made whm able to get points from cures now

    thats what i been told off......maybe support actually will get points for sleeping too?

  7. #127
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    They just added in points for healing and enhancing cause well they forgot to put it in apparently so try on mages now.

  8. #128
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    Quote Originally Posted by Arthars View Post
    i find the entire moh gate and no luck, even came from west side yahse and break the reive on east and still no luck

    end up i just go basalt fields and finally find mining points and gte nuggets on 1 ID

    Lucky you. I already wated 2 stacks of picaxe and no luck.

  9. #129
    The Once and Future Wamoura
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    Quote Originally Posted by Buffy View Post
    Apparently it isn't just Lair Reives:
    Spoiler: show



    Er, no offense, but what is this going out to prove? That colonization reives affect colonization %? I'm pretty certain we knew that! The issue was not knowing of any cases where Lair Reives upped %, but now we have them.

    Also, yes, the maint today says it fixed curing/enhancing. I don't do shit on mage jobs in Reives yet, so I can't tell you if it's true. I see no reason they'd put up notes for it if it wasn't though.

  10. #130
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    edit: nvm wrong leafkin my bad

  11. #131
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    Quote Originally Posted by Rocl View Post
    Er, no offense, but what is this going out to prove? That colonization reives affect colonization %? I'm pretty certain we knew that! The issue was not knowing of any cases where Lair Reives upped %, but now we have them.

    Also, yes, the maint today says it fixed curing/enhancing. I don't do shit on mage jobs in Reives yet, so I can't tell you if it's true. I see no reason they'd put up notes for it if it wasn't though.
    My post wasn't to "prove" that they were wrong, it was to provide information so that people didn't think Lair Reives were the ONLY way to affect colonization, which is an impression that could have been left based on the initial post. That's all.

    Also, the maint today didn't fix healing/enhancing (per post from OF), it changes the evalation from 10/1000 to 1/100 and fixed the geo issue of not learning something at 14 like it was supposed to.

    The healing/enhancing fix still has to occur.
    edit: apparently this was fixed? Based on Nynja's post in the maint thread. However, based on my experiences, not fixed at all.

    There is a lot of information flowing through a lot of threads. Just trying to be thorough and get information out there.

  12. #132
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    [NA] FINAL FANTASY XI Version Update (Mar. 29)

    At the following time, a version update was performed on FINAL FANTASY XI.

    [Date & Time]
    Mar. 29, 2013 at 10:00 (PDT)

    [Affected Service]
    - FINAL FANTASY XI

    [Update Details]
    - Evaluations will occur more frequently during reives, allowing for more opportunities to receive experience and bayld.

    The following issue has been fixed:
    - Actions such as casting healing and enhancement spells are not evaluated during reives.

    http://forum.square-enix.com/ffxi/th...l=1#post412962

  13. #133
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    i think all 3 Reives would contribute to Colonization %. The problem really is that people don't know what does what yet.

    current hypothesis is:

    Colonization/Lair reives increase Colonization %.

    Wildskeeper reives are either linked to lair reives directly, or colonization %. also possibly coalition rank.

    for Bivouacs to be set up you need to do Courier supplies quests to them.

    for assignments to be given for further areas you need to colonize enough of the adjacent area, ie. Yahse -> Morimar, and Ceizak -> Foret.
    also for maps probably.

    equipment is linked to coalition upgrades

  14. #134
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    It's not good. You can sleepga all the mobs so people can hit on the root, but you don't get credit for it. Can basically tri-man a reive with two sleeps and someone killing root, but only the person hitting root gets exp/bayld?

    Aggravating.

  15. #135
    The Once and Future Wamoura
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    Just for fun: Knotted Roots are treated as Plantoids.

  16. #136
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    They also have mp to aspir.

  17. #137
    HABS SUCK!!!!!
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    So just incase it matters, I wanted to try something out.
    Doing Courrier, frontline whatever...I turned one character in to Bivouac #1 in Ceizak, and one to Bivouac #3, same area. Both got the same reward of 500. I'm surprised the reward isnt better the deeper you go, unless it goes by area, and not distance >.>

    Same reward I got as yesterday though, so if theres a repetition penalty, it cools down after JP mid.

  18. #138
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    Quote Originally Posted by Buffy View Post
    It's not good. You can sleepga all the mobs so people can hit on the root, but you don't get credit for it. Can basically tri-man a reive with two sleeps and someone killing root, but only the person hitting root gets exp/bayld?

    Aggravating.
    The following issue has been fixed:
    - Actions such as casting healing and enhancement spells are not evaluated during reives.

    it really doesnt seem like it though.

  19. #139
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    Pet jobs can attack root without getting aggro from helper mobs.

    In the last 4 hours on Slyph, Reives have turned into nothing but a bunch of bst and smn burning down the root/nest.

  20. #140
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    Quote Originally Posted by NynJa View Post
    The following issue has been fixed:
    - Actions such as casting healing and enhancement spells are not evaluated during reives.

    it really doesnt seem like it though.
    If you pump out cures constantly, you can now get about half the exp any DD does.

    This IS improved, but still pathetic.

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