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Thread: Colonization Thread     submit to reddit submit to twitter

  1. #2021
    Campaign
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    Does it affect lasting time too?
    Because those prices for like what, 1 min? Is pretty much retarded.
    Altough maybe it's better this way, I don't really want to see the trend of Abyssea or Voidwatch (huge buffs etc) come back in action.

  2. #2022
    Ridill
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    Bah my person ergon loci is already de lvld even though it was max. Shit is bananas

  3. #2023
    Relic Shield
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    Way too much crap decays, and decays far too quickly in SoA. Did they honestly expect people to spam this crap forever just to maintain it? Especially since people are generally going to move on to another coalition after they hit contributor. At least till they add new ranks.

  4. #2024
    Ridill
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    Tested dragon driftwood tincture on a Lvl 95 blm, 765 thunder IV without 838 with. Little confused by the numbers since 14 more mab would result in 842 dmg while 13 would 836. Thought might be 10% but that would be 841. Either way it's not huge but only got so much baldy to waste on my mule lol.

    Snow arbor 156 def went to 306 and 331 def went to 481 so straight up +150 def.

    So far these looking pretty crap even if they were reasonable costed and weren't so stupid to keep fully lvld

  5. #2025
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    On one hand it sounds like a waste of development resources.
    On the other hand I'm kinda happy because I don't want to see Aby/VW buffs situations repeat again in SoA.

  6. #2026
    Ridill
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    Quote Originally Posted by Sechs View Post
    On one hand it sounds like a waste of development resources.
    On the other hand I'm kinda happy because I don't want to see Aby/VW buffs situations repeat again in SoA.
    While understand and agree with the sentiment I feel the 40k bayld cost and the fact it eats up real invent space is enough of a penalty too make them worth using and not so insane to keep up. I mean you basically gotta to farm for this longer than you would for a brew for an item that is basically 1/3 the piwers of the temps we get elsewhere. I mean having 1 each of for a few tokens wasn't too broken in NI.

    Wouldn't be too game breaking for someone to be able to bring 1 each of the normal temps at 40k balyd. Nor would lowering/eliminating the insane decay.

    As is they are a huge worthless waste of development manpower. The reward to effort ratio is as completely out of whack as vw temps but in the opposite direction

  7. #2027
    Relic Horn
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    After spending 9 tags today, I hit 80k wildskeeper key items.

  8. #2028
    Theory Fighter
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    I should be close, then! Yesterday, with all but 3 of my imprimaturs used, I had still 85k KIs. With 4 coalitions at rank 4, one at 2, and another at 1, I guess it shouldn't take me too long to get it. I'll report in when I get it.

  9. #2029
    Theory Fighter
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    Yep, 80k KI at my disposal, now.

    - Pioneers, Scouts, Couriers and Inventors rank 4, Peacekeepers rank 2, Mummers rank 1
    - All Quests done, repeated Cafe...teria a few times.
    - 1 Nakuaal defeated.

  10. #2030
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    Almost done 50 more imprimaturs since my last rank up. Bet at 50 I'll hit 80k as well :D

  11. #2031
    Ridill
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    So trying to lvl up another ergon loci and it seems either there is more to lvling them up or it just takes alot more and I was getting lucky with others doing it at the same time that I just didn't happen to see... also seems like it might not be number of attempts and might number of imps after all... either way just did 15 total and watched several other people doing it and it's still yet to be conducted. Gunna store bunches and bunches in all the coaltions and try to see what happens lol.

    Sidenote: Continuing the same coalition does seem to be hampering my wkr prices since it's still 95k

  12. #2032
    D. Ring
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    I would think it's also possible that the info at the NPC just may not update until regular intervals like the colonization rate for each zone is hourly.

  13. #2033
    Ridill
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    Quote Originally Posted by Gwynplaine View Post
    I would think it's also possible that the info at the NPC just may not update until regular intervals like the colonization rate for each zone is hourly.
    Maybe but I have seen it update twice in the same hour so it's shorter than that

  14. #2034
    Ridill
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    ok so just did 12 runs of 3 imps and 18 runs of 1 imp. So I've done a total of 30 runs and spent 54 imps over the course of 2-3 hours and it is still at yet to be conducted... and I've seen it lvl up as I turned stuff in in the middle of the game day so unless they changed it the reason it hasn't lvld up isn't because of having to wait. I guess shit is just that bananas. Can litterally throw 2 weeks worth of imps at it in 2 hours and not even get it off the floor let alone lvl 6. The lvl of difficulty in lvling these up would make one think that these were actually really good and/or useful lol. Idk gunna wait a few hours and check again before wasting more imps to see if they've changed it even though there hasn't been an update since I've watched it lvl up the instant I turned one in

  15. #2035
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    Finally got down to 85k Plasm/KI after finishing two 3-Imp quests from Pioneer's. I'm pretty sure I didn't rank up. The quests were the Gathering one in Ceizak and one Colonization Reive one.

  16. #2036
    D. Ring
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    Finished marked maps for all the SoA zones since it didn't seem like anyone was going to. Post or PM me if anyone sees anything incorrect or find stuff that should be added. I wanted to include info about which mobs comprise which reives, but seeing as how that's changing next update I might as well wait. Also reives suck and are stupid. The link downloads a rar file containing all the maps.

    http://www.mediafire.com/download/6b...ed+Maps+v1.rar



    Spoiler: show


















    Here is a composite map of how all the areas connect as a region. This can be useful for picturing how to get somewhere if you don't want to have to go through reives. For example if you wanted to deliver supplies to get Bivouac #3 built in Ceizak, you could go to Foret into Sih Gates then fall off the ledge and exit near Biv #3.


  17. #2037
    An exploitable mess of a card game
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    Looks great. Clean maps and no blurry symbols.

  18. #2038
    Old Odin
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    omg I love you, someoen can convert them into maps that you can replace the dats with in FFXI? ._.

  19. #2039
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    Quote Originally Posted by Damane View Post
    omg I love you, someoen can convert them into maps that you can replace the dats with in FFXI? ._.
    At one point I knew how to do that, like I did it with some WoG maps but I've since forgotten the routine. Back then I used some old Japanese program that Brandson had linked on his LJ ages ago. Maybe there's an easier way to do it now I dunno. These maps however would probably look not so hot in-game because the icons don't scale like in-game map markers. And the thing is lots of areas are very small narrow paths, so like the entire frigging path is just going to be enveloped in a giant dot that looks small zoomed out. So I dunno maybe people don't care about how it looks zoomed in, that's just my personal taste.

    Also I wouldn't really want to do it right now since there's a big update coming soon anyways and the current areas will surely have new stuff.

    Edit: I went and tried to find that old post on Brandson's LJ and I found it, if it still works it might be nifty.
    http://brandson.livejournal.com/12648.html#cutid1

  20. #2040
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    gwinplayne, can the people at windower.net map matswap project use your maps and incorporate them into their package?
    How can they give you credit, supposing you're allowing them to use your work?

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