I thought you were saying you personally, unless you can 8 box a Tojil win >.>
I thought you were saying you personally, unless you can 8 box a Tojil win >.>
20m is kinda chump change for that though in a lot of respects, especially when it could just as easily gear the ls to the teeth. Not saying it's stupid, just not worth it atm.
So you pay 100$+ a month to play FFXI.
dedicated.
The few tense pressure messages I've experienced also produced nothing but the highest tier drops on T1-5 NMs. Visible armor on the first few, weapons on the last
The fact you can cap attack/accuracy with far less than was required before, meaning no need to rotate brds and cors, or bring a GEO for frailty/torpor (was never necessary but you were already bringing 2 anyway so might as well get 4 rolls). Magic accuracy got a major boost so there is no need for languor/focus, so thats the 2nd GEO out.
You didn't need 18 people to win before (you could have dropped 2 DDs, a cor and the rdm out of the old standard setup quite comfortably) but nobody posted any 'lowman' attempts before the update.
the lowest we did it prior to update was like 15 i think, sacrificed second geo third brd and drg iirc.
For a DRK fighting Tojil's first 25%, would Haluchinic Sword w/ Requiescat be better than Senbaak Nagan w/ Resolution? Assume full brd and cor rotation.
there isnt a slash reduction last time i checked on tojil (last 25% i mean)
No, just use resolution. The reduction isn't great enough to where you would gain more damage from a magic ws.
Just had 8 pieces of gear not load when entering delve due to latency... Got it all back when I zoned out lol.
HQ message just now. Not a single +2.
the most annoying thing abt delve during JP prime is that brd and cor can get the "can never join pt, and relog and can never get back in" bug
tougher than any delve NM -_-
happened to us alot of times but today is like the worst ever due to everyone spamming easy mode delves now and our brd just spend 15 mins spamming /join and relog and then never log back in until its over...
Bee-
ok so we tried bee with mnkx3 drg mura sam, and 1 99anni rng. did 1-5 and bee to 13% timed out.
tried again 18%. we are hitting the wall and timing out besides the rng.
so we farmed a t2 t4 t5, redid with 3 rngs and timed out again. a pain in the butt 20min scorp ruined the beaded run.
But heres the deal, rngs definetly killing pre-nms slower. but on bee the rngs (99 anni, r15gun and 95yoichi) did decent dmg on the bee. 11k barrages, 8k last stands. racc was at 95% so no racc issues.
We had the mnk die and that start idk how, mura sam hit the floor at 60%, and we ended at 48%. started wiping cuz the drg couldnt hold hate over rngs. 2rngs used /drg to jump hate and the bow used /war didnt pull any spamming namas.
But after that run cant conivence any1 rngs are the way to win. Jps do it with 3mnk 3drg on our server but they have the bee polearm already. ours refuse to buy delve upgrades idk why so 30dmg a hit is common when pdt sets in.
So heres the situation we are. we are gonna get a t2,t4,t3 bead. with those and 25mins on bee can 4mnks rng mura sam push pass the brickwall or should we just rng it?
OurLS mnks are good. we do 5min tojil, so ppl wanna stick to doing the mnk way. No rngs. i just dont ever see mnks pushing past the pdt wall.