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  1. #101
    Very Sexy Nerd
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    Forri-Porri

    Corpuscles:

    Minikaak helm 17.5k
    Manibozho boots 17.5k
    Inq. bead neck 8k
    Mikinaak cuisses 17.5k
    Bokwus gloves 15k
    Heartseeker earring 8k
    Manibozho jerkin 20k
    Steelflash earring 8k

    Airlixir 500
    Airlixir+1 2.5k
    Airlixir +2 100k lol

    edit: 15~20min+ rages

  2. #102
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    Position for Shard V in Morimar:



    F-10.

    Er, better image.

  3. #103
    Requiescat in pace.
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    Quote Originally Posted by Prothescar View Post
    so entered delve without any KIs or anything just to see what was up. there were some fodder mobs and a chapulli NM in the first room, chapulli floored our ACC from the moment of engagement so we didn't get very far.

    Any indications of the time limit?

  4. #104
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    Morimar Delve
    Perdurable Raptor
    Manibozho Beret
    KI: Impure Alizarin Yggzi

    http://img844.imageshack.us/img844/5...0429202903.png

  5. #105
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    So, what exactly is the point of menace plasm?

  6. #106
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    Did Transcendent Scorpion and ended up getting this:

    http://cdn.guildwork.net/albums/imag...5288a17e3f.jpg

    500 corpuscles of mweya plasm and Impure Celadon Yggzi KI.

    Keep a debuff on him so that his AoE WS will do 0 dmg. During the fight you'll see a message "The spring has returned to your step". He does this after a WS and it means that the debuff is off and apply it again. Simple but annoying fight.

  7. #107
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    Quote Originally Posted by grevenilvec75 View Post
    Any indications of the time limit?
    45 mins like it says in update notes

  8. #108
    The Once and Future Wamoura
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    Went into Morimar Delve w/ 8. PLD COR BRD THF WAR WHM SMN BLM. Found the Perdurable Raptor first-- even with Madrigal and Hunter's the only time anyone could hit reliably is when Feint was on. Has a ton of HP so Breath appears to be the biggest danger so far to the Aegis PLD. A bunch of system messages about dreadful energies and my heart skipping a beat and mobs have slowly appeared to be moving toward us (the room the raptor was in eventually all came on top of us). Everything appears sleepable, the Eft NM eventually aggroed and has been asleep.

    With Feint on WAR is reporting up to ~3k Upheaval and I do about ~1.3-1.8k with Exenterator. Summoner says Leviathan hits for about 2k, but has weird resists sometimes (as low as 400); BLM was reporting similar results with Thunder nukes.

    At 50% the Raptor gained a Breath which applied Zombie Curse, Attack Down and Defense Down. (Whirling Inferno)

    Finally died at 46% '~' could probably kill the NM w/ this many if we weren't occupied with adds and shit. Not easy though and certainly not enjoyable/spammable. NVM, apparently we only have like 10min left when we wiped soooo haha

  9. #109
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    Killed raptor in morimar with 15 was prolly doable with less dropped Manibozho Beret

  10. #110
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    Quote Originally Posted by Prothescar View Post
    45 mins like it says in update notes
    mustve missed that part, thanks!

  11. #111
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    Might of been in the notes, not sure. But just in case, you can immediately re-enter the same delve, no cool down.
    Doing our 2nd run now to try and test some things, but looks like you only have access to certain NM's, and then more doors open up, either time based, or by killing other NM's? Not positive yet.

  12. #112
    Ridill
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    Quote Originally Posted by Cambion View Post
    Might of been in the notes, not sure. But just in case, you can immediately re-enter the same delve, no cool down.
    Doing our 2nd run now to try and test some things, but looks like you only have access to certain NM's, and then more doors open up, either time based, or by killing other NM's? Not positive yet.
    Notes said some were based on time some on killing others. Watch out they will barrel right at you or something

  13. #113
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    I got a Celadon Shard II from Reive in Ceizak, so it isn't only just from enemies.

    And now C. Shard V

  14. #114
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    Just a fun fact and bit of speculation, but just noticed that each Delve area has one single mob family theme: Ceizak - vermin, Foret - aquans, Morimar - lizards. Future remaining zones will probably follow their respective monster themes with the Naakul.

  15. #115
    The Once and Future Wamoura
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    Fighting the raptor outside in Morimar proper now. Got it down to 54%, but it's been about 20min and it raged and started doing like 500/hit. It had way less evasion/HP/def at the start than the inside/Delve version. Considering we got it to roughly the same point in a little more half the time. (well, 10min difference, definitely SEEMED to go faster anyways)

  16. #116
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    Nether Blast still works on them after they rage. 800 damage every 45 seconds is sadly not too shabby once the rage sets in. SAWS was also still working for us.

  17. #117
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    Quote Originally Posted by Byrthnoth View Post
    Nether Blast still works on them after they rage. 800 damage every 45 seconds is sadly not too shabby once the rage sets in. SAWS was also still working for us.
    BPs in general (maybe magic dmg?) didn't seem to care about rage. Up until we wiped the SMN was still doing 2.2k Grand Fall, though I think she mentioned it got more resistant.

  18. #118
    Ridill
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    Well smn bps do tend to be accurate. And sounds like they probably gain some meva too along with the eva boost. Also this update says it lowered the macc of people against higher lvl targets so part of the nuking problem might be we have to gear for macc/int/skill again?

  19. #119
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    Well, my Chapuli definitely cared. Thunderstorm and Heavenly Strike went from doing 1800-2100 damage to doing ~220 entirely reliably. When I said something about it, our Corsair noted that he experienced a drop from unresisted Shots to constant 1/8 resists at the same time. This resistance was never removed and I never saw a single resist until it happened.

    We went into the fight with a magic heavy setup (2x SAM/THFs, ~6x magic DD), so perhaps it was punishment for not properly balancing our damage types =p. Heh, if that was the case then maybe overall we're being punished for not using sufficient ranged damage.

  20. #120
    The Once and Future Wamoura
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    Quote Originally Posted by Byrthnoth View Post
    maybe overall we're being punished for not using sufficient ranged damage.
    I hope to god that isn't the case. Melee damage definitely dropped of for us, but magic damage didn't go down quite as far according to the SMN & BLM. Maybe more resists, but hard to tell apparently.

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