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  1. #741
    Relic Horn
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    Every 3 to 5 minutes or so (haven't timed it exactly), you'll get a message in a fracture about feeling a dreadful energy. This gives all enemies in the zone a buff for ~30 seconds.

    In Ceizak, all mobs gain an immense evasion bonus; I've never not been floored when this is active.
    In Foret, all mobs gain a high potency Ice Spike effect, which is very irritating.
    I haven't done anything inside the Morimar fracture yet, so don't know what that one does.

  2. #742
    Cerberus
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    Don't se this mentioned anywhere. Got this message while fighting the Peiste:
    [21:57:05]You feel a tense pressure gripping the air.
    [22:18:57]The pressure dissipated. (when we wiped)
    Any indication of what buff it gained, or how to debuff it? The PUG i was with consequently wiped.

  3. #743
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Gwynplaine View Post
    Shouldn't really be a surprise given that these things can actually be debuffed with stuff like gravity etc. but just in case its of interest, the max damage Zan works on these.-

  4. #744

    Quote Originally Posted by Salmijr View Post
    Don't se this mentioned anywhere. Got this message while fighting the Peiste:
    [21:57:05]You feel a tense pressure gripping the air.
    [22:18:57]The pressure dissipated. (when we wiped)
    Any indication of what buff it gained, or how to debuff it? The PUG i was with consequently wiped.
    Keep Blind on it, keep it from gazing.

  5. #745
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    I thought Blind only worked on non-NMs?

  6. #746

    Quote Originally Posted by Salmijr View Post
    Don't se this mentioned anywhere. Got this message while fighting the Peiste:
    [21:57:05]You feel a tense pressure gripping the air.
    [22:18:57]The pressure dissipated. (when we wiped)
    Any indication of what buff it gained, or how to debuff it? The PUG i was with consequently wiped.
    Loughry mentioned it earlier in thread, but no one else has responded/noted it, so it's either rare or people haven't noticed in the excitement. We have gotten this message twice popping NMs on the field (out of ~15 or so), but no one noticed anything different about the fight. The first NM dropped a bead at the top of pool, as opposed to bottom (which seems the norm) but did not drop anything else other than airlixirs; the second we wiped to and got the same message you mention. We're guessing it may add another bead slot on the top and make it 100%.

  7. #747

    I have read back to my last post and have found no information on a couple NM's.

    Ceizak butterflies, anyone know how to reliably take off its -DT? And what actually causes the -DT?
    Ceizak gnat, only have to keep Dia on it...is this true? If so, what's it do? Another mob in this zone already has the DoT weakness, wasn't sure if this was correct.

    Foret Uragnite, is there any way to take it out of its shell? It's not that hard because its only an aura doom, but just wondering.
    Foret Jagil, any information about his enspells? We didn't have a problem with the enspells at all, and wondering why people are having trouble in order to avoid it.

    Morimar Kurma, is this weak to magic? Our melee and magic damage were both shot to hell, wondering if there is some sort of weakness on this as well?

    Quote Originally Posted by Obsidian View Post
    I thought Blind only worked on non-NMs?
    Nope, we use this strategy and it makes the peiste very easy. Never gazed when it was up, and if we blinded it when it was gazing, went away immediately

  8. #748
    D. Ring
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    Took some video of Fracture stuff and kept note of positions, then compared it to the different instance maps and Slyer's composite. Managed to pinpoint the entrance areas for the Ceizak and Foret Fractures. Not sure if it's even useful to know? But doesn't hurt to have an explicit visual. I can mark some walls and stuff later but too tired of delve stuff today lol. (Also a sidenote, the right half part on this composite map does not belong to Cirdas (U) it's part of Cirdas proper, so doesn't need to be there)


  9. #749
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    not playing enough to get into delve but i took some info off wiki and added into my map of ceizak for now. may help people who are more visual as far as surface nms are concerned.



  10. #750

    I deserve an F for presentation, but I think this is how the paths come out for those that start with +8 of a stat? I guessed a few ranks in between--namely 10, 11 and 13. I think the ones that start with +6 (mab and macc) progress a little faster/different, judging from the first three ranks in Slycer's post.

    Rank......Primary..Secondary..Tertiary
    1...........8
    2...........8..........4
    3...........9..........4
    4...........9..........5
    5...........10........5
    6...........10........6..............1
    7...........11........6..............2
    8...........11........7..............3
    9...........12........7..............4
    10..........12........8..............5
    11..........13........8..............6
    12..........13........9..............7
    13..........14........9..............8
    14..........14........10.............9
    15..........15........10.............10

  11. #751
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by NathanZ View Post
    I have read back to my last post and have found no information on a couple NM's.

    Ceizak butterflies, anyone know how to reliably take off its -DT? And what actually causes the -DT?
    Ceizak gnat, only have to keep Dia on it...is this true? If so, what's it do? Another mob in this zone already has the DoT weakness, wasn't sure if this was correct.
    From what I experienced and what others have posted, under about 49% it gains high -DT and you need to Skillchain (possibly MB?) to break it. It also gained -DT <30% HP as well.

    Also check the OP which has most NM info but some things from Foret are missing.

  12. #752
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    Quote Originally Posted by Fwahm View Post
    Every 3 to 5 minutes or so (haven't timed it exactly), you'll get a message in a fracture about feeling a dreadful energy. This gives all enemies in the zone a buff for ~30 seconds.

    In Ceizak, all mobs gain an immense evasion bonus; I've never not been floored when this is active.
    In Foret, all mobs gain a high potency Ice Spike effect, which is very irritating.
    I haven't done anything inside the Morimar fracture yet, so don't know what that one does.
    ah nice :D explains the eva

    just did morimar... tbh didnt notice anything, if any suspicion, i think it is att up from mob, i noticed a spike in mobs WS and didnt dare to put down seigan when LR is down...

  13. #753
    RIDE ARMOR
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    Quote Originally Posted by TummieGaruda View Post
    From what I experienced and what others have posted, under about 49% it gains high -DT and you need to Skillchain (possibly MB?) to break it. It also gained -DT <30% HP as well.

    Also check the OP which has most NM info but some things from Foret are missing.
    In all the times I fought it (as well as my friends), it gained the massive DT at 49%, and then again at 24%(maybe 25%?) and it had the DT- until it ticked down to 48% / 23-24%. I think you just have to deal 1% of its life to it to get rid of the DT.

  14. #754
    Relic Weapons
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    So my legs were on Rank7, need 230 and I gave it 5 airlixir+1. Now I require 400 to get to the next stage. Either I lost 10 somewhere, or Rank8 requires 420.

  15. #755
    CoP Dynamis
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    No idea why but:
    If you crash whilst zoning in to Delve area and log back in, you get 150 plasm. It's not affected by how many enemies your party has killed before you logged back, as I logged back in, got 150 plasm, people killed 2-3 mobs before alt logged back in and alt got 150 plasm too.

    Also, a question to whoever said they were getting 5k plasm per run, can you comment further on what camps did you use? Because our ally, running around and killing everything that repops managed 58 mobs killed on second run, instead of ~100 expected. I think someone said they were camping in a tunnel between two chambers? But there are only like 5-7 mobs in each chamber I saw, so I would like to know more about your position. Did you go to Naakual chamber as it opened and camped there?

  16. #756
    E. Body
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    Are you going with 18 people and camping everything around the 5 nms?

  17. #757
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    a normal pt should have 2 PT of DD

    u fight in the huge room at start until more chamber opens then u send 2nd group to roam around while first PT stay put

    always have 1 thf to pull for each pt, so 2 total

    PLD PLD RDM RDM THF THF + DD PT1 + DD PT2

  18. #758

    Quote Originally Posted by Zirael View Post
    No idea why but:
    If you crash whilst zoning in to Delve area and log back in, you get 150 plasm. It's not affected by how many enemies your party has killed before you logged back, as I logged back in, got 150 plasm, people killed 2-3 mobs before alt logged back in and alt got 150 plasm too.
    Guessing it stores up to the last three kills in the area or something. I logged back in after crashing on mule and got nothing (we were buffing for NM still).

  19. #759
    CoP Dynamis
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    Quote Originally Posted by Arthars View Post
    a normal pt should have 2 PT of DD

    u fight in the huge room at start until more chamber opens then u send 2nd group to roam around while first PT stay put

    always have 1 thf to pull for each pt, so 2 total

    PLD PLD RDM RDM THF THF + DD PT1 + DD PT2
    I did
    PLD PLD SCH RDM BRD SCH(nuker)
    BRD SCH DD DD DD DD
    BRD SCH DD DD DD DD
    We were holding all the NMs that got in the way (two or three for each PLD no problem). I was on SCH in PLD party, so didn't get to explore much myself. I will have to look around next time for that big room and if you say it can sustain a meripo full time, leave one party there and let second one roam as you say, I guess. It was my first try, didn't go as bad. For the most part everyone was enjoying themselves, I hope it doesn't get old for me too fast. Farming plasm for all the upgrades I'd like to do going to take awhiiile.

    @Flippant: the crash>relog I was talking about was the one at zoning in to area. So, specifically Ceizak->delve crash at black screen zone transition. A minor thing, probably of no consequence to anyone.

    About wamoura NM: he's quite resistant to debuffs until everyone gets better gear from Delve, or RDM, but two debuffs you can stick on it reliably for exuviation would be dia/bio+helix.

  20. #760
    Relic Shield
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    as one pt I kill 30~40 mobs, so you should get much more. The mobs can repop anywhere on the map which is why the menace plasm yield varies greatly. Normally with one pt we do 2k menace point and 10~15 elixirs (2DD, 1 THF).

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