removed
removed
I automatically assume any Wolfenstein update is going to be shit until proven otherwise.
i played the shit out of ET, what are the chances it's going to be anything like that
Game Description
Wolfenstein: The New Order reignites the series that created the first-person shooter genre. The year is 1960 and the Nazi’s have won World War II. War hero B.J. Blazkowicz must launch an impossible counter-offensive against the monstrous Nazi regime that has conquered the globe.
Intense, cinematic and rendered in stunning detail with id Software’s id Tech 5 engine, Wolfenstein sends players across Europe on a mission to bring down the Nazi war machine. Infiltrate their most heavily guarded facilities, battle high-tech Nazi legions, and take control of super-weapons that have conquered the earth – and beyond. Wolfenstein is under development at MachineGames, a studio comprised of a seasoned group of developers recognized for their work creating award-winning games.
Story
Europe, 1960. The Nazis turned the tide of the war using a new kind of mysterious, advanced technology. Using unrelenting force and intimidation, they have brought even the most powerful of nations to their knees. The Nazi regime now rules the globe with an iron fist. Play as the one man who dares go up against the world’s most formidable military. You are B.J. Blazkowicz, the American war hero. You are the only man capable of rewriting history.
Key Features
• The Assault – Experience intense first-person combat as you go up against oversized Nazi robots, hulking Super Soldiers and elite shock troops – all rendered in stunning detail with the id Tech 5 engine.
• The Action – Wolfenstein's breath-taking set pieces feature intense mountain-top car chases, underwater exploration, player-controlled Nazi war machines, and much more – all combined to create an exhilarating action-adventure experience.
• The Arsenal – Collect ultra-advanced Nazi-tech! Break into secret research facilities and heavily guarded weapon stashes to upgrade your tools of destruction.
• The Adventure – Hi-octane action and thrilling adventure weaved together into a tightly paced, super immersive game narrative.
Delayed to 2014http://www.polygon.com/2013/8/1/4579...ayed-into-2014Wolfenstein: The New Order, MachineGames revival of the classic shooter franchise, has been delayed from its tentative launch window of Q4 2013 into 2014, Bethesda Softworks VP of PR and Marketing Pete Hines told Polygon today.
Hines explained that several factors played into the studio's decision to delay the game, including challenges associated with developing for current and next-gen simultaneously and the multitude of genres that MachineGames is incorporating into the traditionally shooter-centric series.
"Working on next-gen and current gen definitely has an impact, you're developing for two different things," Hines said. "The fact that the next-gen stuff is still moving is also definitely a factor. But the most important thing was definitely just looking where it was at, what they needed to polish. Because it's just not trying to be a shooter, because it's trying to be a shooter that also has driving elements, story elements, narrative, stealth sections - each one of those has to be excellent. It's not just like we're making a shooter, where if the shooting is good, then all 16 hours of the game will be good because it's all we're doing.
"We didn't just want to do a one-note Wolfenstein game," Hines added. "We wanted to make something that brought in all these elements, and as it turns out, the polish time you spend on the shooting stuff has no impact on what it feels like in the stealth part."
Hines emphasized that the game has been in development for quite some time at MachineGames - time that Bethesda doesn't want to waste by not allowing the game to have the development time it needs.
"MachineGames has been working on this game for a while," Hines said. "You don't want to waste all that time and effort for the sake of a couple of months, if a couple of months could make all of the difference in the world."
"This needs to be the best Wolfenstein game ever made, and you can't shortcut that," Hines said. "It can't have the same historical impact of Wolfenstein 3D, but it can be a better game."
Caps
Spoiler: show
Caps
Spoiler: show
http://www.eurogamer.net/articles/20...et-in-the-beta
Doom 4 is alive: pre-order the new Wolfenstein game and you'll get in the beta, publisher Bethesda has announced.
There's little else on id Software's long in-development shooter. We had thought it was called Doom 4, but today Bethesda referenced it only as Doom, so perhaps it's a reboot of sorts.
MachineGames' Wolfenstein: The New Order is due out on PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360 on 23rd May 2014, so the beta won't be available until some point after then.
The news comes at the end of a new trailer for Wolfenstein, below. According to Bethesda an insert will be included inside your boxed copy of Wolfenstein: The New Order. This insert will include a key code along with code redemption instructions. Once the key code is redeemed, you'll be registered to participate in the Doom beta once it begins.
To redeem your code, once you've received your boxed copy of Wolfenstein: The New Order, return to wolfenstein.com/doom and follow the code redemption instructions located on the enclosed Doom beta insert. Once you enter your code you will be asked to provide a valid email address. Bethesda will then contact you at a later date through the email address provided with further instructions.
Will there be an open beta? According to Bethesda: "Timing and availability of future beta programs for Doom is to be determined. The only current way to ensure access is through pre-ordering Wolfenstein: The New Order. We will be providing more information on additional beta tests, if any, at a later time."
The new Doom's protracted development has been in part the result of a scrapped earlier version. In April 2013 Bethesda confirmed development of a "new version" of Doom 4 had begun after an earlier version "did not exhibit the quality and excitement that id and Bethesda intend to deliver and that Doom fans worldwide expect".
At the time Bethesda marketing boss Pete Hines added: "As a result, id refocused its efforts on a new version of Doom 4 that promises to meet the very high expectations everyone has for this game and this franchise. When we're ready to talk about the Doom 4 id is making, we will let folks know."
Then, in August 2013, id Software studio director Tim Willits elaborated.
"It wasn't one thing," he said. "It wasn't like the art was bad, or the programming was bad. Every game has a soul. Every game has a spirit. When you played Rage, you got the spirit. And [Doom] did not have the spirit, it did not have the soul, it didn't have a personality. It had a bit of schizophrenia, a little bit of an identity crisis. It didn't have the passion and soul of what an id game is. Everyone knows the feeling of Doom, but it's very hard to articulate."
man that game looks fun as all can be.
Will pick up when it hits a good pc sale unless reviews/testimonials are Infinite-like.