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  1. #121
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    I'm not as skilled as the guys in Vegas at these kinds of things, but I'd wager the odds would be sitting in the 0% range.

  2. #122

    So much for getting back into Guilty Gear. Ah well.

  3. #123
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  4. #124

    dat kancho attack.... lol

  5. #125
    Mr. Bananagrabber
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    Those graphics, holy hell.

    Also fucking lol @ I-No's reaction to 1000 years of pain.

  6. #126
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    So... pretty..

  7. #127
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

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    Now in GIF format.

  8. #128
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    Yes.

  9. #129
    blax n gunz
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  10. #130
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    Whats New, Changes
    Heaven or hell, Guilty Gear Xrd –SIGN- Location Test Round 2, let’s rock! This past weekend, Arc System Works held their second Guilty Gear Xrd –SIGN- location test, where they introduced new game systems, and new characters in Axl, Faust, I-No, and Slayer. Famitsu have shared some impressions from their time spent at the event.

    The first new system introduced in the location test is the “Blitz Shield” ability. Using the Blitz Shield grants you a split second of invulnerability, allowing you to parry your opponent’s attacks. Similar to regular guards, Blitz Shield will have middle and low guards, and when successfully used, it will repel opponent attacks, leaving them open for a counterattack.

    The Blitz Shield can also be done in mid-air, which adds a new defensive and offensive element to the fight. When you’re hit by a Blitz Shield, your guard will be left open; however, unlike the Slashback feature that was introduced in Guilty Gear XX Accent Core, you’ll also be able to perform certain actions, such as your own Blitz Shield, to counter the counter. Using this ability will eat up a quarter of your Tension Meter, so overusing it could have its drawbacks.

    Next up, Famitsu shared a little on the subject of Roman Cancels. As previously revealed, there will be three different types of Roman Cancels: Yellow, Red and Purple. While the Yellow Roman Cancel uses only 25% of your meter, Red and Purple use 50%. While not much was revealed about the Purple Roman Cancel, Famitsu mentions that it seems to appear when you mistime the Yellow, causing you to use more of your meter.

    Similar to past games of the series, you’ll still be able to use Yellow Roman Cancels against projectiles, and also as a “Forced Roman Cancel”.

    Finally, Famitsu shares some notes on the four new recently introduced characters:

    Axl:
    Axl will still be using his famous sickle and chain combo of using long-ranged attacks to his advantage, followed by powerful combos. Axl will have even more of a long-ranged advantage this time arond, as he’ll have special attacks that can hit high, mid, and low areas, and the hits are said to pack quite the punch, including additional follow up hits.
    Faust:
    Similar to Axl, Faust will be using plenty of long-ranged attacks, with special attacks featuring the element of surprise with random item, making him a bit of a gamble-type character. One of his items includes a black hole-like object, that sucks both players into one spot.
    Slayer:
    Slayer will have his high power attacks, especially once he starts using his “Pile Bunker,” but he’ll also have new ways of getting past his opponents’ defense, and is considered to now be a character who even novice players to the fighting game genre will have no problem picking up. His “Dandy Step” moves have also been upgraded.
    I-No:
    I-No has also seen some changes in her moveset, as the input for “Chemical Love” has been changed, so it is easier to handle. She’ll also have various special attacks that can be combined with her Hover Dash ability, which is said to go well with Roman Cancels.
    http://www.siliconera.com/2013/11/06...-fause-slayer/
    http://www.famitsu.com/news/201311/02042663.html

  11. #131
    Mr. Bananagrabber
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    Also teasing a new character, no idea what's going on there though.



  12. #132
    blax n gunz
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    Quote Originally Posted by Krandor View Post
    I see an old fashioned hospital bed, reclining figure on it with scorpion legs coming out the sides and at least 3 monstrous/mechanical appendages coming out on linked chains in various directions.

  13. #133
    Bitchfist
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    Any word on Jam?

  14. #134
    Mr. Bananagrabber
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    No sign of Jam, Johnny, Testament, etc. Considering the change to 3D not surprising to see some characters missing on the first go around, but still sucks.

  15. #135
    Bitchfist
    The horn knows no mercy; only wrath

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    Fack...I use Sol as a secondary but Jam is far and away my favorite.

    They better add her at some point.

  16. #136
    blax n gunz
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    Bridget MIA gives me a sad, but I have faith that he'll be the first character they add in future revisions because Japan. With Dizzy.

  17. #137
    Prime Minister of Salt

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    Baiken where are uuuuuu

  18. #138
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    Quote Originally Posted by Deathbringer View Post
    Baiken where are uuuuuu
    I need my 3s character. Where this bitch b

  19. #139
    Mr. Bananagrabber
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    All my favorites (Potemkin, Chipp, Slayer) made it in so I'm happy, but lack of Jam and Testament sucks since i enjoyed toying around with those characters.

  20. #140
    Ze NinjaSYXX
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    So is this list final?

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