Conjurer is my favorite class, probably one of the most interactive classes, but it's still lacking a lot.
These are my experiences at a level29 Conj, and from being told stuff from multiple players, not sure if all this is true, so will be asking lots of quesitons
Stoneskin seems like it's not worth casting because cure2 heals almost as much, if not more, and costs about the same MP or less, is this true?
Esuna has a very long cast time, costs a good deal of mp(even with the chance to make it cost zero it's still a lot) and only removes 1 debuff, when most things spam debuffs in AOE, and apply multiple debuffs at once. Not really worth using so far. Does this change later on?
Regen seems to not be worth casting like stoneskin. It's a HOT, it costs more than cure2 AND heals for less, plus needs to heal over time. The instant cast aspect of it seems nice, but does this make up for it's other faults? Is it true this spell is weaker than cure2?
Lack of actual MP regen or really "managing" MP outside of just afking, using an ether, or not using any DPS spells/esuna and trying to stick mainly to cure. Does shroud of saints fix this at all?
Now onto DPSing/soloing as a conj. Personally I find soloing as a conj extremely boring, sometimes you aero, then you spam stone. That's all you do, you spam 1 single DPS ability until the enemy dies, maybe take off cleric stance and heal if it's a tougher enemy, but generally, you spam stone and keep a long duration DOT up(sometimes) if the mob has decent HP. I find that very lacking, and I wish they would expand on this and make Conj much more interesting to solo with, especially since they FORCE you to do lots of solo content via solo only story instances. I really wish you could bring a friend into them, I don't find them hard, just boring and would be more enjoyable with someone to heal, since I did pick a Conj to heal, as I'm guessing pretty much everyone did. Seems to kinda contradict the entire point of being a Conj when you're forced to solo, be alone, and spam DPS spells as a pure support class.
Overall, I find conj very enjoyable and fun to play in group content, leveling with someone, doing fates with someone, or dungeons. I still think it's very lacking though, and listed a lot of reasons why. I do wish the healing aspect of it was more interactive, it seems the freecure and other cure trait for cure3 seems to make it more interesting, but it still seems to be severely lacking compared to healers in other games. Especially WOW, I mean, disc priest has so many spells to manage, has to actually manage MP, has all types of spells, shields, HOT, prayer of mending, long cast heals, fast cast heals, haste proc on their shield(basically stoneskin), etc. There could be a lot more done to make Conj more interactive and more varied spells, and the entire dispel system in this game seems...very badly done.
What does everyone else think about Conjurer?