Do JP's not sleep or did they just get lucky when picking a Class to get 60? Cause Bee unlocked d*ck... I picked the worse one to take to 60 >_>
You can break the cap. Abyssea, HP+% Atmas and so forth, there's a picture of a galka with over 10k. And if you have any Food with HP+ on and you use Brew it'll take you over.
Lv50 Wamouracampa does unlock Wamoura; shares lvl with campa etc. waiting for Poison to wear so I can Relinquish
Got impatient and death warped, lol
Wamoura is blue box, so zones are limited.
At Lv50 it only has Magma Fan which is 100 TP conal fire dmg
It's PLD/WAR; nothing else unlocked @ NPCs
I HAVE WAITED MY ENTIRE LIFE FOR THIS DAY
Hit level 50 Bugard:
Unlocked Abyssobugard (Bigger, more horns).
Unlocked Wivre.
Gained TP Move "Bone Crunch" (Physical Damage and inflicts Plague [drain tp/mp]
Abyssobugard is also WAR/BLM. (Strongest nuke @ 50 is obviously Freeze [660 Damage to Ahriman with no Instincts.]).
75 Tiger unlocked Coeurl (white box). So if rabbit does too, then either they merge or its a bug.
Lv1 Frenzied Rage, 80 TP, Enhances attacks.
30 Coeurl unlocks Lynx skin (red, maybe Wings skin?) WAR/BLM
Coeurl Instinct I : Resist Stun 25 Lighting Elem. "MAB"+5 Spell interruption rate down 15%
Blaster: Paralyze single target 100tp
Nothing from any NPC for either skin.
Does not over write Attack down from the bats in Qufium.
lvl 50 ram unlocks buffalo. QQ
Buffalo is a pld
Acquisition and Abilities thread. Sound good? Maybe not, we'll see (fyi, discussion thread idea didn't pan, so this is a new approach).
If you want the abilities, look in resources/abils.xml. Anything with an ID over 1024 is monstrosity related and probably can be obtained at present. I'm likely going to go through them later today and zip them onto the wiki with the monster skill template I made yesterday.
What we need (and I have no idea how to do) is some way to designate the different monsters with the same name.
Like, there is a Rabbit (brown - WAR/WAR), a Rabbit (black - WAR/BLM), and a Rabbit (white - WAR/WHM). They get different TP moves, have different jobs, etc. How do we note which is which on the monster skill page?
The next idea was to do stats and others. That would make three threads to space information better.
The findings so far of the thread for mob unlocks (since someone mentioned doing it earlier, cant remember who):
S = Species, SS = Subspecies
Beasts:
Rabbit:
15 - Black Rabbit (SS)
30 - Tiger (S)
50 - White Rabbit (SS)
90 - BLM/WHM (SS) + 7500 Infamy
Tiger:
50 - Smilodon (SS)
50 - Byakko (SS) + 5 Byakko Scraps
75 - Couerl (S)
99 - Manticore (S) + 99 Couerl (! may be wrong)
Couerl:
30 - Lynx (SS)
75 - Opo-opo (S)
90 - Gnole (S)
99 - Manticore (S) + 99 Tiger (! may be wrong)
Opo-opo:
Manticore:
Sheep:
30 - Dhalmel (S)
50 - Ram (S)
Dhalmel:
Ram:
50 - Buffalo (S)
Buffalo:
50 - Marid (S)
Marid:
Plantoids
Mandragora:
15 - Korrigan (SS)
30 - Sabotender (S)
45 - Lycopodium (SS)
45 - Pygmy Lycopodium (SS) + ???? Infamy (7500?)
?? - Pygmy Mandragora (SS) + 7500 Infamy
50 - gobbue (S)
60 - Pachypodium (SS) + 25 Pachypodium Spirits
Sabotender:
30 - Flytrap (S)
50 - Flowered Sabotender (SS)
Flytrap:
30 - Rafflesia (S)
Rafflesia:
50 - Mitrastema (SS)
gobbue:
Treant Sapling:
30 - Treant (SS)
30 - Funguar (S)
Funguar:
30 - Morbol (S)
50 - Coppercap (SS)
Morbol:
1 - Pygmy Morbol (SS) + 7500 Infamy
50 - Pink Morbol (SS)
50 - Panopt (S)
Lizards
Lizard:
15 - Ash Lizard (SS)
30 - Bugard (S)
60 - Adamantoise (S) + 60 Bugard + 60 Wivre + 10000 Infamy
Bugard:
50 - Abyssobugard (SS)
50 - Wivre (S)
60 - Adamantoise (S) + 60 Lizard + 60 Wivre + 10000 Infamy
Wivre:
60 - Adamantoise (S) + 60 Lizard + 60 Bugard + 10000 Infamy
Adamantoise:
Raptor:
30 - Green Raptor (SS)
30 - Eft (S)
50 - Pieste (S) + 50 Eft + 8000 Infamy
60 - Red Raptor (SS)?
Eft:
30 - Tarichuk (SS)
50 - Pieste (S) + 50 Raptor + 8000 Infamy
Pieste:
Vermin
Bee:
15 - Red Bee (SS)
30 - Damselfly (S)
50 - Blue Bee (SS)
Damselfly:
30 - Red Damselfly (SS)
30 - Wamouracampa (S)
45 - Ladybug (S)
Ladybug:
50 - Gold Ladybug (SS) + 7500 Infamy
Wamouracampa:
50 - Wamoura (SS)
Beetle:
1 - ??? (SS?) + 25 Beetle Souls
30 - Crawler (S)
50 - Horned Beetle (SS)
60 - Scorpion (S)
Crawler:
30 - Eruca (SS)
30 - Spider (S)
Spider:
30 - Diremite (S)
Diremite:
Scorpion:
30 - Chigoe (S)
60 - Unusual Scorpion (SS) + 10,000 Infamy
60 - Antlion (S) + 7,500 Infamy
Chigoe:
45 - Blue Chigoe (SS)
Antlion:
1? - ??? + 25 Antlion Spirits
Other/Unknown
??? - Gnat (S)
??? - Cerberus (S)
??? - Behemoth (S)
anything i missed / messed up, please let me know :D
Two things; we don't need to differentiate the color/skin of the mob for unlock requirements, since they share levels. And there should be a column to demote monster size/box quality.
EDIT: The "Unlocks" column is pretty superfluous too.
Wouldn't it make more sense to keep all skins on the same page thou? You can always denote which abilities are skin specific in the description, or with a column. For jobs, it's not a big deal to just put Eft: WAR/WAR, Tarichuk: BLM/WAR or whatever in the same area.
After the update is over, I'm going to purchase Geomancer instinct for 5k Infamy (that and BST are the only "Maat Fights" I've done) and see what happens.
NVM it doesn't give access to Geomancer spells.
Nothing really special about GEO's outside of +10% HP. You can view the stats before purchasing.