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  1. #2861
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Shaano View Post
    CPR only, Quartz probably for blue script turn ins, and powder is obtained from blue scrip vendor.
    Neat. Thanks a ton. Are there like any.. 'easy' blue scrip recipes? I'm doing birch spinning wheels but yeah

  2. #2862
    Relic Shield
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    Check through all the recipies, I have all but 2 books done but the synth gave 104-108 a turn in for max quality

  3. #2863
    Cake Mix
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    Quote Originally Posted by Shaano View Post
    Check through all the recipies, I have all but 2 books done but the synth gave 104-108 a turn in for max quality
    Oh jeez. I didn't see any blue ones that gave anymore thanl ike 67.

  4. #2864
    Sea Torques
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    How much of a bump is it for specialists vs nonspecialist? And it's pentamelded scrip gear onry now?

  5. #2865
    Relic Shield
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    20 craft/control bonus for specalist, i have no melds outsdie of cp3 in main/offhand sitting at 861 craft/830 control/420 cp. Crafts take 850/820 so my melds barely make the cut but thankfully.

    I just need to figure out the progression stage of the synth reliably and then work on hq'ing.

  6. #2866
    Cake Mix
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    and I think new scrip gear for crafters/gatherers is hitting thursday too so they should make it even easier.

  7. #2867
    Relic Shield
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    New crafter gear should be the casual versions off what is already out for left side. They are "keep" pieces not master. I could be wrong but be stupid of them to introduce new right side to meld. Then again it's SE we're talking about.

  8. #2868
    Lostbane
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    I thought the only new gear was off hands and accessories?

  9. #2869

    Quote Originally Posted by Eldelphia View Post
    I thought the only new gear was off hands and accessories?
    And a belt, afaik.

  10. #2870
    Sea Torques
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    Ariyala has them as i180 unmeldable, so probably only the offhands are worth it if you're really not wanting to pentameld the i170 version.

  11. #2871
    Sea Torques
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    Quote Originally Posted by Shaano View Post
    20 craft/control bonus for specalist, i have no melds outsdie of cp3 in main/offhand sitting at 861 craft/830 control/420 cp. Crafts take 850/820 so my melds barely make the cut but thankfully.

    I just need to figure out the progression stage of the synth reliably and then work on hq'ing.
    You had melded i170, right? Wondering if you went budget or crazy pentamelds. I'm not at home computer so I can't check what I have atm, but I think it was like 811/something with only main/offhand/allclass gear. The control is what's killer.

  12. #2872
    Strider/Doom/Cyclops
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    I have i180 mainhand, pentameld i170 offhand, and full omnicraft pentamelds in every other slot (i150 left side, i170 accs and belt). My melds are max CP with pretty even CRF/CTL (but no T5s).

    With HQ Seafood Stew and Specialist bonus, I'm sitting at 856/814. So it looks like either I'm going to be using FC Control bonus or I'm going to need to switch to a melded i170 mainhand.

    edit: even i170 mainhand won't help unless I use T5s, as I'm losing 15CRF/8CTL from i180 right off the top

  13. #2873
    Sea Torques
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    You can probably get away with just using a melded body instead of your omnicraft body.

  14. #2874
    Salvage Bans
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    Anyone try these synths yet? What sort of CS2 progress are you getting with min req stats?

  15. #2875
    Strider/Doom/Cyclops
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    Quote Originally Posted by Yukari View Post
    You can probably get away with just using a melded body instead of your omnicraft body.
    I think I'll probably just get i170 hats and meld those, as it's relatively easy to (literal) max meld them and the mats are cheaper than making 3 bodies. That'll push me over 850/820 (with food) while leaving more room for stat expansion if needed in 3.25 (or whatever).

  16. #2876
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    I logged out on my gsm so lodestone will update in the near future. I'll post when it gets quiet at work of melds too.

  17. #2877
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    Here is all my melds for GSM, main and offhands only have cp+3 into them

    http://imgur.com/a/2HIaN

    Control missing from belt, and with 4 slots left over in both main/offhand its a shit load of room to wiggle in.

  18. #2878
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    I've got basic i150 unmelded stuff for my crafters, and never really did anything with red scripts.

    Would the best way for me to catch up to cap Red Scripts and buy the new i180 gear?

  19. #2879
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    That plus food/fc buffs if it pushes you over. Too lazy to actually check up on it. New cul food that isn't specalist gives 70 craft/30 control so if you can talk someone into making that nq it should be more than enough of a jump.

  20. #2880
    Strider/Doom/Cyclops
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    What are the new eso mats used for?