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  1. #261
    Salvage Bans
    Join Date
    Apr 2009
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    5
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    Ada Rusheart
    FFXIV Server
    Hyperion
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    Asura

    According to the OP, synths below level don't get any bonus to quality. Does this mean that Ingenuity II is only worth using over I for progress, not quality?

    Quote Originally Posted by Spider-Dan View Post
    If you can't reliably HQ 50* with NQ mats, HQ on 50** is probably out of your reach.
    For this general sort of thing is it a gear requirement (HQ JSE w/melds?) or is there a cross class 50 you need to do it reliably?

  2. #262
    Relic Horn
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    Dec 2005
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    Xanthe Celaeno
    FFXIV Server
    Hyperion
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    Carbuncle

    Quote Originally Posted by Niiro View Post
    For 40 dura synths:

    Comfort Zone -> Innovation -> Steady Hand II -> Hasty Hand until 20 dura -> Manipulation -> [repeat cycle until CP depletes to the critical point] -> Great Strides -> Ingenuity II -> Byregot's -> Careful II to finish

    -Always use TotT when it's up, as long as you're using Manip at 20 dura you will never waste a turn of it even when picking up TotTs, never use Hasty without Steady II, burning Steady II turns activating TotT is not a problem at all.
    -With Ingenuity II and enough Craft it should only take 1 Careful II to complete.

    For 80 dura:

    Comfort Zone -> Innovation -> Steady Hand II -> Hasty Hand until 20 dura -> Master's Mend II -> [continue steady-hasty until dura/CP depletes to the critical point] -> Great Strides -> Ingenuity II -> Byregot's -> Careful II to finish.

    -Pretty much the same, TotT at every opportunity, Master's Mend instead of Manip as it's more efficient, I've never had a second mend be necessary.
    -With Ingenuity II and enough Craft it should take 2 Careful IIs to complete.
    Just a guess, but I think you're confusing Innovation (+50% base Control for 3 turns) with Inner Quiet (+20% base control per successful touch action).

  3. #263

    Indeed I am, gonna fix that.

  4. #264

    I will never understand the obsession with not making money some people have.

  5. #265
    Relic Shield
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    Audrey Weaver
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    Behemoth
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    Asura

    ^

    All the 1star blacksmith shit on my server last week, literally overnight, because one dude decided nobody should make money anymore

    Spoiler: show


    went down to 30k by the end of the day

  6. #266
    Fake Numbers
    Join Date
    Oct 2010
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    2

    Quote Originally Posted by Andradi View Post
    According to the OP, synths below level don't get any bonus to quality. Does this mean that Ingenuity II is only worth using over I for progress, not quality?



    For this general sort of thing is it a gear requirement (HQ JSE w/melds?) or is there a cross class 50 you need to do it reliably?
    I just gave Vanya a go and HQ'd it pretty easily, with sub-par melds in my HQ gear.

    I think anyone with enough control/craftsmanship would be able to reliably HQ it with Hasty Touch + Tricks of the Trade + Steady Hands II + Ingenuity + Manipulation + Careful Synthesis.

    I HQ'd the Vanya Silk (40 durability) with 88% and one Excellent failed, and then I HQ'd the gear with 100% and half of my CP left.

  7. #267
    Physicist
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    Feb 2005
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    Raineer Severus
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    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Quote Originally Posted by Kaelan? View Post
    ^

    All the 1star blacksmith shit on my server last week, literally overnight, because one dude decided nobody should make money anymore

    Spoiler: show


    went down to 30k by the end of the day
    More like combo breaker amirite

  8. #268

    Sweaty Dick Punching Enthusiast

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    Bahamut

    That bullshit right there is exactly why I try my hardest to avoid using an AH in any game as much as possible. Dumbasses are too fucking stupid to realize their shit will still sell at the going price.

  9. #269
    Hydra
    Join Date
    Aug 2011
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    Alethea Khethys
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    Midgardsormr
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    Bismarck

    Quote Originally Posted by Spider-Dan View Post
    Not sure if this is a useful data point, but on 50** synths with 359 craftsmanship, I get 51 progress when using Careful Synthesis II and 93 progress with Careful Synthesis II + Innovation Ingenuity I.

    I also added the progress and quality formulas to the OP.
    Hey guys, now that I've been doing a lot more 50* synths, I've noticed behavior outside of what I'd expect for a synth 5 levels above me. Specifically, if 50** is treated as a level 55 synth, I'd have expected you to get 46 and 93 respectively. For some reason, you seem to be only suffering a 45% penalty for your synths instead of the 50% I anticipated. I noticed the same penalty (45%) on my own synths last night.

    It seems like a somewhat odd choice on SE's part, but either 50* and 50** are treated as 4.5 levels above you... or the penalty caps at 45% (something like -10%, -20%, -30%, -40%, -45%).

    I could use a few more data points to confirm this, though the only way to get -1 to -4 level difference is on a non-50 job.

  10. #270

    Quote Originally Posted by Twilight Sky View Post
    That bullshit right there is exactly why I try my hardest to avoid using an AH in any game as much as possible. Dumbasses are too fucking stupid to realize their shit will still sell at the going price.
    NO I GOTTA SELL IT NOOOOOOOOOOOWWWWWWWWWWWWWWWWWWWW, waiting is for chumps and chumpettes!

    Seriously, shit pisses me off so much when people tank the market on an item because waiting a full 8hrs is too much to bare for them.

  11. #271
    Strider/Doom/Cyclops
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    Viper Beam
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    Balmung
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    Quetzalcoatl

    I hate to be the one to say this out loud, but the days of high profit crafting are not long for this world, because crafting is way too easy in this game. While it's true (on paper) that you need to level lots of different classes to be a successful crafter:

    - every class can level to 15 easily, strictly on vendored mats
    - leveling everything to 15 gives you almost all the tools you need to be able to craft HQ items from NQ mats
    - leves make leveling a craft absurdly fast, which is kind of a problem because
    - the only thing leves are good for is leveling crafts

    Get money while you can, kids.

  12. #272
    Hydra
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    Quote Originally Posted by Spider-Dan View Post
    I hate to be the one to say this out loud, but the days of high profit crafting are not long for this world, because crafting is way too easy in this game. While it's true (on paper) that you need to level lots of different classes to be a successful crafter:

    - every class can level to 15 easily, strictly on vendored mats
    - leveling everything to 15 gives you almost all the tools you need to be able to craft HQ items from NQ mats
    - leves make leveling a craft absurdly fast, which is kind of a problem because
    - the only thing leves are good for is leveling crafts

    Get money while you can, kids.
    This is exactly why I've focused almost entirely on crafting for the last couple weeks since I hit 50 WHM. I suspect profits will remain long-term, but will be a lot slimmer and require a bit more searching (or commissions).

  13. #273
    D. Ring
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    Raldo Volca
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    Balmung

    I'll definitely echo that.

    I leveled ARM from 30 to 50 on Saturday, and I leveled CUL from 30 to 50 on Sunday. I'm completely out of leves now, though. I'll be finishing my last DoH (GSM) as they regen back up.

    Legacy servers are already pretty tanked for most items (or at least Balmung is). I have difficulty identifying anything worth making. I could make 10k here and 10k there, but I'd rather just go do something else for that kind of cash. I could make more money selling HQ materials instead of end products, especially since those move faster.

  14. #274

    I finally stopped beating around the bush and got to gearing up with AF.

    Made full HQ sets of every set except CUL (37) yesterday. 1/1 on every piece, only materials I had to buy were twinthread and spruce lumber.

    Felt pretty baller, but my god GSM is ugly as sin.

  15. #275
    the whitest knight u' know
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    Miya Kai
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    Excalibur

    Quote Originally Posted by Spider-Dan View Post
    the only thing leves are good for is leveling crafts
    Not to contradict too hard, but there's a Battlecraft escort leve in Saint Coinach's Find that takes all of 30 seconds to complete next to the camp itself that I used to grind my ACN from 48 to 50 faster than any FATEs could (not to mention there's several FATEs immediately around that camp). It's the onl use of leves besides crafting that I can think of.

    And why do people think undercutting means they need to halve the fucking price instead of dropping it a few grand just to be on top...

  16. #276
    Shallow and Pedantic
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    Jun 2007
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    What is the current best GSM gear along with the materia you can meld do it?

  17. #277
    D. Ring
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    Quote Originally Posted by Omnipotent View Post
    What is the current best GSM gear along with the materia you can meld do it?
    The answer is the same for all DoH...

    Main: Lv50 class-quest reward tool or Luminary.
    Off: HQ Militia
    Head/Body/Hands/Legs/Feet: HQ AF
    Waist: HQ Raptorskin Merch. Belt
    Neck: HQ Electrum
    Ears: HQ Red Coral
    Wrist: HQ Militia
    Rings: HQ Aetheryte

    Max meld data can be found here: http://www.bluegartr.com/threads/117...=1#post5871918
    or here, if you prefer to download a spreadsheet: http://viperbeam.com/ffxiv/doh_materiacaps.xls

    ...or you can click on my FFXIV character link (until I log on later tonight and it changes what I'm wearing)! Body/neck aren't max-melded though (yet), and I don't suggest doing what I did to my offhand; I did that early on, and now my Craftsmanship is way way over what's needed. Also, I accidentally melded the last two materia on both of my rings in the wrong order (looked at the value numbers instead of the tiers, whoops!).

  18. #278
    Old Merits
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    Quote Originally Posted by Spider-Dan View Post
    I hate to be the one to say this out loud, but the days of high profit crafting are not long for this world, because crafting is way too easy in this game.
    While I think you're close, you're slightly off the mark.

    It's not that it's easy, or at least not just that it's easy. It's that crafting is fun and engaging in this game. The more that they put into the crafting, the better it is, the more people do it, and the more producers you have compared to consumers.

  19. #279
    D. Ring
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    Raldo Volca
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    While that is indeed true, that doesn't negate the fact that it's still way too easy. It could still retain the 'fun' factor, and stop being easy. For any future high-level recipes, they should at least bump up the quality required to hit 100% HQ.

    Personally, I'm disappointed that none of the high level recipes seem to have an elemental affinity. That would make them at least a bit more difficult, even though elemental affinity does nothing but cut your progress gains in half.

  20. #280
    Melee Summoner
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    Kurai Entreri
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    Gilgamesh

    Im no pro, but I can see how many people dont understand how to utilize the cross class skills.
    I was chatting in my FC yesterday and someone finally hit 30 or 40 weaver. Then others said just get a bunch of something and quick synth and come back to xp.
    I had to explain from what I've seen quick synth is absolute trash. You get 50% the base exp, and still have a chance to fail. Just 3 touches and a careful synth is so much more efficient. This sparked questions on how to do stuff. A guy already lvl 4x armorer asked if I could consistently HQ steel ingots. I said I was hittin 5/6 HQ's by lvl 27.
    Still missing carpenter and blacksmith lvl 15 skills. So far only Armorer is passed 15. I think Ill do culinary to get Steady II.
    But yes, its almost like playing the slot machines. Enough randomness to keep you playing, but enough options to make it a game you cant just spam away at.
    Also I noticed the absurd undercutting. I need to find what works on my server. Ive HQd some nice gear, and it doesnt sell with low price points. others im seeing 1k for lvl 10 jewelry.

    Also side note, which DoL seems the best overall? I wasnt sure to try mining or botany, as both seem incredibly mindless right now.
    Might just remote to my pc from work and do some in downtime.