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Thread: Known Issues     submit to reddit submit to twitter

  1. #1
    Relic Horn
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    Known Issues

    http://forum.square-enix.com/ffxiv/t...Issue-(Aug.-23)
    As of August 23, 2013, the following issues have been confirmed in FINAL FANTASY XIV: A Realm Reborn.

    - An issue wherein the companion action "Choco Medica" does not recover HP properly.
    * We plan to address this issue via a hot fix as soon as possible.

    - An issue wherein the "manor sentries" that appear in the instanced dungeon "Haukke Manor" become stuck and prevent players from progressing through the instanced dungeon.
    * Please be sure to fight the "manor sentries" on the second floor of the Haukke Manor until the issue is addressed.
    * If you encounter this issue, please open the Duty Finder and then select "Leave."

    - Due to a critical issue that we have identified in the instanced dungeon "The Wanderer's Palace," the instanced dungeon will not be available at launch.
    * Please note that while the instanced dungeon "The Wanderer's Palace" will show up in the Duty Finder, it will be inaccessible. Please refrain from joining the instanced dungeon until the issue is addressed. We apologize for any inconvenience this may cause.

    - An issue wherein if a player completes a primal battle while KO'd, the option to return to your home point will not appear.
    * If you encounter this issue, please have a party member revive you or open the Duty Finder and then select "Leave."

    - An issue wherein if a player joins an instance via the Duty Finder, they occasionally become immobilized after leaving the instance.
    * If you encounter this issue, please contact a GM by selecting the "Support Desk" option under the system menu.

    - An issue wherein certain cutscenes viewed from the "The Unending Journey" located in inn rooms will always play from the beginning.

    - An issue wherein the icons on the market boards occasionally appear incorrectly while a player is experiencing lag.

    - [PlayStation®3 only] An issue wherein a player will occasionally lose control of their character while fighting a certain monster in the instanced dungeon "The Sunken Temple of Qarn."
    * If you encounter this issue, please log out and then back in.

    - [PlayStation®3 only] An issue wherein the game client may freeze if a player attempts to log out while their character configuration screen is open.

    - [PlayStation®3 only] An issue wherein the cursor location of the Crafting Log will occasionally appear in the incorrect location and prevents the players from controlling their characters.
    * If you encounter this issue, please log out and then back in.

    - [PlayStation®3 only] An issue wherein a player will occasionally be unable to take a screenshot.
    * If the screenshot fails, the message "Screenshot failed." will appear.
    Tonberry NOOOOO

  2. #2
    Ridill
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    I hope that issue is fixed soon, I wanna kill (and get killed) by some Tonberries.
    I guess the manor sentries on the second floor are new? I don't remember any up there in Phase 3.

  3. #3
    Relic Shield
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    Good to know that Screenshot issue is being looked at, its really annoying.

    For the rest, all the more reason not to rush through content for new players.

  4. #4
    Graduate of the BG School of FFXI
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    I bet Everyones Grudge was doing too much damage.

  5. #5
    D. Ring
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    Quote Originally Posted by Alkar View Post
    I guess the manor sentries on the second floor are new? I don't remember any up there in Phase 3.
    The Manor Sentry is the Ahriman; he's always been there. I guess the problem is that his pathfinding can't get him to the boss room if you drag him down to the first floor, which would prevent the boss from spawning.

  6. #6
    the whitest knight u' know
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    sosad about Wanderer's Palace. That was the most interesting looking dungeon~

  7. #7
    The Tower
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  8. #8
    Salvage Bans
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    Quote Originally Posted by Stromgarde View Post
    Dont worry there big guy... your time will come.

  9. #9
    D. Ring
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    I guess (hope) that dungeon isn't necessary to progress the story otherwise everyone would be completely assed out until they fix it.

  10. #10
    CoP Dynamis
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    Quote Originally Posted by Raldo View Post
    The Manor Sentry is the Ahriman; he's always been there. I guess the problem is that his pathfinding can't get him to the boss room if you drag him down to the first floor, which would prevent the boss from spawning.
    My first time there I pulled the eye because it was the first thing I saw. I'm assuming it is a related issue. Luckily it went invulnerable and reset in a proper way, and the rest of the run went normally. Didn't find out that you weren't supposed to be able to pull him in the first place until my second or third time there lol

  11. #11
    Black Belt
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    Another known Issue.....I CANT FUCKING SLEEP!!!

  12. #12
    Ridill
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    Quote Originally Posted by Lokus View Post
    I guess (hope) that dungeon isn't necessary to progress the story otherwise everyone would be completely assed out until they fix it.
    I don't think any will be required after first 3?

  13. #13
    The Fucking Voice of Actually
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    Quote Originally Posted by Adajer View Post
    Another known Issue.....I CANT FUCKING SLEEP!!!
    ^
    I managed to get five hours at least, but I got up to hit the head, and now I can't fall asleep.

  14. #14
    Ridill
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    Quote Originally Posted by Raldo View Post
    The Manor Sentry is the Ahriman; he's always been there. I guess the problem is that his pathfinding can't get him to the boss room if you drag him down to the first floor, which would prevent the boss from spawning.
    My point is that they're using the plural there when there's only one.

  15. #15
    Salvage Bans
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    This just popped up on the launcher:

    The currently known issue that we have announced regarding instanced dungeon “The Wanderer's Palace” has been resolved. The Wanderer's Palace will be available at the start of Early Access as originally anticipated.

    Also in regards to the instanced dungeons, we have gotten feedback from the Beta Test and are adjusting the Experience Point adjustments for several dungeons.

  16. #16

    Hopefully the xp is increased in certain dungeons to help leveling secondary classes.

  17. #17
    Ridill
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    Quote Originally Posted by Takiwaki View Post
    Hopefully the xp is increased in certain dungeons to help leveling secondary classes.
    The feedback they've considered was increasing the exp gained so I'm pretty sure that's what they're talking about.

  18. #18
    the whitest knight u' know
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    Tooooooooonberrieeeeeeeeeeeees

  19. #19
    Relic Horn
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    Know issue is they keep letting you log in with their servers down. - -'

  20. #20
    the whitest knight u' know
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    Just the NA/EU servers though! >:|

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