1. FFXIV Reset Timers
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  1. #1
    Old Merits
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    Server lag/delay for EU players?

    I'm having a REALLY hard time avoiding AoEs, I'm clearly outside of the area yet I still get hit.

    Is it my network (I didn't have this problem when I played WoW/GW2) or is this happening to everyone?

    I just killed Dhorme Chimera and kept getting hit by his tail/breath even though I was supposed to be out of the AoE range by quite a lot sometimes, like getting hit by scorpion tail while being at his flank.

    I am alone with this? I know NA players aren't affected by it so much looking at youtube vids.

  2. #2
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    I rarely have trouble dodging AoEs but there is a very noticeable delay and if I'm not out of the circle almost a second before it hits, I'll take damage. It's not as bad as in 1.0 but the delay is definitely still there.

  3. #3

    Probably because the servers are in Canada.

  4. #4
    Old Merits
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    I know the servers are in Canada that's why I specifically say EU, just trying to see if other europeans are having the same trouble avoiding AoEs as I am.

    It is seriously making me feel like a terrible player sometimes... some skills from mobs have very short casts or you're doing something else (killing an add or whatever) but still, if you're not out with a margin 1-2 seconds before the skill actually goes out it will hit you, it's not as bad as 1.0, but combat wasn't as "fast" either.

  5. #5
    Dammit Steve of the House of Weave
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    I'm having this problem sometimes as well. I think it's a delay in the red circle actually appearing then disappearing. Like if it's a charge attack you'll see the mobs charge bar start and like a second later the circle will pop, I'll run outside of it, stop running, and still get hit. I'm hoping it's just because the servers are over taxed at the moment. I'm feeling shitty as a player as well because of it.

  6. #6

    Sweaty Dick Punching Enthusiast

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    As the forums foremost expert on FFXIV lag, I figured I should chime in. I spent the entire beta doing pretty much nothing but lag tests in various facets of the game (and consequently starting shitstorms every time the determination was negative). I was pretty happy to find that the red circles were almost completely fixed in Phase 4.

    The biggest issue that remains is the cast bar versus the animation/red circle. Like I said, the response time is completely fixed.. but it goes off the cast bar. Often times, the cast bar finishes WAY before the animation fires or the red circle disappears. You would have thought that SE would have a little common sense and make the animation finish as the cast bar finished.... but the animations START when the cast bar finishes. They dropped the ball there, but it's not lag anymore.

    If I'm saying it's not lag, you know it's true. If there is a EU specific problem I am not aware of then I apologize, but I do not think there is.

  7. #7
    Relic Weapons
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    Quote Originally Posted by Celeras View Post
    As the forums foremost expert on FFXIV lag, I figured I should chime in. I spent the entire beta doing pretty much nothing but lag tests in various facets of the game (and consequently starting shitstorms every time the determination was negative). I was pretty happy to find that the red circles were almost completely fixed in Phase 4.

    The biggest issue that remains is the cast bar versus the animation/red circle. Like I said, the response time is completely fixed.. but it goes off the cast bar. Often times, the cast bar finishes WAY before the animation fires or the red circle disappears. You would have thought that SE would have a little common sense and make the animation finish as the cast bar finished.... but the animations START when the cast bar finishes. They dropped the ball there, but it's not lag anymore.

    If I'm saying it's not lag, you know it's true. If there is a EU specific problem I am not aware of then I apologize, but I do not think there is.
    I have twice the latency of the average american player since I'm across the ocean from the servers. Sorry but your "tests" doesn't cover this issue at all.

    Anyway Icarian I have the same issue Ifrit's eruptions are still a horrible pain if not as bad as in 1.0 as a healer cause I get hit by them if I don't start moving out of them as they spawn, The rocket attacks in Castrum Meridium as nigh impossible for me to move out of, leading to NA players in my group cursing and mocking me cause I can't move out of it as fast as them. I'm considering quitting the game till they announce an actual EU data center. I have no issues whatsoever clearing effects in wow and other EU based online games.

    I find it quite revealing that SE does not care to make a data center in Europe while games that have been on a smaller budget etc like rift, tera and others have a dedicated data center for EU. No lets just smack the none JP regions into a database center in Montreal cause it's cheap and nothing can go wrong right? Well fuck you too Square Enix at this rate the game is dead in Europe. There is no way the average European mmo gamer will after having years of EU based servers will accept this latency.

  8. #8
    Ridill
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    I have no problem dodging AoEs and I'm in EU. I get hit sometimes but it's my fault for not paying attention or simply making bad decisions.

  9. #9
    Hyperion Cross
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    EU here also, no problem dodging red circles but I often find I'm too amazed at the graphics around me to pay much attention.

    I however would like a "dodge" like button like in Crisis Core haha. Sometimes I lock on to the a target and forget to unlock, causing me to strafe or back slowly away from the directional attack or AOE.

  10. #10
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    I've been having (and still have) some network problems of my own, but since the servers are kind of in a crappy state right now I don't know who was the culprit here, looks like I'll have to be getting a new router/modem soon...

  11. #11
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    Quote Originally Posted by Celeras View Post
    The biggest issue that remains is the cast bar versus the animation/red circle.

    Often times, the cast bar finishes WAY before the animation fires or the red circle disappears.
    After investigating a little more and paying attention, this seems exactly to be the problem, I could see it quite clearly on the goobbue fight in The Wanderer's Palace.

    Red circle appears midish cast, a disappears after his spit hits the ground, meaning if he begins to do his animation and for some reason you're not out you're fucked even if you get out a good 2 seconds before the circle goes out/its spit hits you, you can't judge how long you have by looking at the red circles, it also isn't consistent, some mobs will give you more trouble than others (longer/shorter cast). I can get out of virtually any red circle but many times I will still get hit.

    My latency is far from being the best (I get 170-200ms from EU) but it also shouldn't make this big of a difference, I had about 120ms when playing WoW and could avoid hard mode AoE's with relative ease.

    EDIT:

    Stuff like the demon wall's ground AoE don't ever hit me unless I fuck up, nothing of this "getting hit while clearly out of it" BS.

  12. #12
    Smells like Onions
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    Quote Originally Posted by Alkar View Post
    I have no problem dodging AoEs and I'm in EU. I get hit sometimes but it's my fault for not paying attention or simply making bad decisions.
    Sup, Alkar. It's Malthroy from Asura FFXI . By EU, you meant "Ragnarok" ?

  13. #13
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    I'm playing on Odin from the Netherlands and have minimal delay on abilities and movement.
    granted I'm on a 100Mbit connection, it really shouldn't make too much of a difference.

    I did notice that disabling HDR Rendering made my character respond a lot more fluent, although that might just be my outdated GFX Card.

  14. #14
    Smells like Onions
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    I have no problems here either. I do have 150Mbit Fiber-Channel so maybe that is the difference (Switzerland).

  15. #15
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    I have a decent ping but some abilities is just impossible to avoid because the server doesn't notice you moved.I run at less than 100 ping, but some abilities are just too quick for the game to notice you moved(and I don't sleep at my pc), it's just some, and not even always.Some bullshit happened to me to the last boss of dzmael where we all were bunched no one died, but I got hit from his cone aoe that was target the mage, I moved as soon as the aoe appeared to where everyone was but I died and they didn't, yet we were there for the longest time together.

    It's just an horrible experience with some abilities, you just can't avoid them no matter how good is the ping(even had this issue at 70 ping) so yeah, it depends.Most aoe are fine for me though, I can avoid 99% but some just don't register my movements -_-

    edit: just died a mile away from the boss again, no aoe was near me, just random hit, what the fuck.And yeah it was an aoe ability that killed me.

  16. #16

    You just have to accommodate for the little bit of extra latency, if you are standing in the middle of the room for Ifrit you are going to get hit, I am sure someone in Canada would get hit by these ones too, but the point is try and get used to the fights and where shit is going to spawn and reduce the amount of moving you need to do to a minimum, also it is quite obvious at least to me when i am going to get hit cause I know I fucked around for way too long in a red circle but the issue I have is it sometimes looks like other players are going to get hit and I send a precast heal to try and help them out and turns out they were just fine...

  17. #17
    Old Merits
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    Maybe it's that, maybe it isn't, I'm not even sure anymore, I'm not from the UK though, and I don't get P2P capped at peak hours.

    Spoiler: show
    [IMG][/IMG]


    This doesn't happen a lot but when it does happen I don't know what to blame it on, me? The servers? Me being at the other side of the Atlantic? I'm clearly behind that rock, I was standing next to 3 people yet I was the only one to die, friend told me he saw me running, die, than slide behind the rock while dead.

    But ya, the problem there is that this thing seems to be completely random at times, it happens 1/10 or so, but it's infuriating as hell when it happens because you don't know what the heck happened on our screen and can only say *b-but, I was behind the rock!" and look like a terrible player, we still managed to kill her in the end as it went smoothly after that, but didn't make me feel good at all.

  18. #18
    Sea Torques
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    Probably not related to your issue but I know that BT, EE in the UK and others ISPs in other countries are currently treating XIV as p2p software and it's getting throttled at peak times (capping the download speed to 100k/sec) making the game virtually unplayable in crowded areas. The only way I can really play atm is to go hide in a quiet area and just use the duty finder as much as possible.

    SE are apparently working on it, so hopefully it gets resolved soon.

    http://forum.square-enix.com/ffxiv/t...P2P-throttling

  19. #19
    Dammit Steve of the House of Weave
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    I'm having an issue with weight of the land on titan. I know when to expect the move, I see the cast bar, but the animation is delayed and I don't know where it's going to pop so half the time I get hit. It's extremely annoying.

  20. #20
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    Quote Originally Posted by Icarian View Post
    Maybe it's that, maybe it isn't, I'm not even sure anymore, I'm not from the UK though, and I don't get P2P capped at peak hours.

    Spoiler: show
    [IMG][/IMG]


    This doesn't happen a lot but when it does happen I don't know what to blame it on, me? The servers? Me being at the other side of the Atlantic? I'm clearly behind that rock, I was standing next to 3 people yet I was the only one to die, friend told me he saw me running, die, than slide behind the rock while dead.

    But ya, the problem there is that this thing seems to be completely random at times, it happens 1/10 or so, but it's infuriating as hell when it happens because you don't know what the heck happened on our screen and can only say *b-but, I was behind the rock!" and look like a terrible player, we still managed to kill her in the end as it went smoothly after that, but didn't make me feel good at all.
    Yeah I've been hugely embarassed by this too, I'm a pretty decent player and in other mmos I used to raid high end and do server firsts competing with world firsts(managed to be in top 5 in rift) so I know how to avoid shit on the ground, yet it happens rarely that I die near people who don't get it while I do, even if I move AS SOON as the bar starts/aoe pops.

    I also can't say it's a ping issue, I just died yesterday night while being on the other side of gorgimera in northern thanalan 1-2 seconds after the tail aoe went.People in my party understood me and said they all clearly saw me far away from the aoe and they don't understand how I did die from the aoe.

    I hope today after maintenance is fixed...

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