Originally Posted by
Zeille
Warning: Old man yells at cloud.
Back in my day, when running turn 1 in darklight and shit, you learned it properly. None of this is required now due to overgearing, but it still irks me sometimes. Not gonna lose sleep over it.
1) Tanking near the entrance vs. tanking near the rear of the arena - One of the slime spawns is tough to get to since it can pop on two pads near the rear, forcing the person that pops to run all the way across the arena. Annoying. Tanking near the rear removes this scenario from ever happening.
2) OT feeding vs. brd feeding before split - one takes more damage than the other, just why? I get the "So OT is ready for split" argument, but if you're watching your dps and splitting when you're supposed to, this isn't an issue.
3) Holding dps until after 2nd feed vs. lolburnthismotherdown - snakes split around 69%. Splitting with 1 stack is not ideal and can cause headaches/wipes. Pepperidge farm remembers when we had to slow or hold our dps so we could force the split with 0 stacks.
I get it, shit's auto-pilot now, but it's like nails on a chalkboard to me.