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  1. #101
    Mithra Ero-Sensei
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    Gulkeeva#1693

    playing at random, with random classes.

    some I got to say, are really scary if your groups coordinated and depending on the map.

  2. #102
    A. Body
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    Having played League for years this was easy to adapt to especially since it is easier outside of the teamwork involved is more engaging. Went ahead and added all of you. Just mentioning I am Torenia#1941 in case you aren't sure who that tag is when you see it. I normally play with some people I know since solo queue can be eh. I can play all roles though I favor in no particular order:

    Specialist: Abathur, Hammer, Sylvanas
    Assassin: Jaina, Zeratul
    Support: Tassadar, Lili (when she's free lol)
    Warrior: Tyrael


    If any want to play just message me in game, mostly studying in between.

  3. #103
    Sea Torques
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    Keep getting myself killed because I always get too aggressive, need to get out of that habit.

  4. #104
    Mithra Ero-Sensei
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    Been lvling up tassader to lv5, he's actually kind of hilarious to use

    using the buffed npc/merc sheild thing, can really make mercs deadly considering the shields are perm, I just buffed an entire group of mercs as they just steam rolled a lane haha.

  5. #105
    A. Body
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    Seen some very high level golems in Haunted Mines fail to break down a fort with a combination of the team damage + Tassadar shield + mule, was surprising to see. I prefer DPS build on Tassadar but it was neat to see.

  6. #106
    Caesar Salad
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    I believe a lot of jobs have situational builds depending on map and especially the state your team is in when you reach the level for a talent. On certain maps I change up quite a bit.

  7. #107
    Mithra Ero-Sensei
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    Quote Originally Posted by Meian View Post
    Seen some very high level golems in Haunted Mines fail to break down a fort with a combination of the team damage + Tassadar shield + mule, was surprising to see. I prefer DPS build on Tassadar but it was neat to see.
    Yeah by around Lv 20ish, tassader shields on a building with the building buff sheilds for about 2,300 damage, which can be used like every 8 seconds and for about 1,600 on minions/mercs with a talent (and stays on them till the shields are hit to 0).

    So i would just follow a bunch of mercs and buff all of them with shields, and the things would wreck havoc on maps like laser towers/golem mines/raven map and such where most will focus on objects instead of clearing lanes because its like giving the things 2X their hp by hero Lv 6-8.

    Pretty much makes even the little minions something to worry about, when a group of shielded minions can survive about 2-3 fights instead of 1 in a lane. Instead of the usual stalemate the things have until a hero "helps" move them forward, and wear out the ammo on buildings being able to take an extra 1-2 hits each (or like 3-4 by Lv 12ish hero).

    only sad thing about tassader for me, is that he can't really heal... until like lv 16 or so ability. Considering its usable every like 12? seconds and heals for about 30%? hp in 3-4 seconds its not too bad I guess though.

  8. #108
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Johnblaze View Post
    Beta Keys... post which one you use:

    Key 1: TMG7HG-T46M-4PJ6GP-9WNX-GP4N6G - Used
    Key 2: TKHE7H-NVX8-PP6XFX-TVVJ-MJNWHF
    So I figured it'd be hard to get a code, but thanks to BG's search function, I found this, saw the second key was indeed not used and snagged it. Thank you.

  9. #109
    Mithra Ero-Sensei
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    Been trying out chen since he's part of the rotation, got to say he's pretty dam OP... can solo a boss mob (although takes a few min) without too much trouble >.>

    Nice way to keep the enemy team pressure up, and they won't suspect someone solo'ing a boss mob ontop them! O_o

  10. #110

    chen is 100% not op in the slightest

  11. #111
    A. Body
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    Quote Originally Posted by Gulkeeva View Post
    Been trying out chen since he's part of the rotation, got to say he's pretty dam OP... can solo a boss mob (although takes a few min) without too much trouble >.>

    Nice way to keep the enemy team pressure up, and they won't suspect someone solo'ing a boss mob ontop them! O_o
    Azomodan can solo as well quicker the boss. Chen's issue is while he is tanky and has useful trait talents like his brewmaster balance, his initiation and stickiness isn't that great compared to some other tanks in terms of ease. He takes a lot more skill.

  12. #112
    Mithra Ero-Sensei
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    AH, I had trouble soloing a boss with azmodan, once his minion died in like 4 hits, you'd have to leash or take a ton of damage, where as chen can just stand there... pretty much stand in anything that can't stun/silence by Lv16 not even nova's triple tap can do damage to him while drinking which i found hilarious.

  13. #113

    Open Beta in May, Release date June 2nd.



    The first Blizzard game I've enjoyed in a very long time. It helps that this game is, like, infinitely better than LoL and DOTA2.

  14. #114
    Mithra Ero-Sensei
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    Quote Originally Posted by Talint View Post
    Open Beta in May, Release date June 2nd.



    The first Blizzard game I've enjoyed in a very long time. It helps that this game is, like, infinitely better than LoL and DOTA2.
    In a way, I feel its a bit early, then again they may push out some big changes before open beta/more characters etc.

    A few classes feel... really broken >.>
    I noticed people are starting to really fear nova haha. OMG DECOY RUN FOR IT, even if i place the decoy in a derp location, like right in the middle of a mass of mobs.

  15. #115
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    As a game engine, it's polished. In terms of balance, nowhere near close. Then again, I guess the game is balanced more towards Hero League and not so much Quick Match.

    Most warriors need some TLC. Like Sonya for her issues. She's a situational last pick but gets countered by so many things.

    A bunch of Heroic abilities need to be reevaluated so they are equitable in a sense (eg. Archon > force wall. Napalm > BFG 95% of the time, Tyreal stun >>>>> Invulnerability 99% of the time, Meta > Hunt the weak 80%, Divine Storm >> Invulnerable, Jug of 1000 > Dragon.)

  16. #116

    yeah the heroic abilities really need to be looked at, in a vast majority of cases there is almost 0 reason to take a heroes secondary ult

  17. #117
    Mithra Ero-Sensei
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    yeah the game engines nice, good quality and really high fps (about 110 at 2560x1440 max settings, and about 60-80 at 4K). Only thing is... I noticed on friends list most don't play too much after awhile, somewhere between needing money to buy extra slots, or some insane uphill climb for gold to buy using ingame currency is kinda painful, especially by Lv 8-9 Hero >.>

    Got to Lv 25-29 hero in some games lasting near an hour almost, win it and see my exp bar for my hero move 1/4th an inch... ;/

    That 1K+ gold bonus Lv 15/20 hero ... so far far away...

  18. #118
    Formerly BGTemp // TERA Fan
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    Hey peeps, I've got some beta codes to give away! PM me if joo want one. I have 4.

  19. #119
    Sea Torques
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    Heroes of the Dorm finals on EPSN2 series tied 2-2, final match starting soon. UC Berkeley vs Arizona State

  20. #120
    The Anti Miz
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    All my favorite sports writers are watching this and tweeting about it. it is amazing

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