Originally Posted by
arus2001
I'm looking at it more from the art resources angle. The mentioned list is basically a scrolling table. Yes, they could do a "second window" approach that, IMO, should replace the equipment grid and list, but there's still a matter of how it will wind up being presented, especially if using current fonts and other UI resources. Keep in mind they don't use abbreviations like we do like ATK for Attack or RATK. This also needs to work in multiple languages.
If someone could pull up a screenshot of the equip menu at 640x480, I could maybe take a stab at an extended info concept. Would just be a matter of deciding what all we wanted to show. Attack alone covers Melee, Range, Magic, Blue, and Pet. Defense would be Physical, Magical, Crit DEF, and the same for Pets. Evasion and MEVA could be lumped together with resists for a finally true representation of the latter. Accuracy would need to cover Melee, Range, and every Magic and Pet type. We also get into misc. stats like Crit Rate, Magic Crit Rate, DA, TA, QA, and probably more I'm forgetting. Regardless, the screen is gonna look pretty crowded.