A daily seal would be overkill
SE should just lower the battlefield time to 15 min (or even 10), and maybe even raise the minimum players to 2.
If someone cries about not having time to recover from a wipe...who gives a shit? Its not like you lose KI on entry, just HP and re-enter.
I have a feeling it'll either be Volt Strike fTP or changing the Astral Conduit job point category to base damage or Atk/MAB.
Or a minor adjustment to Automaton AI. Afaik SE hasn't even told us which job is being adjusted.
changing volt strike ftp is moot and wouldn't stop it. reverting november completely wouldn't stop conduit spam, it'd just kill girdarvor and take the large edge off of nirvana (and push BIS from helios gear back to apogee+1/perfect merlinic)
For Ambuscade they need to stop fucking about and just make it up to 18 man, but maybe keep scaling to 6. That way some groups can just group up and trounce it and cut traffic to a third.
New JPside devpost: In response to a 2yr necro post. Sounds like someone complained that certain BST jugs are Synergy-only, and we might get cooking recipes for them. (Sugary Broth, Poisonous Broth, Sticky Webbing were the items called out.)
The changes Vana'diel truly needs.
1) Seems that they will be including Empyrean upgrade related items in the login campaign in June. Will most likely be brought up during the next Freshly Picked.
2) The weekly devpost summary. The only new thing that I didn't cover already is that it seems they're adding a large carp streamer of some sort, possibly linked to Ambuscade. Probably a cosmetic type item related to Boy's Day? I would figure that it would be related to the seasonal event, but it definitely says Ambuscade..
Also, monthly campaign listing is up on POL frontpage, and holy hell is it a looooong list. O_O;;;