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Thread: Gearswap Shop Thread     submit to reddit submit to twitter

  1. #261
    Cerberus
    Join Date
    Nov 2008
    Posts
    419
    BG Level
    4
    FFXI Server
    Cerberus

    basic gearswap, and that works!!!! thank you

    had to do this, but concept worked equip({body="Pedagogy gown"})

  2. #262

    Quote Originally Posted by Neoex View Post
    basic gearswap, and that works!!!! thank you

    had to do this, but concept worked equip({body="Pedagogy gown"})
    ya my bad i forgot the {}

  3. #263
    Fake Numbers
    Join Date
    Aug 2014
    Posts
    87
    BG Level
    2

    Coming back from after a year, my gearswaps don't work anymore. It loads the lua fine but no gear swaps occur.

    //gs debugmode

    "Entering Status_Change
    Cannot change gear right now: KOed"

  4. #264
    Cerberus
    Join Date
    May 2007
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    426
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    4
    FFXI Server
    Phoenix
    WoW Realm
    Duskwood

    Getting this error today addons/visiblefavor/visiblefavor.lua:73: attempt to index a nil value

  5. #265
    Hydra
    Join Date
    Feb 2014
    Posts
    131
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    3
    FFXI Server
    Quetzalcoatl

    Just a heads up if anyone is using Mote's includes with Dark Knight. The mapping for Absorb spells in Mote-Mappings.lua has incorrect capitalization for all attribute based absorbs, which leads to sets.midcast.Absorb={} failing. (with the exception of absorb-attri and absorb-tp)

    Here's a fix.
    Code:
       -- put this in job_setup() 
        absorbs = S{'Absorb-STR', 'Absorb-DEX', 'Absorb-VIT', 'Absorb-AGI', 'Absorb-INT', 'Absorb-MND', 'Absorb-CHR', 'Absorb-Attri', 'Absorb-ACC', 'Absorb-TP'}
    
       -- Create a custom spell mapping for Absorbs
    function job_get_spell_map(spell, default_spell_map)
        if spell.skill == 'Dark Magic' and absorbs:contains(spell.english) then
            return 'Absorb'
        end
    end

  6. #266
    Stalking you
    Join Date
    Dec 2007
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    402
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    FFXIV Character
    V' Mod
    FFXIV Server
    Atomos
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    Quetzalcoatl

    Quote Originally Posted by Orestes View Post
    Just a heads up if anyone is using Mote's includes with Dark Knight. The mapping for Absorb spells in Mote-Mappings.lua has incorrect capitalization for all attribute based absorbs, which leads to sets.midcast.Absorb={} failing. (with the exception of absorb-attri and absorb-tp)

    Here's a fix.
    Code:
       -- put this in job_setup() 
        absorbs = S{'Absorb-STR', 'Absorb-DEX', 'Absorb-VIT', 'Absorb-AGI', 'Absorb-INT', 'Absorb-MND', 'Absorb-CHR', 'Absorb-Attri', 'Absorb-ACC', 'Absorb-TP'}
    
       -- Create a custom spell mapping for Absorbs
    function job_get_spell_map(spell, default_spell_map)
        if spell.skill == 'Dark Magic' and absorbs:contains(spell.english) then
            return 'Absorb'
        end
    end
    you can edit it in the mappings file. it's unlikely that it will get updated via the application.

  7. #267
    Hydra
    Join Date
    Feb 2014
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    131
    BG Level
    3
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    Quetzalcoatl

    Quote Originally Posted by vm0d View Post
    you can edit it in the mappings file. it's unlikely that it will get updated via the application.
    True enough, even if it's bad form. The job_get_spell_map() method is for this very purpose, so why not use it.

  8. #268
    Stalking you
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    Dec 2007
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    Quote Originally Posted by Orestes View Post
    True enough, even if it's bad form. The job_get_spell_map() method is for this very purpose, so why not use it.
    fixing the spelling of seven spells doesn't seem like bad form to me. lol

    bad form, on my part, is that i have redefined mote's no_skill set to work for all my mage lua in the manner i prefer, rather than adding to each lua individually (and redundantly).

  9. #269
    Melee Summoner
    Join Date
    May 2014
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    38
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    Bismarck

    Looking for an edited Mote BLU.lua if anyone can share. Thanks.

  10. #270
    Puppetmaster
    Join Date
    Jun 2010
    Posts
    61
    BG Level
    2
    FFXI Server
    Cerberus

    Hi !

    I've got a problem with GearSwap RNG.lua

    This line:

    Code:
    DefaultAmmo = {['Vali's Bow'] = "Demon arrow", ['Annihilator'] = "Achiyalabopa bullet"}
    	U_Shot_Ammo = {['Vali's Bow'] = "Kabura Arrow", ['Annihilator'] = "Achiyalabopa bullet"}
    Since Vali's has an ' it mess up with the code, is there a way to handle it ? i've tried like spellcast used to work with Vali* but doesn't seem to work. (Dont pay attention to the markmanship, didn't worked on it yet so i kept the annihilator until i'm 99).

  11. #271

    Quote Originally Posted by Nexxus View Post
    Hi !

    I've got a problem with GearSwap RNG.lua

    This line:

    Code:
    DefaultAmmo = {['Vali's Bow'] = "Demon arrow", ['Annihilator'] = "Achiyalabopa bullet"}
        U_Shot_Ammo = {['Vali's Bow'] = "Kabura Arrow", ['Annihilator'] = "Achiyalabopa bullet"}
    Since Vali's has an ' it mess up with the code, is there a way to handle it ? i've tried like spellcast used to work with Vali* but doesn't seem to work. (Dont pay attention to the markmanship, didn't worked on it yet so i kept the annihilator until i'm 99).
    here http://pastebin.com/GLdhjSuR
    look in Advanced string building

  12. #272
    Puppetmaster
    Join Date
    Jun 2010
    Posts
    61
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    2
    FFXI Server
    Cerberus

    Thanks ! So i can switch the ' as ", then put back the "Vali's Bow".

  13. #273

    Quote Originally Posted by Nexxus View Post
    Thanks ! So i can switch the ' as ", then put back the "Vali's Bow".
    yup thats correct
    i know i did not directly give you the fix and some times you need to figure things out to learn

  14. #274
    Puppetmaster
    Join Date
    Jun 2010
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    Cerberus

    That's good for me, i was used to spellcast, i'm still trying to figure it out some others things, thanks again.

  15. #275
    Melee Summoner
    Join Date
    Dec 2006
    Posts
    25
    BG Level
    1

    Does anyone have any other options for a RDM lua?

  16. #276
    Smells like Onions
    Join Date
    May 2014
    Posts
    5
    BG Level
    0

    Hello,
    Any .lua for WAR that is relatively up to date (and hopefully simply/nothing super fancy)? Thanks

  17. #277

    Having an issue getting Marsyas to pre-equip when /honormarch typed. Tried the Impact type route but using Mote's v2 gearswap I am assuming it's not defined somewhere somehow.

    Also, how does one add these new spells into timers addon like Honor March?

  18. #278
    Smells like Onions
    Join Date
    Feb 2016
    Posts
    5
    BG Level
    0

    Hello, does anyone have some current DRK XML using Mote's Include?

  19. #279

    gearswap does not use xml it uses lua so you will never find a DRK XML
    and as far as i know there is no DRK.lua for motes include

  20. #280
    Smells like Onions
    Join Date
    Feb 2016
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    oops, meant lua, and yeah I can't find a current DRK lua anywhere.

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