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Thread: Gearswap Shop Thread     submit to reddit submit to twitter

  1. #161

    Quote Originally Posted by MrnoobHaven View Post
    I'm getting a error wanted to see if I can get some help to clear it. Windower4/addons/gearswap/libs/mote-include.lua559: Attempt to index field ' CombatForm' (a nil value)

    In the Mote Include that is

    if state.CombatForm.has_value and meleeSet[state.CombatForm.value] then
    meleeSet = meleeSet[state.CombatForm.value]

    I'm trying to mode my old File to work. Any help to get this working again would be great. Thanks.
    you would be better off asking here
    http://www.bluegartr.com/threads/119...ap-Help-Thread

  2. #162
    Smells like Onions
    Join Date
    Jul 2013
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    0

    Thanks

  3. #163

    np

  4. #164

    i have moved my skillup.lua to Github i will no longer update the version on pastebin
    here is the github address
    https://github.com/smd111/Gearswap-Skillup

    i have tried to find a way if you accidentally move it will continue but i so far cant find a way
    i did add a if spell interrupted fix

    i have also created my own include setup
    located here
    https://github.com/smd111/Gearswap

  5. #165
    Fake Numbers
    Join Date
    Oct 2012
    Posts
    79
    BG Level
    2
    FFXI Server
    Lakshmi

    DRG: http://pastebin.com/20YMApp6

    Very basic didnt do any special key binds or address healing breath/smiting breath.
    Does have conditions for Reives and Gavialis Helm.

    Also updated SAM link on front page to address Reives and Gavialis Helm: http://pastebin.com/qgurFHvV

  6. #166
    Melee Summoner
    Join Date
    Apr 2014
    Posts
    28
    BG Level
    1

    Anyone have a gearswap that uses certain TP sets depending on which weapon you equip? Also, for mythic users, do you have gearswap equipping certain sets when AM3 is up?

    Few days till my Mythic is done and I'd like to see how the above is coded

  7. #167
    CoP Dynamis
    Join Date
    Mar 2013
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    275
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    Odin

    Quote Originally Posted by Santi View Post
    Anyone have a gearswap that uses certain TP sets depending on which weapon you equip? Also, for mythic users, do you have gearswap equipping certain sets when AM3 is up?

    Few days till my Mythic is done and I'd like to see how the above is coded
    Bokura's GS has examples of weapon arrays (equipping certain sets for certain weapons). As for aftermath up time, Bokura might have those as well?

  8. #168
    Melee Summoner
    Join Date
    Apr 2014
    Posts
    28
    BG Level
    1

    Quote Originally Posted by Karizo View Post
    Bokura's GS has examples of weapon arrays (equipping certain sets for certain weapons). As for aftermath up time, Bokura might have those as well?
    Yeah a friend just showed me that, but I'm using Motenten's stuff so QQ

  9. #169
    Chram
    Join Date
    Sep 2007
    Posts
    2,526
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Santi View Post
    Yeah a friend just showed me that, but I'm using Motenten's stuff so QQ
    TP sets are build with state.CombatWeapon as part of the set name construction. Set that to whatever you find appropriate (it does not get filled by default, since it's not necessarily strictly a weapon name), and construct sets to match.

  10. #170

    my skillup.lua for gearswap is at its final stage(unless i need to add more spells)\
    you can find it on the first post of this thread

    skillup.lua info
    it does:
    Healing
    Geomancy
    Enhancing
    Ninjutsu(will auto unpack all tools if needed)
    Singing(will switch between wind to string instruments)
    Blue(will useUnbridled Learning if the spell needs it)
    Summoning(will call and release all avatars/elemantals will also use Avatar's Favor/Elemental Siphon/Release automatically)

    it has:
    Skillup's per hour
    Total Skillup's
    a menu so you dont have to send commands to windower(the commands will continue to work)

    if you want to do any spells that require you to cast on a mob or another pc this tool will not do it and i will not help you to get it working for such things
    but if there are errors using this for what it is desined for i will try to help as much as i can

  11. #171
    Relic Shield
    Join Date
    Jan 2013
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    1,868
    BG Level
    6

    dlsmd,

    Hi, just looked at your skillup lua there. One thing i noticed was the usage of Avatars favor for summoner. I am guessing because of the lower perp costs. Well after tomorows update That perp will be higher when avatars favor is active according to the devs so I jsut wanted to bring to your attention if you didnt know.

  12. #172

    Quote Originally Posted by Trumpy View Post
    dlsmd,

    Hi, just looked at your skillup lua there. One thing i noticed was the usage of Avatars favor for summoner. I am guessing because of the lower perp costs. Well after tomorows update That perp will be higher when avatars favor is active according to the devs so I jsut wanted to bring to your attention if you didnt know.
    ill bet the perp reduction will lessened while under Avatars favor not that it will be abolished all together
    but we will have to wait and see

  13. #173
    Melee Summoner
    Join Date
    Jul 2014
    Posts
    44
    BG Level
    1
    FFXI Server
    Phoenix

    anyone got a good drg lua for me, mines not working to well and wont change gearsets from normal to acc

  14. #174

    I made a SAM file. Not all completely mine, but added my own touch to it. I'm slowly moving all my files to Github. I do still have my RNG on the 1st page here that I'll be moving to Github soon too. For now I just have SAM and here's the link.
    https://github.com/Wildman48/GearSwap

  15. #175
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Anyone have a RDM lua that has rules in place for using Obi's during nukes when weather/day is applicable?

  16. #176

    Quote Originally Posted by Ophannus View Post
    Anyone have a RDM lua that has rules in place for using Obi's during nukes when weather/day is applicable?
    here
    Code:
    sets.obi = {
        Fire = {waist="Karin Obi"},
        Earth = {waist="Dorin Obi"},
        Water = {waist="Suirin Obi"},
        Wind = {waist="Furin Obi"},
        Ice = {waist="Hyorin Obi"},
        Lightning = {waist="Rairin Obi"},
        Light = {waist="Korin Obi"},
        Dark = {waist="Anrin Obi"},
        }
    Typ = {
        spells = S{'White Magic','Black Magic','Ninjutsu','Geomancy','Blue Magic','Bard Song'},
        abilitys = S{'/jobability','/pet','/weaponskill','/monsterskill'},
        }
    
        if not Typ.abilitys:contains(spell.prefix) then
            if spell.element == world.weather_element or spell.element == world.day_element then
                set_gear = set_combine(set_gear, sets.obi[spell.element])
            end
        end

  17. #177
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
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    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    ^Sweet, do I just copypasta that anywhere into my lua or does it go into a specific place. Also do i need to adjust any of my sets or anything or is this code literally all I need?

  18. #178

    Quote Originally Posted by Ophannus View Post
    ^Sweet, do I just copypasta that anywhere into my lua or does it go into a specific place. Also do i need to adjust any of my sets or anything or is this code literally all I need?
    this goes in get_sets function
    Code:
    sets.obi = {
        Fire = {waist="Karin Obi"},
        Earth = {waist="Dorin Obi"},
        Water = {waist="Suirin Obi"},
        Wind = {waist="Furin Obi"},
        Ice = {waist="Hyorin Obi"},
        Lightning = {waist="Rairin Obi"},
        Light = {waist="Korin Obi"},
        Dark = {waist="Anrin Obi"},
        }
    Typ = {
        spells = S{'White Magic','Black Magic','Ninjutsu','Geomancy','Blue Magic','Bard Song'},
        abilitys = S{'/jobability','/pet','/weaponskill','/monsterskill'},
        }
    this goes in midcast function

    Code:
        if not Typ.abilitys:contains(spell.prefix) then
            if spell.element == world.weather_element or spell.element == world.day_element then
                set_gear = set_combine(set_gear, sets.obi[spell.element])
            end
        end

  19. #179
    New Merits
    Join Date
    Aug 2005
    Posts
    203
    BG Level
    4
    FFXI Server
    Bahamut

    Anyone have a Geo lua they care to share? have an older version not sure how to update it. thanks

  20. #180
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    I made a Geo lua but its not Mote-complicated. No seventeen levels of haste and accuracy, ect... If you are interested lemme know and Ill upload to pastebin or whatevs since I guess nobody looked at it when i posted the older version or it wasnt good enough to put on that sticky.

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